tModLoader

tModLoader

Elite Enemies
39 Comments
Dzuly 18 Jul @ 2:32am 
goated. Tips from experienced: blacklist golem in multiplayer, be careful using "mother" (if you want chaos and decide to turn chances to 1/1)
ZHERU! 1 Jul @ 12:25pm 
Where has this mod been in my life?
nitsuJ 16 Feb @ 8:09am 
What does the value multiplier actually do?
McHaletheScott 15 Feb @ 10:40am 
RISK OF RAIN 2 MENTIONED!!
TheSilentAngryCat 9 Feb @ 6:00pm 
screenshots?
Madalovin 8 Feb @ 10:02am 
This mod is neat, but why is Blazing and Glacial only in pre-hardmode? Any amount of variety sounds nice.
I like to play with both evils inside of the world, so having to choose between Cursed or Ichor enemies to face is abit dissapointin'.
Ax0sTierIX_Deluxe 8 Jan @ 11:23pm 
Good thing you didn't add "Kono Dio Da" variation xD
Autumnis 7 Dec, 2024 @ 7:42am 
rsi kof rain 2?!
Alaska 17 Nov, 2024 @ 9:56am 
cant wait for that legendary moonlord fight
Shyning 16 Nov, 2024 @ 3:06am 
TheZiiFamily, you can toggle whether critters/NPCs have these modifiers or not.
TheZiiFamily 4 Oct, 2024 @ 3:20am 
this is coool, but not looking at what all the effects do and the fact passive mobs get these too it sucks getting frost burn (also during pre hard mode?) and on fire debuffs from butterflys and wondering why im dying, also sucks if you got the book item that keeps you and summons from killing friendly critters, so gota turn it off, to kill the worm thats next to your house

also why have a effect that steals items??? thats my one hard nope! like dont do that please, or maybe have a toggle to turn that one off?
Edam 29 Sep, 2024 @ 1:40am 
I killed the nebula pillar and it split into three new pillars. Love it :happyaiden:
MijoK 28 Sep, 2024 @ 7:37am 
Amazing mod ! Please add some more fun variations :steamhappy:
Kyntosis 9 Sep, 2024 @ 12:47am 
is this compatible with that one fargo modifer mod
Resticle Berries (XenoCrelez) 8 Sep, 2024 @ 8:47am 
im wondering, does this mod only affect regular enemies or all enemies (including bosses)
Capitalist Puro 8 Sep, 2024 @ 5:28am 
This doesn't have a mob blacklist yet?
Milk. 7 Sep, 2024 @ 9:24pm 
Adding a mob blacklist that automatically has flame wheels and stuff disabled would be sick
Coreonix 7 Sep, 2024 @ 7:06pm 
I noticed that flaming wheels (And probably other unkillable enemies) can have the thief variation, which means you permanently lose the items they steal
Should probably do something about that
F_Sandwich 7 Sep, 2024 @ 8:14am 
Mfw I have to fight a Discordant Ares, Phasic Artemis and Apollo, and Inspiring Thanatos
cat 7 Sep, 2024 @ 6:13am 
no its tuna's mob prefixes
Phizel21 5 Sep, 2024 @ 2:22am 
pilgrammed :rwspear:
nedstarkxy 4 Sep, 2024 @ 5:12pm 
isnt this just Fargo's mob prefixes?
Moon 4 Sep, 2024 @ 1:17pm 
lets pil some grammed
ShatteredPumpkin 4 Sep, 2024 @ 2:44am 
cool mod but causes a lot of crashes
刘畅-x64 3 Sep, 2024 @ 9:57pm 
Why slime +++
Slime + + +
and... Skibiddi!!!
HotHotCoal 3 Sep, 2024 @ 6:12pm 
':alphys:
MrBurrito7w7 3 Sep, 2024 @ 2:50am 
Just finishing the solar pillar and a red wall of "Solar fragment stoled" knock me off, insane stuff fr. That got me looping an entire event because i haven't the enough for trasform them into the nebula ones. Im not mad it's just hilarious because the absurdity, make them inmune lol
НикиткаКолосов2010 2 Sep, 2024 @ 11:45pm 
damn another one
•••Slimerain••• 2 Sep, 2024 @ 1:07pm 
plz add togable for "lock progresion" i like to have some fun in Terrougelike mod with mods like this and the only hardmode elites will not spawn so its remoce some fun from the challange, + add the rarity remover cus i like pain
Ethycattygame 2 Sep, 2024 @ 11:00am 
Elite Enemys and "Fargo's Enemy modifiers", make a crazy play.
Hazard 2 Sep, 2024 @ 10:16am 
dose it include worms from popular mods like calamity, and bosses?
stormytuna  [author] 31 Aug, 2024 @ 11:47am 
As promised, I've added toggles for each variation. I also added some more config options and made a few variations not apply to worms :)
Hazard 31 Aug, 2024 @ 6:40am 
this mods is more balanced then other mods but how dose it work on worms?
PLMMJ 29 Aug, 2024 @ 4:41pm 
There are two other mods with similar functions: Fargo's Enemy Modifiers and Mythical Monster Modifiers. I wonder if it works with them...
Ikenie Wo 27 Aug, 2024 @ 5:32pm 
Based :AGreed:
stormytuna  [author] 27 Aug, 2024 @ 8:52am 
Fixed the chat spam, alarm fatigue is a bitch lol. I also made it no longer possible for new variations to apply to town NPCs, later on I will add something to retroactively remove them from existing town NPCs and I will add configs for each variation :)
Yogurt-Sothoth 26 Aug, 2024 @ 6:52pm 
Very nice mod just badly implemented. Besides fixing the text spamming, I suggest two things:

- Exclude friendly npcs (aka town npcs, merchants, etc) from the mod.
- An option to choose which modifiers we want to use. Coming from "Fargo's Modifiers" I know how bad some of them can be in the long run.
Ikenie Wo 26 Aug, 2024 @ 6:26pm 
This stuff is wonderful but damn you should stop mod from messaging in chat each time something spawns lmao
Sumenora 26 Aug, 2024 @ 1:44pm 
The Effects are constantly being printed in chat...did you forget to remove the debugger?