Sid Meier's Civilization: Beyond Earth

Sid Meier's Civilization: Beyond Earth

Previous Route in Red
91 Comments
☆The 45th Flying Pyros☆ 12 May, 2017 @ 11:19am 
While this mod is no longer needed, and in fact you should no longer have it, I wish to recognize that when it was needed, it was a very essential mod, and just want to thank the author.
🥇 Xaxoon 🥇 15 Sep, 2015 @ 9:23am 
OUT OF DATE MOD. Dont use, it breaks ur trade route ui and is no longer needed because of patches.:steamsad:
Amom 27 Aug, 2015 @ 11:37am 
Es una pena, me gustaba el mod.

Beltalowda 24 Aug, 2015 @ 5:09pm 
This mods breaks the trade UI - Do not use.
Comrade Doggo 2 Jun, 2015 @ 7:30am 
This mod is no longer needed, nor does it function.
Pulsater 14 Mar, 2015 @ 9:24pm 
Super Broken. Please take this down
Meiji 22 Feb, 2015 @ 12:30am 
Can we have an alternate download link please???
Iced Lenin 13 Feb, 2015 @ 7:52pm 
All i hear was "in Red"
Mycroft Jr. 1 Feb, 2015 @ 6:04pm 
Why would you need this fixed when the most recent trade route now appears at the top of the list every time?
Bas 22 Jan, 2015 @ 8:21pm 
please fix :)
truongducviet1992 12 Jan, 2015 @ 8:03am 
wow they haven't fixed this mod??
JonoMac 10 Jan, 2015 @ 2:49am 
Broken
mabenediction 6 Jan, 2015 @ 5:54am 
Yes it is.
Forthisgift 26 Dec, 2014 @ 6:08pm 
Is this mod still broken? I miss having it :(
Ben- 14 Dec, 2014 @ 8:32am 
Really helpful
raferguson747 9 Dec, 2014 @ 10:35am 
patch broke this for me also.
Samoazet 9 Dec, 2014 @ 10:27am 
recess of mind :
I would suggest bright green then it would go well with the rest
Samoazet 9 Dec, 2014 @ 10:26am 
broken now

not showing any trade routes but some programming text ERROR stuff please correct.

If working, it is very useful
StratejiDelisi 9 Dec, 2014 @ 3:56am 
it appears to be broken after new patch.
recess of the mind 7 Dec, 2014 @ 10:45am 
Thank you, it is very useful.

While the ideas of implementing a repeat function or permanent quality to the trade routes are great suggestions that I'd love to see, the only other thing that could add to this mod is if wasn't in bright red. Every time I see red I think "Oh this is bad I should change the route" before realizing that it is a good thing if it's red. Anyway,small but helpful mod.
Sims_doc 6 Dec, 2014 @ 11:34pm 
Its a shame you can't add a auto repeat function or button.
diademic111 5 Dec, 2014 @ 10:54pm 
Subscribe to it ViZioN and the game will give you the option to use the mod in your games
Trolls 'R' Us 2 Dec, 2014 @ 3:17pm 
download link?
sajaxom 29 Nov, 2014 @ 1:23am 
I've been looking through the XML side of this, and it looks like the tradeRoute.PrevRoute variable in the LUA is being used to establish the previous route. Would it be possible to create another stack at the top of this list containing just the previous route based on that variable? I noticed there's a category assignment section in the LUA that pertains to this. The syntax looks easy enough, it appears to be the condition and the variable name that would be an issue, but I'm not a LUA scripter, so it's going to take me awhile. It looks like the key being passed through is TXT_KEY_CHOOSE_INTERNATIONAL_TRADE_ROUTE_PREV_ROUTE. Thoughts?
XDadamX 8 Nov, 2014 @ 1:57pm 
Excellent, thanks!
Hard Gridlock 7 Nov, 2014 @ 8:20pm 
Such a simple mod, and yet, I have to have it.
Krash 7 Nov, 2014 @ 12:13am 
Guildencratz this is a very, very useful mod - thank you.

I do have a suggestion: A bit more involved, but hopefully everyone else experiences the tedium of trade route management in larger games.

Would it be possible to edit the trade management screen and add a "tick box" for "perpetual route"? When ticked, the route just keeps repeating at the point of renewal - if it is then unticked it just counts down the normal trade ticker (25 turns I believe).

This would merely mean we don't have to recreate the route(s) all the time, whilst relieving us of the repetitive re-issuing of our standard routes (eg: to the capital, etc).

But, thanks again for this mod as it stands!
Gonzo 5 Nov, 2014 @ 5:37pm 
thanks!
Porron 5 Nov, 2014 @ 5:14am 
Esto hacia falta. es una pesadilla manejar grandes cantidades xde rutas comerciales. un error en el diseño del juego
zgrssd 4 Nov, 2014 @ 9:16am 
[ΠKA]cajthaml has a point. If possible, try to highlight the whole "border" of the city entry. If that is not possible, how about different backround color?
Shadow 4 Nov, 2014 @ 8:05am 
From the design standpoint, since red has negative/warning connotations, wouldn't it be better if the highlight was glowing cyan instead?
ilikegoodfood 4 Nov, 2014 @ 5:29am 
Great mod, but I do like [ΠKA]cajthaml's suggestion more.
Lucas Leonardo 3 Nov, 2014 @ 11:29pm 
GG
Zhardoz 3 Nov, 2014 @ 11:07pm 
finally criss i wont be searching for hours for my last trade route in my 2000 citys.
[ΠKA]cajthaml 3 Nov, 2014 @ 8:22pm 
Great idea, so clutch in those marathon sessions!

I have a suggestion \ change: Highlight the entire tile, use a visual cue instead of just leters.
YUI YUIGAHAMA 3 Nov, 2014 @ 7:48pm 
GOOD~!
GothPegasus 3 Nov, 2014 @ 6:20pm 
Such an excellent idea!
KwaggaDan 3 Nov, 2014 @ 3:18pm 
You are an artist, and a gentleperson.
xSh00terx 3 Nov, 2014 @ 2:56pm 
GJ
Bosparan 3 Nov, 2014 @ 12:11pm 
@Kyle:
You can do that by copying the mod files after subscribing from this location (Assuming a windows OS here):
%userprofile%\documents\My Games\Sid Meier's Civilization Beyond Earth\MODS

@Guildencrantz:
This mod is one for the legends, thanks a lot :)
zgrssd 3 Nov, 2014 @ 10:57am 
Interesting helper until they get to do some rework of the trade UI/process.
The ideal solution would be imho:´
Allow cities, stations and outposts to be marked as "trade interest". Add another category called "trade interests" to the trade target UI. Show every city marked as trade interest + the previous route(s) under that category.
It would allow instant finding of the previous target, and/or a new intended target. I mostly use internal routes from every city to Capital + from every city to most recent outpost/conquered city/other target of growth interest.
xociopath 3 Nov, 2014 @ 10:54am 
awsome
mrbilljw2 3 Nov, 2014 @ 9:59am 
i believe that would be a great idea, trying to find which route you used b4 if you did even, can be sped up if this is done.
Dee 3 Nov, 2014 @ 8:43am 
I don't think i can ever live with out this now.
_"LSD"_ 3 Nov, 2014 @ 7:23am 
Норм
keave 3 Nov, 2014 @ 6:20am 
good
Bucky Larson 3 Nov, 2014 @ 2:46am 
good job nice job great job
Kyle 2 Nov, 2014 @ 4:57pm 
Wondering if you can add a direct download link, would be appreciated. I like to keep back-ups of all mods in case of catastrophic computer problems.
Pumba70 2 Nov, 2014 @ 1:54pm 
Why isn't something like this in the vanilla version of the game? It's so hard to see the text quickly.
ALMO 2 Nov, 2014 @ 11:41am 
+