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if you are trying to spawn a xenomorph in-game and failing to do so you may be in a save game that did not have them enabled from the start. mods cannot be added to existing saves, so you'd need to create a fresh save to introduce xenos to your rotation
As for importing a mod into KK you'll need Blender and Unity 2021.3.19f1. If you head to the official KK discord server you'll find plenty of people who can help you set things up and get started on mod creation. it can be a pretty laborious process if you're not familiar with the tools you'll be using, so I strongly suggest you seek out a tutorial in the server.
She can be Jumpy with pineapple popsicles lol
maybe some way to make the kobolds actually lay xeno eggs instead of the normal egg
but hella of a work luna for actually putting the models and everything together really nice models
There's also the fact that the hugger is not stylised at all compared to the queen and looks like a lumpy flesh spider, so a lot of people would be very understandably freaked the hell out if it could also penetrate you. I decided to err on the side of caution on that one.