Garry's Mod

Garry's Mod

gm_bbp_bank
11 Comments
C5K1LLER 13 May @ 5:46pm 
A pretty hard map, unlike gm_bankrobbery where the only challenge is completing the heist without triggering the alarm. I liked the challenge but I feel like the infinite spawning cops make this map too difficult for its own good.
DAWID049 27 Apr @ 4:13am 
:auyay:
Lieutenant Kara Thrace 15 Dec, 2024 @ 4:04pm 
I love matrix pillars in games xD
I also love to wash my f*r*skin
Адский дристун 3 Dec, 2024 @ 10:24am 
Ахиренная карта :auyay:
John Dogevich 16 Nov, 2024 @ 12:31am 
this is so sigma
jangwmpt7 28 Sep, 2024 @ 9:18pm 
I agreed with NotDaveorDaniel. By the way, it would have been better with intermittent waves of enemies rather than an infinite wave of them.
SmokenToke 25 Sep, 2024 @ 1:08pm 
PIECE OF SHIT DRILL!!!!!
Ravenlover 24 Sep, 2024 @ 7:57pm 
The thermal drill, go get it
NotDaveorDaniel 24 Sep, 2024 @ 3:35pm 
The map is fun, layout of the bank was also good. But the bank had hardly any furniture or decoration, Giving empty rooms some office desks and couches would really improve the inside.

As for the outdoors area, the sunlight doesn't lighten up the playable area at all and the streets also don't have much cover. It could benefit from mail boxes, potted trees or some construction work somewhere. Finally NPC's will walk out of bounds making them difficult to fight and I'd honestly suggest changing their spawn location to "police cars" placed at the ends of the roads rather then where they are atm.

Again, the map is fun and improvements towards it would guarantee people like me would keep playing it!
Hosterle 19 Sep, 2024 @ 4:24am 
payday the heist :3
MR.ARTICIL 18 Sep, 2024 @ 2:10pm 
a lot of fun but the infinite cops makes it less fun having to leave with the money and back tracking. why not waves spawn once you take out the cops at first?