Garry's Mod

Garry's Mod

Underhell Infected 2.0
159 Comments
ogaboga 6 Feb @ 11:17am 
they're coming help us!
ImInYourWalls 7 Apr, 2022 @ 3:24pm 
This used to be my favorite zombie mod but the thing is that the zombies only target one npc at a time and i really hate that so can you update this
Dannxory 9 May, 2020 @ 12:50pm 
Same I can't spawn them it dosen't span nothing when I try please fix that.
Smart Boy With Glasses Wallpaper 3 Mar, 2019 @ 1:36am 
the hitboxes need to be fixed if im in the correct addon...
{Glass Lemonade} 19 Nov, 2018 @ 10:22am 
is there still work being done on this?
Dont.judge.Me 18 Nov, 2018 @ 7:22pm 
these look so good with the nmrih animations!
battle-scarred incel 18 Nov, 2018 @ 3:07pm 
Does this work with 3.0?
Armalad 31 Oct, 2018 @ 9:36am 
Will this addon be updated for 3.0?
Dicknose 19 Sep, 2018 @ 2:33pm 
does anyone else have a problem with them not spawning at all. i have them as ragdolls but i cant spawn npcs
♥♥♥ сильверов 29 May, 2018 @ 6:23am 
pls u make it with a spawner?
Bonko 26 Mar, 2018 @ 8:07am 
CANT YOU PEOPLE JUST MAKE NORMAL NPC WITHOUT THE FUCKING NAVIGATION MESH??? I FUCKING HATE THAT
Ed Wulf 20 Jan, 2018 @ 10:59pm 
Im getting this error, what can I do?
ERROR: Trying to derive entity nz_un_infected from non existant entity nz_base!
Error: Tried to make a SENT (nz_un_infected) but it didn't have a 'Type' key!
Attempted to create unknown entity type nz_un_infected!
TyGuy 17 Jan, 2018 @ 3:13am 
@NeverFearTheStorms As Father Grigori of Ravenholm once said: "Aim for the head!"
❤GumZie❤ 21 Nov, 2017 @ 9:30am 
won't let me spawn them
Anxiety 22 Aug, 2017 @ 2:25pm 
+CrabbyMrBoomMoon Maybe it does not match whith the Mod of Spawning Npc´s , ask help to the author of the Npc Spawning Mod.
GNick_GaMe #relu je gówno 19 Jul, 2017 @ 12:55pm 
make a update pls
Crabby_Souls 7 Jul, 2017 @ 7:47pm 
I tried the npc spawning mod, but could not add the zombies to the spawning list, anyone know how to do this?
Aryan Beast 26 Jun, 2017 @ 12:47pm 
never mind it was a update that did that
Aryan Beast 26 Jun, 2017 @ 12:17pm 
it dose'en spawn for me.
Tangleywarrior 23 Jun, 2017 @ 8:53am 
create won resident evil 4 nextbots please
Unknownmeme 9 May, 2017 @ 9:50am 
this is really COOL PLEASE MAKE MORE ZOMBIE MODS!!!!!!!!!!!!!!!!
Greenie Beanie 2 May, 2017 @ 10:48pm 
some glitches but i still like it :steamhappy:
Drunk Headcrab 19 Mar, 2017 @ 10:58am 
These are more like The Walking Dead zombies but they used Underhell models.
Ed Wulf 7 Mar, 2017 @ 8:26pm 
Ok, It says that it works with "Dynamic Zombie Spawning" but how I make it spawn UH zombies instead of the HL2 zombies?
cheech lol 16 Nov, 2016 @ 12:46pm 
good job!:steamhappy:
Danne Mannen 9 Aug, 2016 @ 9:10am 
Is it possible for you to make the zombies run like they do in Underhell? I would really appreciate it if you could :)
nil 8 Aug, 2016 @ 11:51am 
[Underhell Infected 2.0] lua/entities/nz_un_infected_risen/shared.lua:117: attempt to index field 'loco' (a nil value)
1. unknown - lua/entities/nz_un_infected_risen/shared.lua:117

An error i get whenever a zombie revives. Zombies also seem to not gib, other than heads on headshots. Spawners would also be excellent.
DT466TURBODIESEL 31 Jul, 2016 @ 3:35pm 
Well RIP my textures.
Armalad 25 Jul, 2016 @ 3:52am 
Is there any way to disable them reanimating. I checked the lua files and found nothing.
chillin 🚶‍➡  [author] 7 May, 2016 @ 1:18pm 
np and thanks
Matt 7 May, 2016 @ 12:09pm 
(Could be that you've already removed them by the way - just had my game update this addon right now. Odd, but then again it's garry's Workshop implementation, so... yeah.)
Matt 7 May, 2016 @ 12:03pm 
Only got materials/models/items/itemcrate_sheet.vtf off the top of my head, but I'll take another look next time I've actually got the time to do so. Thank you for actually taking care of it, either way.
chillin 🚶‍➡  [author] 6 May, 2016 @ 4:26pm 
do you mind if you could specify which textures, cause i did a check and thought i fixed them, thanks
Matt 6 May, 2016 @ 3:48pm 
Heya, looks like this addon replaces some vanilla textures as well - like the HL2 ammo crate ones, for example. Would you mind either removing the "offending" textures or warning potential subscribers that this addon is going to mess with their stuff? Cheers.
exec.bhopscript 21 Apr, 2016 @ 6:51am 
Under...tale.


im sorry xd
Vaulter White 9 Apr, 2016 @ 5:16pm 
PUT SPAWNERS PLZ:steamhappy:
Dragon 28 Mar, 2016 @ 4:42pm 
they arent even doing death animations why?
Dragon 28 Mar, 2016 @ 4:21pm 
nope
chillin 🚶‍➡  [author] 28 Mar, 2016 @ 3:42pm 
do you read the description
Dragon 28 Mar, 2016 @ 2:09pm 
do they have death animations? do they attack npcs?
thunderslug106 25 Mar, 2016 @ 12:53pm 
YAY!! 2.0! :steamhappy:
Ghostface 20 Mar, 2016 @ 7:35pm 
@jason
some addon maps or both the default maps have nextbot nav
BUT
you can create nextbot nav with the console by typeing nav_generate but it may lag a little and will restart the map
Smurff 24 Feb, 2016 @ 2:39pm 
you can like play black ops with this XD
76561198073441493 5 Nov, 2015 @ 11:47am 
will you make them into 2.0 nextbots....
RustPickle 21 Sep, 2015 @ 4:42am 
@Cramson1245 Hue hue hue hue hue hue hue!!!:steamfacepalm:
big c stacks dead opps w/the swi 9 Sep, 2015 @ 4:11pm 
Wtf??? This is slowly picking away my texures?!?!?!?!
chillin 🚶‍➡  [author] 3 Sep, 2015 @ 6:15pm 
maps that have a navigation mesh will work. most don't so you can just generate one via reading the description
Flynn 3 Sep, 2015 @ 10:46am 
Question, what map can work with Nextbots? Which ones have the correct AI Nodes?
<internet_instigator> 14 Aug, 2015 @ 4:09pm 
I think Underhell is a really 'under'-rated mod!
76561198073631778 14 Aug, 2015 @ 7:31am 
This zombies torturable?