Caves of Qud

Caves of Qud

Forging
39 Comments
Constantine 14 Jul @ 4:22pm 
I'm getting an odd bug where i no longer have the option to choose what I want to forge, and no items are smelting.
The Jester 4 Jul @ 11:12am 
Does this add gold and silver bars too?
Lekoda 30 Jun @ 8:48pm 
Hoe to add other mods armors into this?
Tilidien  [author] 23 Jun @ 9:09pm 
Sorry delicious friends,
This year has been keeping me very busy and there are factors in my private life aswell. Ill make sure to make up to you by updating SOON.

If this Situation continues to delay updates for my mods i will consider moving source to public domain despite my story with the community.

@AlwaysAngron
Exactly.
I was keeping this secret to allign with how the game likes to do the same.
To get this straight:
Tinkersmith enables the modding chance modifiers at item creation.
This mechanic the SAME to what Tinkering uses.
I'd love to see your face when you realize what that means for you <3

@AlwayAngron not as of now but i love the idea. What would you guys use as coal?
Lekoda 23 Jun @ 6:04am 
Using any forge tells me that I need the moremoddinggoodies skill
Cassius Mishima 4 Jun @ 12:50pm 
Helloooo I have a question,

Can Iron be refined into steel?

Thank you :Corpus:
AlwaysAngron 20 May @ 8:14pm 
Are you meaning that there is a random chance to already have a mod installed or?
Bacon Boywife~ 10 May @ 8:45pm 
Can you explain tinkersmith better so that we know?
Tilidien  [author] 23 Feb @ 5:00am 
@omican
All effects. That even means that modded effects that apply on tinkered items also apply on forged ones. If you dont know its not useful to you. If you know you will also know why the skill is so expensive. (even in otherwise vanilla game)
Tilidien  [author] 23 Feb @ 4:58am 
Updated for Hearthpyre support and removed obsolete stuff.
Tell me if anything goes wrong.
T1 forges are instantly available in the schemer. other tiers are offered by some special individuals ;)
Dick Stealing Weasel 17 Feb @ 8:28pm 
Is it possible to build our own Forges with Hearthspyre?
Tank Commander 12 Feb @ 3:04pm 
Lol lovely last screenshot awesome mod though!
Tiareth 23 Jan @ 2:11pm 
Thanks for a mod. I have small sggestion. How about a way to create gigantic equipment with *2 or *3 cost? Now i just create two items, then destroy them and them wish for gigantic version of that item.
omican 3 Jan @ 3:35am 
Great mod, thank you! What does Tinkersmith skill do? It refers to "offects on Tinkering", but what are they?
Tilidien  [author] 23 Dec, 2024 @ 10:02pm 
Thank you @Tyrir
Sadly i will be updating somewhere end january as i do not have time for qud rn.
Both errors seem not to be breaking though...?
Tyrir 19 Dec, 2024 @ 7:40pm 
MODERROR [Forging] - file:///C:/Program Files (x86)/Steam/steamapps/workshop/content/333640/3332587456/ObjectBlueprints/ObjectBlueprints.xml: Duplicate stat Name='Hitpoints' found at line 22
MODERROR [Forging] - file:///C:/Program Files (x86)/Steam/steamapps/workshop/content/333640/3332587456/ObjectBlueprints/ObjectBlueprints.xml: Duplicate tag Name='NoSparkingQuest' found at line 367
Kaktus021 16 Dec, 2024 @ 9:47pm 
Vambraces, cloaks, rapiers, and the desert kris aren't being broken down by the smelter
PoolCloser 5 Dec, 2024 @ 8:02pm 
GOAT(folk) mod, very excited for hearthpyre update
Lustrecia 10 Nov, 2024 @ 10:05am 
Your "manifest.json" is missing a comma after version number.
Tilidien  [author] 2 Nov, 2024 @ 9:30am 
@B.random
psst. thats the whole point of Tinkersmith and why it costs so much exp ;)
B.random 1 Nov, 2024 @ 6:30pm 
Will 'Nacham's ribbon' have an effect on items that are forged?
Reaverslayer 30 Oct, 2024 @ 6:23am 
@Tilidien Thanks for the info it worked. Oh sounds great to get heartpyre support just installed that but havent had time to use it as my last char found his match :Rivals:
Tilidien  [author] 29 Oct, 2024 @ 7:04pm 
allright i chatted a little with Armithaig (the dev behind herthpyre) and hereby announce that hearthpyre support will be added when game goes out of alpha (5. dezember)
which also makes me think about what else to put in this update:

1. fixed ingot names
2. heartpyre support

thats my list so far
Tilidien  [author] 29 Oct, 2024 @ 7:03pm 
@Reaverslayer
the object ids are in the mod description. wish for em
Reaverslayer 26 Oct, 2024 @ 7:00pm 
Great Mod but i accidentally destroyed the forge in jappa is there a way to spawn a new one?
Armithaig  [developer] 25 Oct, 2024 @ 5:48am 
All you need is a Hearthpyre.json with the added items under your preferred category. Was very keen to leave the door open for furniture packs and the like.
Kaktus021 24 Oct, 2024 @ 11:17am 
I know you mentioned on the previous version how it would be difficult to add Hearthpyre compatibility. If this version hasn't changed too much it was actually pretty straightforward.
(bad joke goes here) 30 Sep, 2024 @ 4:56pm 
Thank you!
Tilidien  [author] 30 Sep, 2024 @ 7:12am 
An ingot is worth 10 nuggets... of course it is... -.-
Tilidien  [author] 30 Sep, 2024 @ 7:11am 
@The Persuer wtf i was sure i fixed that already. ill push an update when they release 1.0 to fix that sorry
(bad joke goes here) 28 Sep, 2024 @ 7:49pm 
Hey, how many nuggets is an ingot worth?
Blake the Snake 25 Sep, 2024 @ 5:38pm 
fullerite, carbide ingots ( i assume the other ones too) are mispelled as "ignots" in the mod
Tilidien  [author] 24 Sep, 2024 @ 12:43pm 
@Annatar
I think its the games decision to not make most funiture (especially powered devices) carryable.
The mod NotNailedDown changes that for most stuff but i dont think it will work on smelters as they inherit some abstract base class instead of the ingame smelter.
If you realy need to place one in your base i recommend just roleplaying and wishing for it.
Wishes are in the mod description.
Annatar 23 Sep, 2024 @ 6:20pm 
Hello, I really like your mod! It makes looting random junk from earlier ruins a lot more rewarding. It's also nice that I can think of a build and get, say, a steel two handed hammer by grinding for it without having to rely on merchant or drop RNG.
Would it be possible to make so the player can pick up smelters/forges though? I don't mind if they're extraordinarily heavy, to the point of me having to wait until level 25~30 to be able to carry one, and even then only by dropping all my gear to make space.
Lord Nich 21 Sep, 2024 @ 12:29pm 
I think the sprite look perfectly good, will try this out next run.
Tcgirl8 21 Sep, 2024 @ 9:47am 
Neat!
Tilidien  [author] 21 Sep, 2024 @ 12:55am 
@Adman120
Yes
Adman120 20 Sep, 2024 @ 12:28pm 
Can you turn nuggets into ingots?
PoolCloser 18 Sep, 2024 @ 12:25am 
This is great! High quality enough to be part of the base game, in fact, this is a feature ive been wanting for a while :)