Easy Red 2

Easy Red 2

Operation Watchtower: The Guadalcanal Campaign
2 Comments
helodragon 11 Jul @ 5:00am 
Ok, so on further inspection I wonder if you've made the spawns on the single sector defense missions player only. Because at the moment only the player can spawn in new squads which doesn't really make sense once the other friendly AI squads are eliminated. The player ends up having to defend 3 capture zones with 1 squad. Hoping you can look at this in a future update.
helodragon 5 Jun @ 1:09am 
Fantastic campion, the map is really detailed and the missions are really well laid out. Te feel is really there! I have a couple of quick questions about the single sector defence missions like Battle of Alligator Creek and The Sector 3 Trail.

Friendly squads tend to only respawn when I die. Is this intentional and if so, why? I often end up being the last person standing on a machine gun with nobody around me.

I also noticed that I’ll go a long time without seeing any enemies only to then get rushed from all sides. I feel the enemy spawns are too far away so they all end up bunching around one objective instead of spreading out between the different objectives. Combined with the infrequent friendly respawns the pacing feels really off for these missions. Otherwise they look fantastic.