Rivals of Aether

Rivals of Aether

(WIP) Steve, The Farlander
188 Comments
ルオ・チウ 13 Jul @ 4:44am 
Ha...okay, I'm not in a hurry anyway, just wait slowly
Rewrite 11 Jul @ 11:58am 
there are some bugs he is planning to keep just as a warning, i know from adding him on steam.

such as: steve when both players use one alt on online mode the other steve is seen as not a new character sprite but rather the steve sprite recolored like the original. i know because i played with him and the bug happened and he thought it was funny lol

he is planning to fix as many bugs as possible though. such as in the next bug fix patch he said he would fix the damn legs being gone from dspecial.

keep your hopes up for patches rather than begging for bugs to get fixed, he probably plans on fixing almost all of them.

oh and also how the hell is predux the top third most popular char this week?
ルオ・チウ 9 Jul @ 8:35pm 
Before the final version is finished, you should change back to the previous version, because there are too many problems and bugs......
Simping for Mercenaries  [author] 9 Jul @ 9:28am 
There are, so I hope that I can get enough of them fixed before a real complete release. I've left the archived version up in the description and in an earlier comment if you want to use the old one still. But this is not a definitive version yet until all thigns are implemented.
ルオ・チウ 9 Jul @ 5:33am 
There are more and more bugs in this mod, and a lot of skins have been added, but there are still a lot of problems, changing skins or showing Steve's style, etc., it doesn't feel as good as before......
Simping for Mercenaries  [author] 8 Jul @ 10:58am 
it's in the description, the old archival version is avaliable. Avaliable here:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3519843057
this is like my main lol but what is this new update? it broke like everything... Could yall publish the old one again or like make it a different mod? Still looking forward to more updates tho but make sure to play test it a lot more before pushing. Anyway great work love it besides the bugs
Simping for Mercenaries  [author] 7 Jul @ 7:28pm 
An incomplete update to the Redux Overhaul is pushed. While not everything is out and polished (some things still need to be added and tweaked and re-fixed), I do want to push it out in some playable fashion, and have kept you all waiting a little for something. Bugs will be present, for sure.
Simping for Mercenaries  [author] 29 May @ 7:02pm 
Totem of Undying, replacement for an upspecial that basically gives them a free stock. It had bugs but in the coming update I'm reworking and shuffling a LOT of the moves around, and moving the totem of undying to another type of gimmick.
Mxyzptplk 29 May @ 6:57pm 
is there a property of this steve that causes them to not lose a stock when they die or did i just meet a hacker
1000-THR Earthmover 23 May @ 8:31am 
I... am Steve.
Chicken jockey!
Water bucket! RELEASE!
The Nether.
La-la-la-lava, ch-ch-ch-chicken!
Steeeeve's Lava Chicken, yeah it's tasty as hell!
Oooh, mamacita, now you're ringin' the bell!
Crispy and juicy, now you're havin' a snack!
Oooh, super spicy, it's a LAVA ATTAAAAACK!
4x porten 15 May @ 6:55am 
i...m Steve
Simping for Mercenaries  [author] 5 May @ 5:43pm 
Sorry for the late response, but it's the Official Rivals of Aether Extended Workshop server.
You can access it directly here:
https://discord.com/invite/rp6Ce66mGc

I have a thread under works-in-progress, look for the thread 'steve the farlander', or just search for steve and you'll probably find the thread about it.
ルオ・チウ 5 May @ 12:13am 
I don't seem to know about your discord server, can I join?
Simping for Mercenaries  [author] 28 Apr @ 11:04pm 
I should actually make a thread here about updates regarding it. I do it over on the discord workshop server sometimes, so it would help for people not in there that plays this character and checks for updates.
Simping for Mercenaries  [author] 28 Apr @ 10:48pm 
Oh yes, I am planning on adding it. Again, please be patient, but the coming update will feature skins.
See it in Pre-release 1.0 (Coming sometime! It's a way away but not that far away).
ルオ・チウ 28 Apr @ 8:04am 
can i make a suggestion? add a custom skin, whether the cloak is added or not. I'm tired of seeing the original skin... please...... o(╥﹏╥)o
Simping for Mercenaries  [author] 21 Apr @ 1:22am 
i do plan to. a larger update to overhaul a lot of systems and sprites are underway and while the art will take a step back, it should be a lot more consistent.
there will be things added and shuffled around too, so keep an eye out
ルオ・チウ 21 Apr @ 12:15am 
There has always been an issue with using a fishing rod to cause the character's armor to show only the lower half of the body, and the upper half of the breastplate and helmet not to show up...Hopefully you'll fix it when you have time
Buzzy 29 Mar @ 11:25am 
this has to be one of the best mods here.
Simping for Mercenaries  [author] 28 Mar @ 12:18am 
yeah lag has been a persistent issue, but i am working on it. rather, working on a code overhaul to hopefully solve the lag thing, since this has been thus far an incremental update that piled new thing after new thing.
Kami64 27 Mar @ 9:41pm 
lag
Thelt122 26 Mar @ 5:40am 
this is literally the best steve mod i ever played
Simping for Mercenaries  [author] 20 Feb @ 8:43pm 
Fair.

Also another update out to add some heads up about how some of the other stations work. Open up that chest in the CSS!
MidyGamy  [author] 10 Feb @ 9:57am 
Man I should get back to work, didn't touched the original for a while...
Rewrite 22 Jan @ 6:05pm 
while i havent played the character yet, would i be allowed to help with some of the spritework? i might not be good with some of it, but i want to be involved with a mod for this game someday but i dont have that possiblity since im shit at coding. and even then, i might be unable since i only have ms paint sadly :/
RuggedDuck197 15 Jan @ 9:59am 
Thanks, guys, you helped me a lot:balloon:
bendycake 15 Jan @ 1:52am 
you can also combine slime with some of your other tools for some fun interactions like for eamples you can fast fall hit a mace on it to go really high
Simping for Mercenaries  [author] 14 Jan @ 5:15pm 
fishing rod can be inputted via a neutral strong input (strong button without putting in any other direction). Alternatively, attack+shield works too.

As for the slime block, it's a solid article and bounces many things away, so it's more of a quick wall between you and someone in front of you. Not much useful, but handy to stop someone charging you without the timing.
RuggedDuck197 14 Jan @ 11:51am 
May you explain how to use fishing rod and what slime block made for please?
Simping for Mercenaries  [author] 9 Jan @ 10:53am 
Yeah, is more sprite-related oddities. I am working on a fix! It'll take some time though, sprites aren't easy!
ルオ・チウ 9 Jan @ 5:54am 
There are also some problems, that is, when the original TNT is replaced with other skills, the item in hand is still TNT, for example, I replaced TNT with a lightning rod, and I used the combo skill again to place the TNT display in my hand (the inventory is still invisible, only the number of blocks is displayed, and the rest of the weapons and tools are not) Please repair or add something
Simping for Mercenaries  [author] 1 Jan @ 3:12pm 
I'll check out what's going on, see if there's other stuff I've missed.
bendycake 1 Jan @ 8:20am 
its probably because some of the new stuff added broke it and he just didnt fix it yet
ルオ・チウ 1 Jan @ 4:52am 
I didn't mean anything else, I just felt that the powerful Herobrine was a little more fun......
ルオ・チウ 1 Jan @ 4:51am 
Okay, okay...... Then why Herobrine's divine power is gone for a while, is it because it is too invincible and feels not very good or something......
Simping for Mercenaries  [author] 1 Jan @ 12:27am 
Inventory? do elaborate on that.


Though for armor vanishing in certain circumstances, that's just because sprite overlays haven't been added for those sprites.
Technically, armor shouldn't be going anywhere except when you're beaten enough or KO'd.
Just visually, it disappears because I haven't made overlays for every sprite.
ルオ・チウ 31 Dec, 2024 @ 5:03am 
By the way, when will the bug of the armor disappear, the armor is gone when you are beaten and the fishing rod is released, and the inventory has not been added back, please……
bendycake 30 Dec, 2024 @ 4:01am 
thats intended im pretty sure
Doctor Flux 30 Dec, 2024 @ 3:56am 
found a small glitch on the fishing rod/Fstrong:
becuase i have a "Strong" button as input on as a button
when i press the "strong" button instead of having right analog as "strong"
it does fishing rod instead of strong attack on Fstrong mainly
Simping for Mercenaries  [author] 29 Dec, 2024 @ 3:12pm 
it was a simple accident relating to how the updated code for building materials was not updated with herobrine-related code. it's been patched, so it SHOULD work
IstoleYourToast 28 Dec, 2024 @ 5:41pm 
You can do it, its not gone
ルオ・チウ 28 Dec, 2024 @ 5:56am 
It feels too much fun, but why is Herobrine's divine power gone, is it too exceeding? But there are some bugs.,The inventory is gone.,And then the armor on the body will disappear when you use some skills.,Herobrine's nuclear bomb was a bit outrageous before the mod was modified.,Direct kill.,And that minecart can also kill the player in seconds when it hits the power rail.
Simping for Mercenaries  [author] 23 Dec, 2024 @ 12:59pm 
It's still an early beta with stuff to add, adjust, and fix, but it's probably one of hte more abitious toolkit redesigns for them
Sir Doggoshire 23 Dec, 2024 @ 11:29am 
Yesterday I hopped on rivals of aether and decided to play some of this steve since its both broken yet is so fun, and then it took longer to load than usual and then I saw a new thing, the chest icon which allows lots of new possibilities and items, and I can say I am not dissapointed at all, I am still playing with it seeing what everything does
Simping for Mercenaries  [author] 22 Dec, 2024 @ 4:13pm 
Yeah. You'll have to press both buttons simultaenously though.
MarkCR12 22 Dec, 2024 @ 3:44pm 
Great work! This is the best Steve of them all! I have a question though, can you invoke the crafting table just like in Smash?
Simping for Mercenaries  [author] 22 Dec, 2024 @ 3:13pm 
I can, and I do intend to. This hasn't been touched since I've been mostly working on the feature list for this guy.
Now that it's MOSTLY complete, I can work on this again. It's gonna be a lot.
dahjayboy 22 Dec, 2024 @ 11:43am 
despite your in-depth explanation on this character, at least half of his features are not mentioned in it. i don't know if you can edit a characters descrpition, but just sayin
maX2005 16 Dec, 2024 @ 5:30pm 
this steve are gonna be incredible :3