Kenshi
Warrior Moon - Hacker Expansion
18 Comments
Leafen  [author] 22 Aug, 2024 @ 7:00pm 
@SkyeLine hmm, I'll look into that. TY for bringing it up! :D
st4rg1rl 22 Aug, 2024 @ 5:03pm 
found Burn's unique weapon Singe in Flying Bull's cabinet lol
Leafen  [author] 22 Aug, 2024 @ 1:01am 
@jorlumori It's actually a reference to the game world. Kenshi means warrior like swordsman and it's also the name of the moon/map that the game takes place.
Kael Wilker 21 Aug, 2024 @ 9:35pm 
I feel this... like another game (Paladin's Cross and Long Clever propose are good :3 maybe as new weapons)
jorlumori 21 Aug, 2024 @ 7:01pm 
I thought the name "Warrior Moon" had something to do with Preacher Cult, but it doesn't.
Leafen  [author] 19 Aug, 2024 @ 7:40am 
@Trinity I had actually had played with an idea doing that, keeping the old vanilla meshes as like ancient weapons that maybe old skeletons used or something along those lines! Totally welcome to make patches so long as the original mod is a dependency! :D
Trinity 19 Aug, 2024 @ 6:55am 
if you want I can add all the new meshes as new weapons that are essentially the same as the vanilla and referenced in fcs the same way too :kabuki:
Trinity 19 Aug, 2024 @ 6:54am 
I'd like to see the vanilla and new weapons as separate mods
Purple Box Cutter 17 Aug, 2024 @ 11:02am 
It makes sense for trophy weapons to be unique; I guess my question was aimed towards "generic" weapons. Thanks regardless :steamthumbsup:
Leafen  [author] 17 Aug, 2024 @ 10:29am 
@Purple Box Cutter Also the unique named swords can only be found, not crafted or purchasable. though I'll probably make patches to incude it optionally after I've finished with sabres polearms and heavy weapons.
Leafen  [author] 17 Aug, 2024 @ 10:25am 
theoretically yes, the foreign cleaver has been added to the foreign sabre blueprint and the sentinel's cleaver has been added to the paladin's cross blueprint. The defaced HN weapons should spawn in World's End Ronin Weapon vendor, I haven't taken the second to check and idrk how all the vendor lists work.
Purple Box Cutter 17 Aug, 2024 @ 9:54am 
That also works lol, thanks.
And since we're here, have you added blueprints for these weapons?
Leafen  [author] 17 Aug, 2024 @ 9:45am 
@Midas I haven't added a npc that has a meitou foreign cleaver just yet, I'll be going through and updating the mods adding npcs for meitous when I finish the last of the weapon overhauls I have planned.
Leafen  [author] 17 Aug, 2024 @ 9:41am 
@Purple Box Cutter Just tested Cannibals Expanded with my overhaul, Cannibal Expanded must be placed below my mod in your load order and it will override the Grand Wizard's loot to the one of the Cannibals Expanded mod! :D
Midas 17 Aug, 2024 @ 9:23am 
how do u get the meitou foreign cleaver
Purple Box Cutter 17 Aug, 2024 @ 9:17am 
This looks like a pretty good mod! I already installed the Katana overhaul, but I think I'll skip this one out for now. I have the cannibals expansion, and I'd rather loot the weapon that mod gives the Grand Wizard than the weapon this mod offers.
I'd suggest creating a "Wizard's Guard" npc that works like the protector of the flame for the Phoenix. Good work nonetheless!
Leafen  [author] 16 Aug, 2024 @ 11:34am 
@Asur TY! :)
Asur 16 Aug, 2024 @ 11:30am 
Good, keep the steam rewards :D