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Otherwise, there should genuinely be no incompatibilities.
Yes, unless they name something the exact same thing we did, which would be strange.
Love the weirwood, wasn't happy with the ones in AGOT.
@Silverwing96 And thank you for using it! Let us know if you have an requests.
For anyone using the mod, what is your current favorite emblem we have in the pack? Is there a piece that has an art direction you'd like to see more of?
I just want to clarify a few things with you before I give you my full opinion. As far as I am aware, you can already do that through bastard houses, cadet houses, and raising commoners to nobility in AGOT. You can also modify the names and coa of any character underneath you, meaning if you were king of the iron throne you could make the stark sigil a cute little cat playing with some yarn and change the name to cuddlekitten with the house words "Catnip or something".
You can also change the name of pretty much everything except the special buildings themselves, casterly rock for instance can be renamed to "That one big keep on the hill" through normal vanilla interactions. The only thing you couldn't change would be the special building named after casterly rock.
I did some testing across a game of thrones, better coa designer, and patrum scuta. There appears to be no incompatibility.
Thanks for asking! If those CoA mods make any major adjustments or potentially have similar naming conventions for assets, there could be incompatibility unfortunately. It’s likely this mod may mingle with them without issues but I haven’t tested with those specific ones to be sure.
Ok but it's a game and up to the mod author's creative licensing 😳😨
Choose any colors you want my friend, we wont tell on you. If its five basic colors and silver and gold, well, I'm sure they are widely available to do what you want with.