MADNESS: Project Nexus

MADNESS: Project Nexus

Amila's Animation Pack
57 Comments
Max 28 Jul @ 1:37pm 
Nvm I figured it out
Max 25 Jul @ 10:25pm 
While I have MCM working, how do we actually extract the animations from this download to put into MCM?
Amila Rola  [author] 14 May @ 9:15am 
it's possibles but not gonna happen, i must focus on NHE first
loginrob97 13 May @ 9:15am 
Have you thought about storing animations like in another mod, Bagspag's Animations Compilation? This would solve the problem with MCM not seeing your animations. It is designed so that MCM sees the animations of this mod, despite the problem. Or is it impossible for you?
Wolf1779 25 Mar @ 10:45pm 
Well that sucked. Hopefully the issue with MCM is fixed.
Amila Rola  [author] 14 Mar @ 7:46pm 
MCM has an issue right now or something, i don't know because some people have an issue like this too (you don't need NHE.....)
Wolf1779 11 Mar @ 7:58am 
If I'm going to add my own animations card, do I need to like subscribe to NHE in order for your anims to appear? I can't seem to find your anims in the reference tab or you renamed them.
Amila Rola  [author] 22 Feb @ 9:45pm 
this mod doesn't change any in-game animation, you need to add it with MCM
question does this change the animations AUTOMATICLY or do you need to do more stuff
Amila Rola  [author] 17 Dec, 2024 @ 6:35am 
All you need to do is update the mod
Bjeps 15 Dec, 2024 @ 11:47am 
still looks like the wrong mod file is packed into this, it changes my entire arena mode when i enable this.
Amila Rola  [author] 22 Nov, 2024 @ 2:18am 
Just checking MP:N News in steam IF you wanna start to modding the game and do not ask me how to use
Nick1012 22 Nov, 2024 @ 1:49am 
How to get MCM?
Amila Rola  [author] 20 Nov, 2024 @ 3:30am 
I'm sorry for the trouble, i think the arena stage are gone i don't know why the update give NHE file, i have to update this mod 3 time but anyway this got fixed now, have a good day everyone!
Meh 19 Nov, 2024 @ 4:25pm 
Not hard enough got packed into this
Zinc 19 Nov, 2024 @ 2:19pm 
Does your mod change any of the levels per chance? Just wondering.
L_DW 19 Nov, 2024 @ 8:35am 
i think some unintended stuff happened bc enabling this mod inexplicably adds stuff that aren't new animations
Amila Rola  [author] 13 Nov, 2024 @ 2:40am 
you cant unless you put animation clips in MCM
nnuvex 12 Nov, 2024 @ 8:26am 
ohh so i cant play with your animations in arena mode?
Amila Rola  [author] 12 Nov, 2024 @ 8:22am 
This mod didn't change anything in base game, you need to creat your own animations card and then put my animations clip(s) in clips or clippairs
nnuvex 12 Nov, 2024 @ 8:02am 
yeah i donwloaded your mod and enabled it, but i didnt get any new animations
Amila Rola  [author] 12 Nov, 2024 @ 7:46am 
or you mean how to download MCM?
Amila Rola  [author] 12 Nov, 2024 @ 7:42am 
You dont need to extract my mod just download it and enable in madness project nexus
nnuvex 12 Nov, 2024 @ 6:59am 
no no like idk how to put a steam mod into this app, and where should i extract it?
nnuvex 12 Nov, 2024 @ 6:07am 
well i downloaded it but idk how to use it, is there any tutorial?
Amila Rola  [author] 12 Nov, 2024 @ 3:18am 
are you using MadCard Maker?
nnuvex 11 Nov, 2024 @ 9:29am 
I cant understand why animations dont work for me? It just doesnt work for me, what should i do?
therealmanguyman 17 Oct, 2024 @ 7:06am 
more animations :D
Amila Rola  [author] 5 Oct, 2024 @ 9:57pm 
I haven't make slam dash attack yet
- ViljoLol11. 5 Oct, 2024 @ 12:19pm 
Is this the mod what makes ground slam whit heavy dash attack?
Amila Rola  [author] 25 Sep, 2024 @ 12:14am 
I added animations Log now it should appear in MCM now, this may not happen if there's no help from Squishy McFluffy and infernalthing
Amila Rola  [author] 24 Sep, 2024 @ 8:12pm 
Odium's arm animation aren't easy to make
suspiciously human shaped lamp 24 Sep, 2024 @ 4:51pm 
he just impales you with his arm
suspiciously human shaped lamp 24 Sep, 2024 @ 4:51pm 
Make a Odium Impale animation as a dizzy animation idk
Amila Rola  [author] 24 Sep, 2024 @ 9:00am 
you read OLD description, this mod don't even have animprofile at all you need to understand the animprofile that i deleted was a broken animations
I'm Triggered 23 Sep, 2024 @ 11:35pm 
I read the info and i need to download Not Hard enough for the stat cards and all that, but I can't find that anywhere.

Also why do you have to remove the animprofile and animation? i think'll be easier if you kept it for a noob madcard user myself
Mikan 11 Sep, 2024 @ 10:32am 
Ooh! Thank you so much! You did great work on these! If I ever make use of them, I'll be sure to let you know how it goes! :steamthumbsup:
Amila Rola  [author] 5 Sep, 2024 @ 12:16am 
I hope those previews help you for a bit
Mikan 2 Sep, 2024 @ 6:04pm 
Hello! ^~^ Completely new to modding Origins and so on. I'm curious as to how I preview the "animation clips" to see what each one does... I'd ask if you could upload some .gifs of them here, but I imagine you would have already done so, if you could.
Amila Rola  [author] 20 Aug, 2024 @ 8:53am 
There's NO Statcard in my animation, this mod give only animation clip
infernalthing 20 Aug, 2024 @ 8:03am 
Animation and execution statcards have a description property. You can write anything there. What do your mean you can't? It's right there.
Amila Rola  [author] 20 Aug, 2024 @ 2:08am 
alright next version of this mod will come with some notepad it'll tell animation's clip name BUT all animprofile and animation'll be remove
The Unlucky Medic 20 Aug, 2024 @ 12:37am 
It is possible.Others have done it. Couldn't tell you how myself though.
Amila Rola  [author] 19 Aug, 2024 @ 11:25pm 
Also I can't write description in their statcard and i don't even know it possible to write or not
Amila Rola  [author] 19 Aug, 2024 @ 11:10pm 
Animation test is probaly use to be test animation, so you can't probaly use it
snakepaschaos 19 Aug, 2024 @ 11:01am 
Animations:"Filename": "test", have bug
When I took this weapon, the character displayed an empty fist combat animation instead of a weapon animation. Then, when I entered the skill table interface with the I key, I got stuck and had to use alt+f4 to close the game
infernalthing 19 Aug, 2024 @ 9:02am 
When I said add descriptions I meant like write them in the description property of the statcards, not writing them in the mod page's description. That would also help when using MCM as it would show the description when you select the animations and executions.
And just saying things like "it's a slam attacks" is too vague, it doesn't say much.
The Unlucky Medic 17 Aug, 2024 @ 11:16pm 
If that's the case, maybe add descriptions to the new ones you make. Just a suggestion. Then later if you decide to, you could add them to the old ones or just keep em' blank.
Amila Rola  [author] 17 Aug, 2024 @ 9:34pm 
Nevermind, preview is broken