Garry's Mod

Garry's Mod

Hunter Minigun Audio Fix
23 Comments
[luciano] 26 Dec, 2024 @ 2:55am 
eatin' a burger with no honey mustard
goober 22 Dec, 2024 @ 4:38am 
oh my goodness
goober 22 Dec, 2024 @ 4:37am 
why are oranges called oranges... but an apple is not called red...?
JUλN 19 Sep, 2024 @ 12:48am 
holeh moleh
Gabriel ML  [author] 18 Sep, 2024 @ 9:15pm 
holymoly
JUλN 18 Sep, 2024 @ 10:18am 
eatin a burger with no honey mustard 💀💀
isaacb1 17 Sep, 2024 @ 4:12pm 
here kitty you can has cheeseburger
Lt 17 Sep, 2024 @ 3:42pm 
bigmac whopper
a green fop 17 Sep, 2024 @ 3:18pm 
cheeseburger
Gabriel ML  [author] 17 Sep, 2024 @ 2:00pm 
hamburger
Plastek 17 Sep, 2024 @ 1:45pm 
hamburger
Gabriel ML  [author] 17 Sep, 2024 @ 12:41pm 
hamburger
JUλN 17 Sep, 2024 @ 8:17am 
hamburger
Gabriel ML  [author] 15 Sep, 2024 @ 12:36pm 
Thanks :D
dosh.ivon 15 Sep, 2024 @ 5:13am 
nice
Gabriel ML  [author] 14 Sep, 2024 @ 9:44pm 
Yeah i do know that the flechette's previously didn't existed and instead the hunters used to shoot normal AR2 bullets
I'm saying that it makes sense if they just decided to reuse that sound and put it there without fixing the left & right channels
Cursed Hawkins 14 Sep, 2024 @ 9:39pm 
@Gabriel
It's less a theory and more of a plossible route Valve went, I wish I was lying when I said Valve's known for just reusing old files, to give an example the sounds for the Hunter in Left 4 Dead were just reused files from a scrapped infected dog concept since Valve didn't feel comfortable having animal-based infected in Left 4 Dead.
Vadim M has a video going over all the beta stuff that was originally seen in some shape or form, if Valve reused files for one game, it's not too hard to assume they would do it again if it meant saving that extra bit of development time.
Gabriel ML  [author] 14 Sep, 2024 @ 9:26pm 
Ohh, makes sense, good theory :D
Cursed Hawkins 13 Sep, 2024 @ 6:26pm 
If I had to wager the reason for why this problem exists, it's likely the previous version of the hunter which the screenshot does show, the hunter didn't originally shoot the projectiles everyone knows they shoot today when EP2 was originally teased, heck since Valve's known for just reusing old files the sounds used for the original Hunter's concept was just kept and the projectile was swapped likely in response to play testers when they fought the original Hunter.
Gabriel ML  [author] 12 Sep, 2024 @ 11:58pm 
It happens in vanilla ep2, for some reason
Pyromaniax 12 Sep, 2024 @ 11:20pm 
Noice, Is this a gmod or ep2 issue?
Gabriel ML  [author] 12 Sep, 2024 @ 11:07pm 
s?
Snake 12 Sep, 2024 @ 10:51pm 
s