Company of Heroes 3

Company of Heroes 3

(4) COOP MISSION - CONVOY
16 Comments
Shadowphreak  [author] 3 hours ago 
eisenreich, thanks for leaving detailed message, its very helpful for me to figure out why... sometimes Relic updates change names of items and how scripts work, so I'll have to do some troubleshooting around this. Will provide update once I get it fixed.

thanks again, super helpful message!
eisenreich 11 hours ago 
Can someone fix this map? It crashes constandly with me. No changes to the settings, but it keeps crashing.
Today crashing immediatly after capturing point 2 and getting the crates on the hill. Yesterday randomly. Once after capturing the base and taking a rocket launcher, other time after rescue POW.
Set on Annihilation Mode and Tuning Pack 'Camera'. Also tried it with Annihilation+ and without Tuning pack. Same results.
Dropped a whole lot of bug splats already. :(
Loving the map and challenge though
Gopan 29 May @ 12:17pm 
Great work. Game finished without recapturing the base. Maybe because I used tune pack (I had to - solo it is unreal to play)
Shadowphreak  [author] 29 May @ 9:19am 
Hi Gopan, I think I can do something like I did in the sniper one... let me take a look this week and provide update.
Gopan 29 May @ 8:40am 
Hi. Maybe you can figure out something to transfer control over the rest of the squads if I play solo?
Shadowphreak  [author] 4 Feb @ 3:13am 
Interesting, will look into this. thank you Kisaki
Kisaki(2E) 3 Feb @ 7:20am 
There is no way to restore manpower after occupying a manpower point
Shadowphreak  [author] 19 Jan @ 3:08pm 
Annihilation mode. Sorry if I didnt mention that...!
KevVv 19 Jan @ 6:12am 
Is this supposed to be playted on Annihilation or Victory Point mode?
DeVil»07 31 Dec, 2024 @ 10:43am 
very hard to play with 2 players, any way to allow to use 2 squads each will make it super fun
-HOI- Chairman Mao 22 Dec, 2024 @ 11:34am 
can you make a normal map of this please?
Shadowphreak  [author] 26 Sep, 2024 @ 12:21pm 
UPDATES,

- Cleaned up some playbills, cleared cache/etc.

Should run better/not crash. If it does, please tell me when in the level it crashes. I havent been able to duplicate any crashes, and been testing it a lot lately with players.

Reminder - All team 1 must be CPU or Human. :) thanks!
Shadowphreak  [author] 26 Sep, 2024 @ 3:26am 
Latest relic patch/hotfix im getting reports or crashing on this map. I'm testing to determine why.

Reminder: Tuning Packs usually do not work in these type of maps, if you're using them.
Shadowphreak  [author] 25 Sep, 2024 @ 2:49am 
Commrade_DOGE - THanks for input! :) I'll make the POW complex a little easier perhaps, since it is a big reward it should help. The armory is where the real help is in regards to tanks/AT guns.
Commrade_DOGE 24 Sep, 2024 @ 5:47pm 
hey shadowphreak, great map, concept and idea are great but its a bit challenging with 1 to 2 players. even with AI support they kinda dont do much. im a bit afraid to use up the weapon pick ups as my rangers feel a little... expendable. :airborne: if i use up all of the pick ups it will leave my rangers with no AT after the 8th squad gets wiped out trying to pull a saving private ryan on the POW complex.

thats all for now. keep up the great work my dude:steamthumbsup:
Shadowphreak  [author] 20 Sep, 2024 @ 9:26am 
Any feedback greatly appreciated, this map came around because I was reviewing some of Relics single player maps, and for some reason this one stuck out as, "Hey, this would be a great convoy type map", so I simply added a ton of playbill scripts/missions to it. Map design/development all Bacon/Relic. I simply moved and added some small things for pathfinding reasons, otherwise untouched.

Love to hear any suggestions. Starts off slow, then gets intense...