Stellaris

Stellaris

The“Echoes”Species Portrait Bundle
72 Comments
第37号路人  [author] 23 Jul @ 8:21am 
@small_bo. 理论上应该可以通过取消全部原版物种的生成来达到类似功能,我记得还看到过类似MOD来着,但是现在找不到了。以我目前的能力来说一时半会也找不到解决办法,可能以后会有成果?
small_bo 23 Jul @ 6:36am 
能不能强制全银河(AI)都用这个肖像彻底治好我的洁癖呢?
第37号路人  [author] 13 Jul @ 1:50am 
@鱼梁木. 没办法,那样超出我的技术能力啦,也许以后会想办法添加上,不过最近没啥时间,就先算啦。
鱼梁木 12 Jul @ 11:52pm 
可惜不可动
第37号路人  [author] 10 May @ 12:26am 
@Skorri. Sorry, they are not. If I want to turn them into animations, I need to split them into multiple layers for control, but this is too difficult for me since I don't have much art foundation, and the workload is also quite large:sludgexx:.
Skorri 10 May @ 12:15am 
Are these animated
第37号路人  [author] 7 May @ 10:21pm 
@Etzel. Thank you for the recognition:delsmile:
Etzel 7 May @ 1:25pm 
Great mod
第37号路人  [author] 7 May @ 8:12am 
@NubileThighGaps.
Hello, yes. I just took a simple quiz and lowered the age of the leader.
Unfortunately, however, just a few hours ago, in order to update the mod to version 4.0, I removed the original species definition code.
So maybe now you need to make changes to the base game's files, and once you do, theoretically the age of the leader of all modified species (such as mammals) will change, not just the species of the mod.
If you're interested, I can tell you how, and I can give the location and the code that needs to be changed. You can chat with me directly.
第37号路人  [author] 7 May @ 7:51am 
@RutraNickers. Yes, thank you for fixing the problem before I knew it was going wrong. I also refer to your content for the new version fixes, thank you for your work:delsmile:.
RutraNickers 7 May @ 7:27am 
Hey, I noticed you integrated the vanilla classes in! Nice!

Since it is already integrated, I changed my version without random spawns into an updated version of your Disable AI mod.
NubileThighGaps 7 May @ 7:17am 
Is there an easy way to change the start age of the leaders in the recruitment pool?
第37号路人  [author] 6 May @ 8:33am 
@RutraNickers. Thank you very much for your efforts! Since I encountered some bugs after the update, I plan to play again after a while. I'm not familiar with version 4.0 at the moment. I'll include a link to your mod in the blurb until I learn about the new content and fix the mod. Thank you again for your efforts:Gifting:.
第37号路人  [author] 6 May @ 8:28am 
@星梦澪. 昨天群星更新后玩时碰到了一点BUG,于是没深入玩就润了,打算等P社把BUG改的差不多再来,所以没太注意新的物种变化。可以详细说一下哪部分出问题了吗:sad_seagull:
RutraNickers 6 May @ 6:04am 
I made a patch so that these portraits use the vanilla classes
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3476934370

I also made a version without random spawns
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3476935074
星梦澪 5 May @ 10:10pm 
时代变了大人,该更新了
第37号路人  [author] 27 Apr @ 10:08pm 
@ZeeHero. Of course, the absence of male characters in this MOD is solely due to objective factors, without any other implications. I have considered generating some male characters by switching the AI model, but after considering the need for consistency in portrait artistic style, I had to abandon that idea.
ZeeHero 27 Apr @ 9:38am 
Ha, I have that trouble with some AI models too. Anytime I tell it to draw a guy, it draws what is CLEARLY a woman.

I get where its coming from, girls ARE way cuter, but without males, none of us would still exist.
第37号路人  [author] 20 Apr @ 9:25pm 
@ZeeHero. I'm sorry. In fact, this question has been raised by many people, but the AI model I am using now can actually only generate women, and there will be a lot of drawing errors when generating men, so it is difficult to make a portrait of a man:kumaconfused:.
ZeeHero 20 Apr @ 11:53am 
They are cute and all but I want a version with males as well, most of my empires have males and females.
第37号路人  [author] 12 Mar @ 9:26am 
@Salamanca. 很高兴你能喜欢,你们的支持就是对我最大的鼓励:delsmile:
等我有了新的想法后会再出其他风格肖像的!
Salamanca 12 Mar @ 5:39am 
真是辛苦你了.感謝你為我嘗試男角繪製.:cozycrashfish:
希望我的任性要求沒造成你的困擾:steamsad:
現在真的超期待能出產更多風格的女角頭像.:praisesun:
用這高品質頭像捏出來的種族.玩起來真的太舒服了:steamhappy:
第37号路人  [author] 5 Mar @ 8:32pm 
@Salamanca. 感谢夸奖,这些肖像都是每个风格生成了几千张图片后,从里面筛选出来的60张,我会尽力让质量更高一些:delsmile:男角的话有点不好办,因为目前用的模型似乎是没怎么训练过男性角色,所以即使提示词要求是男性,出的貌似也是长着胸的男人(
Salamanca 5 Mar @ 9:02am 
忘了說是每個風格都60張.太牛逼了兄弟.
Salamanca 5 Mar @ 9:01am 
裝完發現有60多張頭像.如果讓它動起來真的是太為難人了:steamfacepalm:
60張圖片都很優質.你真的很棒.請多做一點不同風格的.拜託了:praisesun:
(希望有機會可以加一點男角.不方便就算了
第37号路人  [author] 4 Mar @ 9:35pm 
@Salamanca. 那种要难做很多啦,而且AI绘画要搞出那种也挺难的,多半还是要靠手绘:sad_seagull:
Salamanca 4 Mar @ 2:23pm 
圖片不會動.可惜了
第37号路人  [author] 4 Mar @ 8:23am 
@nanjexe,要不点右边的改动说明,把MOD回退到上个版本试试?有可能是MOD更新影响的。
Nokia_BL5K 4 Mar @ 8:01am 
今天mod自动更新后存档无法打开,大佬有什么头绪吗:sts_defect:
第37号路人  [author] 3 Jan @ 8:25am 
@Morgan Moore.Glad to help you:delsmile:
Morgan Moore 3 Jan @ 6:29am 
@第37号路人

It worked! Thank you very much!
第37号路人  [author] 2 Jan @ 9:29pm 
@Morgan Moore.
Hello, I have tried to complete the MOD you mentioned "forbid AI to use MOD portraits". After a simple test, I think this MOD should be effective. The link of this MOD is:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3399300507
If you find any problems with this MOD, please let me know.
第37号路人  [author] 2 Jan @ 4:17pm 
@Morgan Moore
Sorry, I was busy yesterday, so I didn't have time to do it. But I'm almost free now, and I'll try to make the sub-MOD that prohibits AI from using portraits.
In addition, there will be new species updates for portraits. I have three new ideas, but because I'm too busy, it will take more than ten days to start at the earliest.
Morgan Moore 2 Jan @ 2:06am 
@第37号路人

I forgot to add something else. Due to the fact that there are many identical species in your mod (but with different sets of portraits), a lot of states with your species appear in the game. Personally, I have 5 states with the species from your mod in one game. In general, I would be very grateful if you would make a submod that would remove the possibility of using portraits and species from your mod.

By the way, one more small question. Are you planning to add new portraits?
Morgan Moore 1 Jan @ 1:36pm 
@第37号路人

As an example, I am sending a link to a similar mod. I would be very grateful (I think not only me) if you had the opportunity to make a submod that would disable the AI's ability to use these portraits so that the player could use them as a unique race :)

URL: https://steamhost.cn/steamcommunity_com/workshop/filedetails/?id=2959200717
第37号路人  [author] 1 Jan @ 10:30am 
@Morgan Moore.
Hello. I'm actually not aware of a way to disable the AI ​​from using MOD portraits. However, I just found something new that might be useful:
First, you go to the local folder corresponding to the game's MOD, which is usually "Steam\steamapps\workshop\content\281990\3318735556\common\species_classes\Echo_species_classes.txt", and add the following content below:

Echo_blological = {
archetype = BIOLOGICAL

and

Echo_mechanical = {
archetype = MACHINE

Add the following content below them:

potential = {
is_ai = no
}

ai_weight = {
weight = 0
}

I'm not sure if this is added to this document, and I'm not sure if this is really useful. If this method doesn't work, then I don't have a new method for the time being.
I'm busy recently, so I can't test it. If many people need it, I will try to find a solution and update it when I have some free time.
If you know of a MOD that can "prohibit AI use", please tell me, maybe I can find a way from it.
第37号路人  [author] 1 Jan @ 10:25am 
@适我愿兮,不知道你看不看得到这个消息。我找到了一个不确定是否生效的办法,可以试一下。如果挺多人都希望能禁止AI使用这个MOD的话,等我闲下来会去找下解决办法,然后做一个小更新。最近比较忙,也没办法去细致研究和测试。
办法如下,找到本地文件夹"Steam\steamapps\workshop\content\281990\3318735556\common", 点进"species_classes" 里面的文档,找到:

Echo_blological = {
archetype = BIOLOGICAL

和这个

Echo_mechanical = {
archetype = MACHINE

两个代码部分,在这两个部分的代码后面都加上这几行代码:

potential = {
is_ai = no
}

ai_weight = {
weight = 0
}

我也不知道有没有用,但是可以试试。如果你知道有哪个MOD是禁止AI使用对应肖像的话,也可以告诉我。
Morgan Moore 1 Jan @ 8:43am 
Hi! Very cool mod. But there is a question. How can I disable it so that races don't appear under AI control? I would like to play with this unique race and for the AI not to have it.
第37号路人  [author] 29 Dec, 2024 @ 9:33pm 
@适我愿兮. 我个人不太了解这方面内容,好像是没啥办法的。
适我愿兮 29 Dec, 2024 @ 3:42am 
能禁止AI使用回声体的肖像嘛
第37号路人  [author] 28 Dec, 2024 @ 1:23am 
@Xin (en el rancho). Hello. If you mean "a new country generated by AI with 'Echo' as the main species", I have actually encountered this many times. But in my personal experience, it is not only the Echo species that will encounter this problem, but also some other species.
As for the reason, I personally don't know it very well, and there is no good solution. Some people say it is a bug in the ideology MOD; some people say that when the AI ​​new country is established, when randomly selecting national ideology, it chooses mutually opposing ideology, and in order to prevent the game from crashing, it becomes like this; others say that this situation is prone to occur in new countries generated by "mechanical servants" due to low stability.
But in theory, the AI ​​empire generated by Echo should be normal in most cases, at least I have personally encountered many normal Echo countries. This should be just a normal accident, and the game should return to normal next time.
Xin 27 Dec, 2024 @ 10:05am 
Heyyy, hello again. Actually, I'm trying a big run (large ring galaxy) with this portrait mod. The nations that randomly spawn with this portrait usually are called like "echo-something" or else. That's not a problem, but, I activated the Syntethic Dawn DLC to Mechanic Echo Species to spawn, and I don't know why but all the nations with Echo_mechanic pops and civics doesn't have any name, they are blank names, nation of "[ ]". I don't know if this is a problem with the mod....because I just installed another portrait mod for mechanical races and maybe they're conflicting each other, which I think in my ignorance shouldn't be.
第37号路人  [author] 21 Dec, 2024 @ 11:23pm 
@Xin (en el rancho). Thank you for your encouragement:WhiteCat:
Xin 21 Dec, 2024 @ 6:36pm 
I love this!!! one of the better portrait mods over here :Suzukasan:
第37号路人  [author] 7 Dec, 2024 @ 9:01pm 
OK,暂且等之一等:cool_seagull:
孤星 7 Dec, 2024 @ 2:08am 
白毛猫娘女仆,更喜欢了,GKD
第37号路人  [author] 6 Dec, 2024 @ 9:15am 
@female power. 第一版是新手之作,其实存在不少的大头娃娃,头发不合理,肖像高度不够导致图片被迫拉高然后过大之类的问题。第二版的白毛在服装,清晰度,头部大小和质量上我还是比较确信高于第一版的。至于AI味嘛,可能就是我为其付出的代价了,毕竟新加了一些东西和尝试,这些东西在生效的同时也不可避免的让整体画风愈加趋向常说的AI味。反正两版的都在合集中,自由选择吧:cool_seagull:
Atomic 6 Dec, 2024 @ 8:59am 
还是第一版比较有性张力,重制版AI味过于重了。贪多贪足,反而失了其美味了
第37号路人  [author] 28 Nov, 2024 @ 5:45am 
不过我每次肖像都做的尽量不同,所以到时候是猫耳女仆也说不定?
孤星 26 Nov, 2024 @ 9:03pm 
好的好的,已经非常感谢了