Total War: PHARAOH DYNASTIES

Total War: PHARAOH DYNASTIES

Occupy Razed Abandoned Settlements fix
40 Comments
☩ Armoured ☩  [author] 11 Apr @ 3:39am 
thank you for your supportive message
Mingles 10 Apr @ 2:52pm 
thank you for your hard work
☩ Armoured ☩  [author] 10 Apr @ 8:03am 
I updated the Ai's responsiveness to unclaimed land so that they don't sail across the map to settle new land.
Mingles 9 Apr @ 6:13pm 
what was updated?
☩ Armoured ☩  [author] 24 Feb @ 4:51am 
Yes, I fixed it to limit the distance they travel to do that, I am still testing however.
Best Suikodener 9 Feb @ 6:34pm 
Hey hi -- have you found that any adjustments you make have an effect on the lengths the AI goes to settle distant razed lands? I started a Sherden campaign for the first time and am seeing Egyptian factions sailing up far north in the first 10-15 turns to resettle land I raze.
Hecleas 5 Oct, 2024 @ 5:02pm 
"CAI_TMS_TASK_GENERATOR_ATTACK_REGIONS_NEIGHBOURNIG_OWN_REGIONS_ABANDONED" This is to prioritize the attack on an abandoned region (which is not protected by other enemy forces, we are talking about a region and province owned by the AI)
☩ Armoured ☩  [author] 22 Sep, 2024 @ 5:07pm 
Toned it down further. Let's test and see how the AI responds.
Chuck 22 Sep, 2024 @ 3:17pm 
Problem is the AI is ignoring any and all transgressions towards it from other AI factions just to shadow me around the map to re colonize any regions I raze. Bay has essentially created a massive empire off of re settling my razed lands lol. Turn 70 right now and he's yet to declare war on anyone, literally just sailing around following me and scooping up settlements after I raze them.
☩ Armoured ☩  [author] 21 Sep, 2024 @ 7:19am 
If the AI nation isn't at war with anyone and it's settlements are upgraded, its armies replenished, and their women and children are warm at night then yes they will sail to colonize. But if they have other actions to perform then most of them will have a higher priority than resetllement.
Chuck 21 Sep, 2024 @ 7:10am 
@☩ Armoured ☩ I'm playing vanilla Sherden right now and the AI is literally going out of it's way to sail across the ocean to colonize my razed settlements in Anatolia. It's pretty crazy. I might go in to the files and reduce the AI priority for resettling razed settlements. Seems like the priority was increased after this latest patch by CA.
☩ Armoured ☩  [author] 21 Sep, 2024 @ 5:33am 
@Chuck, true in a way but generally speaking your sherden campaign wont be affected significantly. The priority that I've set is higher than vanilla but not high enough for the AI to ignore all other tasks and focus on resettlement.
Chuck 19 Sep, 2024 @ 11:49am 
@Butthole Police it's going to make the Sherden campaign victory conditions harder to achieve though, because their victory points depends on how many regions stay razed. If you razed a settlement, you have to keep it razed essentially.
☩ Armoured ☩  [author] 19 Sep, 2024 @ 10:23am 
Just an update for the new game update that was released.
wonowon 19 Sep, 2024 @ 10:01am 
Oh, what update was there this time?? :steamhappy:
☩ Armoured ☩  [author] 10 Sep, 2024 @ 6:32am 
yes! you are causing the AI brain to shake like a Tazmanian Devil. :steamhappy:
Butthole Police 10 Sep, 2024 @ 6:07am 
Thanks! ill try it out next time I play. I am playing as Sheridan, so maybe the abundance of razed settlements is affecting it?
☩ Armoured ☩  [author] 9 Sep, 2024 @ 5:47am 
ok noted, will re-tone and will upload. In my campaign they're not doing that but I will still tone it down a bit.

edit: uploaded.
Butthole Police 7 Sep, 2024 @ 1:47pm 
Definitely seems a bit overtuned still. Enemy armies will regularly ignore me to settle cities while we are at war and I am threatening their territory
☩ Armoured ☩  [author] 2 Sep, 2024 @ 4:56am 
Save Compatible =)
Imperial_Patriot 2 Sep, 2024 @ 1:18am 
Does it affect saved games? Mb include the info in the description :)
☩ Armoured ☩  [author] 30 Aug, 2024 @ 12:42pm 
Priority toned down significantly. Please let me know guys how this performs.
Baz 30 Aug, 2024 @ 10:21am 
Reall great mod, finally!
Maybe you can tweak it a little bit and reduce the priority, right now the factions seem to drop every´thing just to beeline ruins tho
☩ Armoured ☩  [author] 30 Aug, 2024 @ 6:32am 
Thank you guys!

@ Kendji, yes i agree but i thought people might be a bit impatient. In my personal files it is set to 100. It does colonize but it will take quite a bit of time.

Also thanks for the headups on line 3316, it is fixed now.
柔曼 29 Aug, 2024 @ 6:16pm 
Good Mod!
bidovabeast 29 Aug, 2024 @ 3:39am 
Literally just came from directly my current sea peoples campaign to see if there was a mod for this, lo and behold this was uploaded today. Cheers!
Kendji 29 Aug, 2024 @ 12:52am 
Thanx for the mod, give you a thumbs up! I'm poking around the files to see if a more moderate version of the mod would be possible for my mod Kendji's Flavour Pack in some way. I might want there to be some 'delay' between colonizing, not like it is currently in vanilla with almost none. But if I understand your work properly 1500 makes the AI colonizing top priority. Like what if the priority was 500 or 1000 instead of the frequent 1500? Does the AI not colonize at all at those points?

Btw, you have a misspelling at line 3316 ;)
☩ Armoured ☩  [author] 28 Aug, 2024 @ 3:16pm 
Thank you :TWP_Peace:
Funky Monk 28 Aug, 2024 @ 2:22pm 
thank you:steamthumbsup:
☩ Armoured ☩  [author] 28 Aug, 2024 @ 2:00pm 
It is save compatible but not compatible with radious.
Funky Monk 28 Aug, 2024 @ 1:12pm 
is this compatible with save and radious?
☩ Armoured ☩  [author] 28 Aug, 2024 @ 11:37am 
Thank you, Enjoy!
Schnell_Scheisse 28 Aug, 2024 @ 11:36am 
Thanks for the answer, going to give it a go. It's a much needed fix for the AI, so good work!
☩ Armoured ☩  [author] 28 Aug, 2024 @ 11:33am 
@ Schnell_Scheisse, Yes sir it should be.

@ Kirby-KSN, Enjoy Mate!
[TOM]Kirby-KSN[YupyuP] 28 Aug, 2024 @ 11:26am 
great work! gotta use it right now
Schnell_Scheisse 28 Aug, 2024 @ 11:22am 
Is it compatible with the "Community bug fix mod" ?
☩ Armoured ☩  [author] 28 Aug, 2024 @ 11:16am 
Enjoy buddy!
wonowon 28 Aug, 2024 @ 11:14am 
Thank you brother
☩ Armoured ☩  [author] 28 Aug, 2024 @ 10:16am 
You're welcome man, Enjoy!
Khnum 28 Aug, 2024 @ 9:36am 
In regular pharaoh they were then with this dynasty update they stopped! So thank you!