Space Engineers

Space Engineers

Consty's Expanded Weapons (Weaponcore)
9 Comments
Const  [author] 29 Dec, 2024 @ 5:52am 
can you go to the discord and provide coresystems debug.log content
Guiles Boope 29 Dec, 2024 @ 5:49am 
but its only happening with the cannons from the blueprint, newly placed cannons or other weapons on different blueprints seem to work fine, if WeaponCore didn't init wouldn't they also come out as sorters?
Const  [author] 29 Dec, 2024 @ 4:41am 
@9-16-50s

if it comes out as a sorter, it means weaponcore did not init, or weaponcore is not in the world
Guiles Boope 29 Dec, 2024 @ 4:21am 
noticed an issue where when i pasted a design i copied from a survival world into creative, the 305mm Guns on it had conveyor sorter functionality instead of weapons. When placing a new cannon, it works fine, so I presume its an issue with how the Cannons are saved to the Blueprint system, but I'm no expert so take that with the appropriate amount of salt
2xGHoSTx2 9 Sep, 2024 @ 9:31am 
@mrtweak it's a lot better considerably less laggy
Gauge Tyrion 28 Aug, 2024 @ 4:44pm 
My friend and I are having conflicts with this mod and weaponcore. Could you double check it plz?
asunder 28 Aug, 2024 @ 1:28pm 
is weaponcore better?
Диплом защищён 24 Aug, 2024 @ 7:44am 
The problem has been fixed after the update, thank you
Диплом защищён 24 Aug, 2024 @ 3:17am 
Hi, firstly I wanted to thank you for this mod, secondly I found a problem, when firing from 102mm and 120mm guns there are no effects (like smoke and fire), the rest of the guns are working properly