Hearts of Iron IV

Hearts of Iron IV

Kaiserredux: World Domination
341 Comments
Green Tea 4 Aug @ 2:13pm 
ok so i quickly checked the Fergana thing with cheat mods so I don't waste hours again to get turkestan and.. Even though the Islamic Emirate of Fergana is my puppet and EXISTS, on the focus it still says that it does NOT exist

Honestly no clue what's the issue. I hope you can fix this without problem
Green Tea 4 Aug @ 12:46pm 
for some reason the Ilkhanate owns Freghana, the state that the Islamic Emirate of Fergana is supposed to release out of ? i don't really know, tomorrow i'll start another game and see what happens, i'll try to get iran before they expand up for some reason, cause they did that in my current run earlier
Green Tea 4 Aug @ 12:20pm 
I noticed that there is a problem when you try to release the Turkestan republic as a puppet when playing Mongolia, it instantly capitulates, after a few days in the decisions, the decision "The Fate of Turkestan" appears, but this time when trying to release it, it tries to release the Islamic Emirate of Fergana, which just for some reason doesn't appear when released, then again the decision pops up, but again when I try to release it, it just doesn't appear, like it instantly capitulates, this wouldn't be a problem if it still let me do the Kurultai focus, but it sadly doesn't...

Aside for that, very nice mod! please don't stop working on it
badisgood06 4 Aug @ 11:08am 
Good lord there are so many popups
I am really sad that some puppets of Napoleonic France were created to leave us alone, and for some reason Crimea is being given to the Kurds, some decisions are not working, I really hope that in the future everything will be fixed
Where did the decisions for creating Napoleonic governments in Britain, Spain, Italy, Russia and Poland go?????? They should appear in the description of the tricks, but I've been waiting for half a year
Especially why create Krakow and Galicia-Lodomeria if we create the Polish-Lithuanian Commonwealth???? This is strange
There are a lot of ridiculous problems in this mod that we give national and future normal claims to our puppets, it is annoying and has to be changed using the console
I beg you, rework the borders and ideologies of the puppets of Napoleonic France that are being created. It is terrible that we are creating puppets that are not our ideology and at the same time giving them our national territories or lands with claims (in Europe, you can give Oldenburg and the Western Rhineland).
Please make it for Napoleonic France, that depending on the chosen ideology the puppets will have the same ideology, it looks very strange to create paternalists for social democrats
Hello developer, I propose to return in this mod two provinces Constantinople and Dardanelles which the developers removed and united with neighboring provinces which looks absolutely terrible borders, how do you like this idea?
Tallpankake 28 Jul @ 2:13am 
@wchishun2 Thank you for your effort and time
wchishun2  [author] 28 Jul @ 1:16am 
@Tallpankake I found out the problematic unused event that keep firing and removed it
Tallpankake 27 Jul @ 8:46pm 
@wchishun2 sorry for replying late and thanks for your time, I was playing the League of Eight Nations when it was happening
HoppingShark 27 Jul @ 6:14pm 
Appreciate your work, and willingness to deal with people constantly posting in the comments.
wchishun2  [author] 27 Jul @ 1:52am 
@Tallpankake which nation?
Tallpankake 26 Jul @ 10:13pm 
Idk if its because I have other mods on but the typewriter sound constantly plays with no event
E 23 Jul @ 5:34pm 
Repair the communist ideology icon please
ommerrwarrior 22 Jul @ 1:40am 
Update please
=PeRv1Y AnNNNal= 1 Jul @ 3:00pm 
update pls??:steamsad:
CheQuevara 29 Jun @ 12:54pm 
Yes, but only in the deluxe version
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3473395369&searchtext=deluxe
The guide for it is also in the descrption. Though, iirc, it's a bit fussy, something with "telling them to pay for it themselves" being the "that's why they pay taxes" option, though i might just be dumb
New Darwin 29 Jun @ 9:22am 
is this not the mod that lets austria form the EU? Am i going insane
wchishun2  [author] 28 Jun @ 6:08am 
Noooo, main mod + KX or deluxe + KX only
Buffalo 28 Jun @ 4:13am 
Do i need to use the deluxe and main mod edition together?
LAZERIZER 27 Jun @ 6:08pm 
does this work with the rising dragon mod?
New Darwin 27 Jun @ 10:11am 
what is the trigger for paneurope as austria?
MythicxBeast 22 Jun @ 6:49am 
Add puppets for the Ottomans please :steamthumbsup:
HarukichiShimoi 29 May @ 5:43pm 
Spain should do the Holy Roman Empire rather than Austria and Germany as formables, with the Carlist Monarch (Javier or Carlos) as it's leader, as historically a Spanish King was Holy Roman Emperor, it makes more sense
Nitrecint 28 May @ 9:24am 
I actually second Harukichi, Evola puppets would be based.
HarukichiShimoi 17 May @ 3:35am 
Puppets for Evolas Roman Empire would be nice, especially so if they can be eventually integrated into the Empire, I feel like this would work best if an extra focus "In Caesars Footsteps" was added, which would allow them to conquer the world, but also perhaps changing some of the earlier focuses to go along the same lines of, puppeting land, then integrating it.

Integration could have multiple ways of doing it, but I think the most logical would be having decisions that go along the lines of
"Show them Romes glory" which would be Military Marches in the puppet capitals, costing 50 PP and 20 Military XP
"Romes Fist" Would cost 500 Manpower and 30 PP, this would be violent suppression
Or the most brutal
"Whatever the cost, we will expand" This would cost 2500 Manpower and 10 PP and put them under Brutal occupation, this is reminiscent of Romes brutal occupation of Gaul which wiped out 1/3rd of the Gaulic population.
auntdoe19 16 May @ 4:55pm 
Add puppets/formables for Eurasia.
aytace 16 May @ 10:17am 
when I go texaco There is no puppets in american continent except some in carabics and canada .Does Japan have puppets for malaysia and indonesia it doesn't show it in the document but it should be i think
greynir726 16 May @ 8:14am 
dosent load
exnicsxdlol3 15 May @ 6:41am 
wth happened to the georgian extension?? it just disappeared but every other one is there (other countries extensions)
Napoleon Bonaparte 12 May @ 4:07am 
puppets for ottomans?
wood.heidi 10 May @ 7:31am 
Netherlands weed empire path???????
exnicsxdlol3 8 May @ 10:12am 
what was the new update?
Russia's military branches have lost their focus on mega-weapons under the "Rate Reform" focus
[joebro] 6 May @ 4:57pm 
So what is the real difference between this mod and the deluxe mod? Should I use that instead of this?
CheQuevara 5 May @ 6:20am 
Dschugaschvily probly, his real name
exnicsxdlol3 5 May @ 3:17am 
did you do the georgian state focus after stalins is georgia? (i forgot stalins ingame name)
exnicsxdlol3 5 May @ 3:16am 
yeah it didnt work for me aswell
BrokenHui 5 May @ 2:24am 
For some reason stalins focus tree expansion doesn't work? Maybe author removed it or smth I dunno
exnicsxdlol3 2 May @ 12:56pm 
for some reason the second part of the normal KX stalin tree isnt available (expanding the motherland) but its april 1941 and i got my turkish, iran cores and even conquered the mountainous republic, did i need to do the "the great transcaucasian union" instead of the "the georgian state" focus or did is it intentional
HarukichiShimoi 1 May @ 1:32pm 
Puppets for the Ottoman Empire could be cool
Vitendo10 23 Apr @ 11:58am 
nvm it prob is
Vitendo10 23 Apr @ 8:21am 
Is this mod compatible with "Kaisserredux a rising dragon"?
TheRealReineDeL'Eau 23 Apr @ 4:10am 
No SOVNARKOM?
HoppingShark 23 Apr @ 2:07am 
The Georgian Stalin path is brutal, Russia is always taking the Don region before central Asia for some reason.
weird Spirit 19 Apr @ 11:51pm 
could do it for the Kingfish?