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And i guess it makes sense then that I don't have this 'II' region if it's unreleased, then!
There are MSC/modded regions that also share higher requirements but, again, no conditional gates so they don't work.
II is a region that im making that will release very soon
Needing 5 karma for entering the PD4B hub itself is reasonable. But I was curious why only the SS/RM & UW gates have any notable karma requirements to access from within the hub itself, and not any of the other late-game, lore-heavy and/or difficult regions, like Subterranean?
Lastly, since this was just updated, what is this 'II' region mentioned in the patch notes?? I can't find any info about that acronym. It's the only one I'm missing now, I think!
theres supposed to be a 5 karma requirement for entering the region but it doesnt work because i got told conditional gate requirements were gonna come out in a week, a week before the region came out... that was a month ago
Also makes earning the Nomad passage very easy!
I'm curious about a couple design choices though:
Why no shelter? Surely adding a simple food supply isn't the issue?
Why give Exterior & Five Pebbles much higher karma requirements than usual,
yet zero for the rest?
this mod is awesome