Barotrauma

Barotrauma

No Water
53 Comments
DrBruhman  [author] 27 Jul @ 7:46pm 
@Kriston, skill issue from me or you
...
check lua, console, mod description or comments here
cant help if cant know what's wrong
Kriston 27 Jul @ 6:28am 
why mod doesnt work
DrBruhman  [author] 5 May @ 7:32pm 
damn, forgot about that. should be fixed now.
Mungo Santamaria 3 May @ 8:01pm 
Help @DrBruhman error message dose not work
Lua! Version 64faf5c967
Cs! Version 64faf5c967
[Client] Loading scripts for CPackage No Water
[Client] Unable to compile assembly 'NoWater' due to errors:
D:/SteamLibrary/steamapps/common/Barotrauma/LocalMods/No Water\CSharp\Shared\noWater.cs(46,4): error CS0619:
'Harmony.UnpatchAll(string)' is obsolete: 'Use UnpatchSelf() to unpatch the current instance. The functionality to unpatch either other ids or
EVERYTHING has been moved the static methods UnpatchID() and UnpatchAll() respectively'
D:/SteamLibrary/steamapps/common/Barotrauma/LocalMods/No Water\CSharp\Client\RemoveVisualWater.cs(37,4): error C50619:
'Harmony.UnpatchAll(string)' is obsolete: 'Use UnpatchSelf() to unpatch the current instance. The functionality to unpatch either other ids or
EVERYTHING has been moved the static methods UnpatchID() and UnpatchAll() respectively'
[Client] CsPackageManager: Unable to compile script assembly for package No Water. Error: InvalidAssembly
Arki2333 15 Dec, 2024 @ 7:27am 
@DrBruhman Thank you!
DrBruhman  [author] 15 Dec, 2024 @ 7:23am 
should be fixed now with an update
Arki2333 15 Dec, 2024 @ 6:53am 
@DrBruhman Server Loading scripts for CPackage No Water
IServerl Unable to compile assembly 'NoWater' due to errors:
C:/Users/payte/AppData/Local/Daedalic Entertainment
smbH/Barotrauma WorkshopMods installed 312367640,csharp shared nowater.cs201 36): error cs1061:'Raedol' does not contain a deinition
for 'Splash' and no accessible extension method 'Splash'
accepting a first arpument of tVp
(are you missing a using
directive or an assembly reference?)
C:/Users/payte/AppData/Local/Daedalic Entertainment
GmbH/Barotrauma/WorkshopMods/installed/3312367640\cSharpshared\noWate
error cs1061:
'Ragdoll' does not contain a definition
for "UpdateProjSspecific' and no accessible extension method 'UpdateProjS
first argument of tvpe 'Ragdoll' could be found (are
ou missing a using directive or an assembly reference?)
Server CsPackageManager: Unable to compile script assembly for package
Error:invalidAssembly
DrBruhman  [author] 15 Dec, 2024 @ 3:38am 
@Arki2333, check if lua is installed on server: console(f3), type "lua print(1+1)" or "reloadlua". if its returns nothing or error thats tells there no such command in game then lua is not installed on server and you shold install it idk.
i havent tested mp but im sure it should work
Arki2333 15 Dec, 2024 @ 1:27am 
not work in multiplayer,pls update.:YeSerious:
Antinous 14 Nov, 2024 @ 4:17pm 
If you're able, could you add a command to toggle between Water and No Water? I'd really appreciate being able to switch between the two modes on the fly.
传说中の天耀 9 Nov, 2024 @ 9:46pm 
?
DrBruhman  [author] 9 Nov, 2024 @ 2:58am 
i've updated the mod. sadly i was unable to figure out the way to safely put characters in and out from fake and real sub.
wish that barodevs did the thing where items and characters was moving with the sub instead of making static submarine and teleporting things to and out it to fake/world sub.
DrBruhman  [author] 12 Oct, 2024 @ 8:35pm 
i forgot to update the mod
Uncovered_Jager 12 Oct, 2024 @ 5:22pm 
rip, really wished they were so I could have a horde shooter type thing goin, tho it would be a bit silly to see molochs just sitting there.
Loaf of Grapes 28 Sep, 2024 @ 10:13am 
Will I no longer be under the threat of water pressure, or will my full-body schizophrenia cover that?
DrBruhman  [author] 15 Sep, 2024 @ 7:22pm 
@Uncovered_Jager, yes, becase they can't do much on dry land.
Uncovered_Jager 15 Sep, 2024 @ 12:13pm 
Not sure if it was due to it being a modded creature, but enemies don't seem to be affected by the "lack of water", is this intended?
DrBruhman  [author] 8 Sep, 2024 @ 8:23pm 
@Chuckles the socipath, idk.
Chuckles the socipath 8 Sep, 2024 @ 4:23pm 
any subs designed for this?
Mannytko 7 Sep, 2024 @ 4:10am 
Hidden Deep
Butcher |V| 6 Sep, 2024 @ 4:58pm 
And here is the situation:
There is a mechanic. He was the last survivor, smoking the pipe of a dead captain, and behind him a leaky ship with pieces of the crew and burnt corpses of raptors was burning down, next to a torn magma worm and a crowbar in blood.
Butcher |V| 6 Sep, 2024 @ 4:56pm 
I was attacked by a crowd of raptors while I was fighting them off - a magma worm flew inside. While I was beating him with a baton to throw him out, almost the entire ship was already on fire and at that moment an unfinished moderator flew in, who threw me off the ship.
The character came to his senses and somehow I got to the burning vessel at the bottom of an arid space. I went on board the ship, took a fire extinguisher and tried to put out the fire. I didn't have enough three fire extinguishers, the flames engulfed the whole badger.
Syilumi lunari 28 Aug, 2024 @ 10:18pm 
if only i had the neuroplastisity to learn
DrBruhman  [author] 28 Aug, 2024 @ 9:37pm 
still someone could use other workarounds or just code this using lua
Syilumi lunari 28 Aug, 2024 @ 8:45am 
this is bad day...
DrBruhman  [author] 28 Aug, 2024 @ 8:44am 
bad news guys, grappling functionality has been broken by devs since 1.0
Syilumi lunari 26 Aug, 2024 @ 2:54pm 
anyone know a grappling hook mod? the ek rocket belt isnt strong enough for my phat dumpy
Syilumi lunari 26 Aug, 2024 @ 1:44pm 
i think i caused an integer overflow
Snake 25 Aug, 2024 @ 7:05pm 
highfleet time
DrBruhman  [author] 25 Aug, 2024 @ 5:30am 
@Butcher |V|, then go make it work, set the max force to 666669999999, with this mod you need even more force to hold submarine.
Butcher |V| 25 Aug, 2024 @ 2:23am 
I'm playing with the 40K mod, the vertical engine is not working.
Azi Karnage 24 Aug, 2024 @ 6:54pm 
Grappling hooks dont work but I told the devs to fix it
The Blue Hat 23 Aug, 2024 @ 4:45pm 
i like that only one tenth of unique visitors actually subscribed to the mod
Hoit 22 Aug, 2024 @ 2:46pm 
Where should piss in then?
ChemPlay 22 Aug, 2024 @ 1:01pm 
trauma
dommygutman 22 Aug, 2024 @ 9:16am 
If only jetpacks existed then running away from an endworm would be scary in person. :steamhappy:
MercenaryGrok 22 Aug, 2024 @ 8:13am 
finally i can jump to my death
3-Главый Буравчик 22 Aug, 2024 @ 4:02am 
Ждём спейс стешен хуле
the goofinator 22 Aug, 2024 @ 1:03am 
it's like spacetrauma but with gravity
CactusMk1 22 Aug, 2024 @ 12:36am 
I dont need to drink anyway
Falsified 21 Aug, 2024 @ 8:10pm 
absolutely beautiful
War crime menace 21 Aug, 2024 @ 6:53pm 
where the fuck am I supposed to send the clowns to now?
Frank 21 Aug, 2024 @ 3:47pm 
this with custom maps would make it a pretty neat space game
M12 21 Aug, 2024 @ 2:25pm 
THIS COMUNITY JUST NEVER FAILS TO DELIVER
The Wok 21 Aug, 2024 @ 1:08pm 
Barotrauma africa edition
🍫🔪Chara Dreemurr🔪🍫 21 Aug, 2024 @ 7:55am 
Sub still moving?
I Can Levitate And Kill People 21 Aug, 2024 @ 5:35am 
Trauma
TheSpookiestSkeleton 21 Aug, 2024 @ 5:25am 
Finally, the end of ballast flora
Pie 21 Aug, 2024 @ 3:11am 
this look so curse
horse 21 Aug, 2024 @ 2:34am 
what

what the fuck?