Project Zomboid

Project Zomboid

Cathaya valley 2.0
26 Comments
Captain 20 Mar @ 4:22pm 
you fucker almost killed me with these nails traps at the entrance of the city lol
marshmallow justice 20 Mar @ 6:06am 
ah, for anyone who experiencing same ZombieGr. error, it seems this mod packs the feature from the other mod, Zombie Grab. If you read what the .lua is referring to there is all this code for zombies to grab you when attacking. I'm unsure if it's actually injecting/working into the game because of the stack trace, I hope not. Don't think anyone signed up for that
marshmallow justice 20 Mar @ 5:54am 
additionally much log spam about this too:
ERROR: General , 1742475033071> 41,085,812> IsoMetaGrid.load> invalid room metaID #16711842 in cell 13,30 while reading map_meta.bin
marshmallow justice 20 Mar @ 5:53am 
Callframe at: error
function: null -- file: ZombieGr.lua line # 169 | MOD: Cathaya Valley 2.0
function: ZombieGr.lua -- file: ZombieGr.lua line # 412 | MOD: Cathaya Valley 2.0

Mar 20, 2025 11:20:27 PM zombie.Lua.LuaManager RunLuaInternal
SEVERE: java.lang.RuntimeException
Mar 20, 2025 11:20:27 PM zombie.Lua.LuaManager RunLuaInternal
SEVERE: java.lang.RuntimeException:
Mar 20, 2025 11:20:27 PM zombie.Lua.LuaManager RunLuaInternal
SEVERE: at error
at null:169
at ZombieGr.lua:412
marshmallow justice 20 Mar @ 5:52am 
it occurs during world load start of server
marshmallow justice 20 Mar @ 5:52am 
what is this error?

LOG : Lua , 1742475027169> 41,079,911> Loading: steamapps/workshop/content/108600/3312059151/mods/Cathaya Valley 2.0/media/lua/server/items/ZombieGr.lua
ERROR: General , 1742475027172> 41,079,914> ExceptionLogger.logException> Exception thrown se.krka.kahlua.vm.KahluaException: nil at BaseLib.error line:292.
ERROR: General , 1742475027173> 41,079,914> DebugLogStream.printException> Stack trace:
se.krka.kahlua.vm.KahluaException: nil

(continues longer)
WujoCASE.GIFT 8 Feb @ 12:14pm 
error
Golem de chorizo 25 Jan @ 11:11am 
Got some errors on cathaya on my dedicated server, anybody knows why?
Another Nate 9 Jan @ 9:29am 
@lazarus Southern dialect would dictate Cath-aya
Frodo Baggins 1 Nov, 2024 @ 4:10pm 
@ALE199 is a gigachad for remembering just a good game
Vaultboy_2077 26 Aug, 2024 @ 11:03am 
Darn, uses same cells as Pineville
ALE199 26 Aug, 2024 @ 10:33am 
Zombie Trailer Park! I remember playing that game
Clowd (They/Them) 25 Aug, 2024 @ 6:43pm 
conflicts with St Pauls Hammer just to put it out there
LeBron James 25 Aug, 2024 @ 6:28pm 
hillbillys vs zombies
Lazarus 25 Aug, 2024 @ 12:16pm 
Is it CAT-HAYA or CATH- AYA?
%COLOR(000000)behind you 25 Aug, 2024 @ 10:28am 
legit thought this said cathaha LMAO
dianxianniao234  [author] 23 Aug, 2024 @ 8:23pm 
@Omni bro Blue berry is five blocks far from here
Omni 23 Aug, 2024 @ 11:15am 
Conflicts with St. Paulos Hammer & Blueberry. Unfortunate because it looks pretty decent and would have loved to try this on our server.

If you find a way to merge the three with a compatibility mod we are interested! :bbtraccoon:
自动捅人器 21 Aug, 2024 @ 8:47am 
好玩!图不大但是气氛很足!:undyne:
oujiangjiang 21 Aug, 2024 @ 6:34am 
what a wonderful mod!
Phade 20 Aug, 2024 @ 9:20pm 
A nice alternative to st paulo's hammer, which is an incredibly difficult map to survive in imo.
Kaoeutsu 20 Aug, 2024 @ 5:43am 
if you dont mind me asking, what was the reason to choose these cells considering they are already used by a few other mods?
aquelarrefox 19 Aug, 2024 @ 5:46am 
conflict regional airport too. did you displace the building north from the main road they are in contact, the main reason i dont use it.
抱枕 19 Aug, 2024 @ 4:25am 
大佬辛苦了!
Fragger 19 Aug, 2024 @ 3:23am 
下个档玩:summercat2023:
罗伯特尼古拉斯·摆 18 Aug, 2024 @ 9:09pm 
支持:steamthumbsup: