Space Engineers

Space Engineers

S Guns Rocket Launcher
200 Comments
Captain Zarco 2 Sep, 2024 @ 4:37am 
Itd be nice if you updated this one, keep it looking the same just with the new graphics..
Frank Willis 6 Dec, 2021 @ 5:08pm 
It does look like they've taken inspiration from your mod to make the Warfare 1 launchers. Great mod btw :selike:
amajeshaw44 28 Apr, 2021 @ 8:50pm 
I just bought this mod a few weeks ago. and they've already added a launcher to vanilla. Surprising it still works! :steamfacepalm:
Cheezy Proot :3 11 Mar, 2021 @ 7:22pm 
the engineers arm looks wonderful when the gun is firing
Tyto Timor 16 Jan, 2021 @ 7:57am 
wish these dead mods got reworked
Jaeger 15 Jan, 2021 @ 10:10pm 
wish these dead mods would go away
Tyto Timor 16 Mar, 2020 @ 8:45am 
Mod is dead
Angraath 15 Mar, 2020 @ 11:38pm 
As of now, textures don't play well with other mods and a few other problems
Haxxor bunny 15 Feb, 2019 @ 2:39am 
dead af
Cruel Sun 5 Feb, 2019 @ 10:03am 
Broken =(
Naka Plays 21 Dec, 2018 @ 5:33am 
is this in working condition?I
PreemPalver 25 Oct, 2018 @ 6:15am 
Don't think so. Author is dealing with other stuff. Plz, if anyone knows about a new and testes version (or even another mod) functional in the new version of SE, write it down :steamsalty:
Tyto Timor 6 Jun, 2018 @ 6:45pm 
Is there plans on an update? :100oj:
Sandman 4 May, 2018 @ 6:20am 
upd Rocket Launcher pls, no replaces the original weapon
Man of the Milk 6 Nov, 2017 @ 12:38am 
Textures?
Captain X (PhoenixX) 14 Oct, 2017 @ 8:30pm 
seems to replace the normal rifle at the moment.. may need to fix that
Hinchy 6 Oct, 2017 @ 10:10am 
Hey there, is this mod still working? I am hoping to add this to my survival server
HeroAidan 20 Jul, 2017 @ 12:53pm 
is it a lock on
RazerBandit 28 May, 2017 @ 9:33pm 
what ammo does it use?
Procrasturbator 12 May, 2017 @ 9:11am 
Please update this mod and make the ammo relatively not too expensive to make. This weapon is still only so good simply due to the weak body of the character being easy to kill lol. This rocket is honestly best for just taking out interior turrets and stuff and that honestly makes it a practically perfect weapon for campaign use and stuff.
Unbearable Bearer of Bad News 26 Dec, 2016 @ 5:34pm 
The rocket laucher has no texture. It is pinkish and also the visor is opac and yeah...
737✈Garrus 5 Dec, 2016 @ 12:22pm 
Why not MLS? xD
[Missile Launch System]
SNPERKILLER10 6 Aug, 2016 @ 5:13am 
there shoot normal bullets
SoulTechnology 11 May, 2016 @ 11:36am 
could you make this replace one of the more useless rifles instea dof starting everyone and there mother with a rocket launcher???

and just remove the sight or hallow it out so we cna see through it? can always save the model on your end and add it back in when scoped are actually modable into the game?
Deranged Quark 14 Feb, 2016 @ 2:34pm 
@NeoAcario . Ye it does work,
although it will replace your Standard Space Engineers Automatic rifle
It does NOT affect Precise/Rapid-fire/Elite rifles if i recall correctly =)
NeoAcario 28 Jan, 2016 @ 12:20pm 
Does this mod actually work? I understand the aim is off.. but does it actually work? I'm assuming it VERY SLOWLY shoots normal 200mm rockets?
Sektan  [author] 7 Jan, 2016 @ 8:01am 
Not solve yet, I still try
SoulTechnology 7 Jan, 2016 @ 7:57am 
trying to solve aiming? you kinda did with your sniper... just fi only you moddled in some dam crossairs on your scope for that and put that on your other wepons.
MissRoobles 3 Dec, 2015 @ 11:34pm 
If somebody could make a rocket launcher where the rocket was affected by gravity that'd be amazing.
Digital_Samurai 22 Oct, 2015 @ 11:24am 
Sektan. Could you possibly make this mod use the guided missiles feature? That would be outta this world. ;)
ChozoSR388 4 Mar, 2015 @ 11:26pm 
I know these are a lot of work, but, I have to ask for it; SPNKr?
Sektan  [author] 14 Jan, 2015 @ 5:03am 
I have prepared update for this.
whathejuck 9 Jan, 2015 @ 7:42pm 
looks so cooooooooooooooool!!!!!!!!!!!!!!!!!!
IIChoochII 12 Dec, 2014 @ 12:40am 
Awesome, your the dude. For my RP storyline, Im glad my character resides prodominantly in Sketan controlled space, you got breathable atmo, defensive measures, pumpin clubs blaring the galacti-pop, and a fuction economy to keep it all going. Don't ever stop blowing my mind with your work.
Sektan  [author] 12 Dec, 2014 @ 12:17am 
I will also make this model with ammo.
IIChoochII 12 Dec, 2014 @ 12:07am 
I love all your work and I hope we can soon have multiple gun packs on at once (I like both models you have for the launcher, this one being a more military standard and your new one being more private sector, I'd love to be able to use both.)
Sektan  [author] 27 Nov, 2014 @ 2:25pm 
I can change
MagnusEffect 24 Nov, 2014 @ 10:14pm 
excellent work. my only worry is that the rocket launcher is able to fire too fast. need to find a way to slow down its rate of fire so it doesn't overpower everything else.
Sektan  [author] 16 Nov, 2014 @ 9:57am 
Repter 16 Nov, 2014 @ 9:51am 
dude i wish they would add this to the base game
DeAnti 13 Nov, 2014 @ 6:19pm 
I love this lil baad boy
Sektan  [author] 13 Nov, 2014 @ 1:40pm 
Working on it
Qobura 13 Nov, 2014 @ 12:49pm 
From what I understand there's multiple personal weapons available in the game now!
Sektan  [author] 13 Nov, 2014 @ 12:34pm 
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Update after today's patch.

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Sektan  [author] 12 Nov, 2014 @ 4:21pm 
I work on - all weapons at once.
Big_Pimpin_2006 12 Nov, 2014 @ 3:23pm 
It won't work for me, I don't have any other S Guns mods enabled, and I don't see the issue.
Fistagon 11 Nov, 2014 @ 11:47pm 
i think if you nerf the dmg it will suck but i think just having it as a different weapon and it not replacing the other guns would be nice
Sektan  [author] 10 Nov, 2014 @ 2:46pm 
I'll try tomorrow with something to do.