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I don't really know what i did other than install Fast Cargo Ship Spawn Rate onto my game and somehow it magicly fixed the no picture problem
Mind you, i added this mod mid-game, and i have modular encounters and EEM enabled
Well, there's that.
There's also that it just can't be done within the limitations of SE's framework.
I have been using this mod in a survival world for a while, and only noticed now that your descriptions says, "Negotiations are underway with ISL". I guess I must have missed the message, but I'd be happy to have some of my ships included in your mod, although you might have to remove some of the red "temp" blocks which are only on the blueprints to make printing easier.
If you have some particular ships in mind, maybe I can update them first with event controllers, etc. since a lot of them are now old designs.
1. Only Builder type factions that already sell ships will sell ships.
2. It has to not be overriden by any other economy mod that affects Builder factions.
3. Generally, being at the top of the list helps - Linux users or Torch servers sometimes have it the other way around - at the bottom of the list.
Thanks for your reply ,I think you right most of stuff for Mod related to Store are not working anymore like "Eat. Drink. Sleep. Repeat!" Mod have stop spawning in store block any food or drink stuff
Given how much Contact changed, several mods that effect things like ship spawns may need to be updated.
If uninstalling/reinstalling (the classic fix) doesn't work, we may just have to wait around for an update. SE has a long and proud history of even minor updates breaking... everything.
We believe that a partnership could be mutually beneficial. Imagine our sleek, advanced ships available for purchase directly from your trade stations. It would create a vibrant and dynamic marketplace, offering players a wider range of options to suit their needs.
Thank you for your time and consideration.
Sincerely,
ÆGIR
CEO, Volsung Industries