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I've not continued that one. I could potentially take a look at it in future, but no commitments at least until I've finished updating my current mods to 1.6.
Also capped the bonus at +100%, as a technical limitation.
Unfortunately this means that pawns who are benefiting from adrenaline at the time of the update will lose their current bonuses. If this is crucial to your save you can fix it with dev mode -- bonus is now equal to hediff "severity", rounded down to the nearest 10%. Hmu if you can't figure out how to do this.
Sorry this took me so long to get to despite being a small thing.
Looks like this issue fell off my to-do list, I've re-added it. Thanks for the report.
Weird thing is though, I'm using your Snow Leopards/Jaguar extension and that seems to have the factions appear just fine.
I will look into the factions issue. It'd help to have a list of other mods you're running that might alter faction mechanics.
I'm afraid I have no idea what's going on for you.
How are you setting it to active if it doesn't show up in the mod list? When and where are you seeing it not show up?
Not showing up in the list of mods is very weird behaviour. I'm not sure what's going on there... Have you tried unsubscribing and resubscribing? Maybe also verifying file integrity for RimWorld itself?
Anyone else with the same/a similar problem please do chime in.
One suggestion: The leo mane should not be limited to males as under certain circumstances females can also grow a mane and become maned lionesses.
Thanks for checking in, really glad to hear it's not a problem for you. I was worried it'd be really awkward and you'd be offended or something. Just coincidence we were both doing the same thing at the same time.