Call of Duty: Black Ops III

Call of Duty: Black Ops III

BLACK MESA: Biodome
356 Comments
StitchyBOI 4 Aug @ 7:12am 
Cool
Hero05IT4  [author] 4 Aug @ 1:13am 
Maybe when I have time
StitchyBOI 3 Aug @ 1:51pm 
Could you make the flashlight look like night-vision?
Hero05IT4  [author] 3 Aug @ 10:53am 
Use the flashlight
The Rodriguez 3 Aug @ 8:28am 
Holy shit, Some places are way too dark, cant even see zombies
anthonyzombie2013 27 Jul @ 3:25pm 
thanks
anthonyzombie2013 27 Jul @ 3:25pm 
LOL
Hero05IT4  [author] 20 Jul @ 1:34am 
Wonderful suggestion! I wish I had time and the necessary skills to make the Nihilant appear
anthonyzombie2013 19 Jul @ 1:11pm 
Thanks! May i make a suggestion? my idea : A boss for a ending with cool attacks. The after defeating the boss fight and buying the ending with points the music :Tarige At Dawn Should Play.
Hero05IT4  [author] 15 Jul @ 12:19am 
It's up to you to free some space, then ;)
anthonyzombie2013 14 Jul @ 8:00pm 
i realised this now but i am out of storage because of how big Bo3 is in GB ):
Hero05IT4  [author] 12 Jul @ 3:01am 
Right click on the game, properties --> Installed files --> Verify
anthonyzombie2013 11 Jul @ 7:46pm 
How Do I Verify My Games Files?
Hero05IT4  [author] 8 Jul @ 3:24am 
Try to verify your game's files then retry.
anthonyzombie2013 7 Jul @ 11:31pm 
All of the custom maps i mention also aren't showing up in the maps!
CommonCentz 7 Jul @ 11:10pm 
i also cant download the map using the subscribe button, map looks sick though ill try the way the other guy says worked
anthonyzombie2013 7 Jul @ 11:33am 
i did the same thing with some maps like Nightmare, Call Of The Dead, Cheese Cube, Wanted, And so much more. i installed mods like cold war mod, world at war weapons pack, Cold War Weapons pack, And so much more!
anthonyzombie2013 7 Jul @ 11:27am 
i already did that, i subscribed to the map, get to the zombies mode, and check the maps, nothing changed.
Hero05IT4  [author] 6 Jul @ 11:29pm 
Hi! You need to click on the subscribe button above, in this way you'll download the map and when the download is finished, you click on zombies and the map should appear among the other zombies maps. It's not a mod.
anthonyzombie2013 6 Jul @ 5:05pm 
Hey, how do i load custom maps because it is not showing in my mods list and it won't show in the zombies map selection. How do i fix it?
Catrick Bateman 6 Jul @ 10:26am 
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░░░▌░▄▄▄▐▌▀▀▀░░ THIS IS BOB
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▀█▌░░░▄░▀█▀░▀ ░░ COPY AND PASTE HIM,
░░░░░░░▄▄▐▌▄▄░░░ SO, HE CAN TAKE
░░░░░░░▀███▀█░▄░░ OVER THE WORKSHOP
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Hero05IT4  [author] 4 Jul @ 11:08pm 
I think 1000/1250/1500 points for the doors are ok. I know there are many doors, but imo it gives the map the right challenge.
Additional Pylons 4 Jul @ 5:15pm 
Doors are too fucking expensive man. Playing this in co-op is hard (because of points)
Hero05IT4  [author] 1 Jul @ 1:02am 
Thx so much, bro!
Aoi 30 Jun @ 11:20am 
Was just thinking about the classic HL2 music videos "In The Virtual End" and "I'm Still Seeing Breen." Adding those two would be awesome! Oh! I almost forgot to mention, the map is awesome! I didn't think that Black Mesa and COD: Zombies would feel so right together. I desire more... :headcrab:
Hero05IT4  [author] 30 Jun @ 6:06am 
Bro! Those are amazing songs as well!
Aoi 29 Jun @ 8:24pm 
Should've had So Cold by Breaking Benjamin and In The End by Linkin Park on the jukebox. Classic Half-Life songs right there. :gordon:
Hero05IT4  [author] 24 Jun @ 7:21am 
It can happen. Don't worry! : )
Beta 24 Jun @ 7:04am 
Bugs with AAE, in case that wasn't clear. There wasn't any issue I was just blind LOL.
Hero05IT4  [author] 24 Jun @ 6:21am 
Thx!
Hero05IT4  [author] 24 Jun @ 6:21am 
Ok, what bugs?
Beta 23 Jun @ 6:00pm 
Whoops, nope, I just missed the debris LOL. My eyes glazed over it many times. Figured it out. Very great map!
Beta 23 Jun @ 5:56pm 
Can't seem to link the teleporter. Saw from another comment that I'm supposed to open the 4500 door near mule kick. That would not happen to be the large red secure door, would it? I can't seem to interact with it at all. I'm using the AAE full mod (with a patch from the discord that fixes a lot of outstanding bugs). The teleporter at spawn just says "waiting for link to mainframe"
Hero05IT4  [author] 14 Jun @ 12:27am 
<3, made within 9 months with passion and dedication.
Ryder 13 Jun @ 9:26pm 
i love this map
Hero05IT4  [author] 9 Jun @ 12:39pm 
Thanks, man!
Lamp God 9 Jun @ 12:21pm 
Round 27. Samantha's Glitch is a glitch in zombies. Not an effect by your map.
I was simply commenting to let you know that that catwalk position is OP. Good map, though :P
Hero05IT4  [author] 8 Jun @ 8:30am 
What's r27? What do you mean by Samantha's glitch? On that catwalk zombies come from the nearer spot and they can jump down. For some reason the trasversal for jumping up glitches out with the other one. I did this in the testing phase. What vertical collision?
Lamp God 7 Jun @ 12:33pm 
There is a cheese spot.
Used it after buddy got Samantha's glitch on r27. He didn't get hit by zombies and bounced back.

On the balcony room (next to PHD) with a broken railing, if you stand in front of the mystery box spawn right next to the railing, zombies only come from the way of the entire catwalk. Can be fixed to have zombies come from both sides / have zombies jump up.

Not a bad map. Didn't like the vertical collision, though.
Greg Denier 1983 23 May @ 11:13am 
sorry I always forget to respond lol. nah I dont use mods
Hero05IT4  [author] 21 May @ 8:48am 
🔥
Green goblin 21 May @ 7:10am 
Great map! The forget about freeman round change jingle is sick.
Hero05IT4  [author] 2 May @ 12:40am 
Strange, you're apparently the first to have experienced this. Did you use any mods?
Greg Denier 1983 1 May @ 12:25pm 
its been a couple days so I dont remember much, but I think I was using the upgraded HBAR? Maybe? and it was doing pretty much nothing. Maybe I just used the wrong weapons. The death machine was definitely bugging though, I couldnt kill anything with it later on.

The Zombies getting stuck were in a couple completely random spots, I remember one of them being in the other world. I remember because I was trying to do the last soul box and the zombies weren't spawning and my time ran out 😭
Hero05IT4  [author] 29 Apr @ 8:05am 
Thx for the review dude! I haven't experienced this. When I played it the MW2CR weapons are still powerful! on round 25. Where the zombies got stuck?
Greg Denier 1983 29 Apr @ 2:55am 
I forgor

After round 25 the guns fell of like crazy. I don't know how much of it is the actual weapons (I was using 2 MW2CR guns) but even pack a punched they were shooting marshmallows, and for some reason the Wunderwaffe was making crawlers???
Also the death machine was doing absolutely nothing later on
Greg Denier 1983 29 Apr @ 2:46am 
Really good map! Really the only deficits i can think of are no shield and the spawns are a bit scuffed in certain areas. I had a couple times where the zombies were stuck after they spawned and had to die off. The only time this really made a difference was when i was in the other dimension.

Otherwise, 5 stars! Great map, dude! Love all the references (and the pictures of A7X for emotional support)
Hero05IT4  [author] 21 Apr @ 12:42am 
Houndeyes would have been a new AI to reprogram in BO3.
Hero05IT4  [author] 21 Apr @ 12:40am 
I know, I spent a couple of months only for the zombies. I needed to finish the map in a short amount of time and I decided to include the plaguehounds instead of porting every animation and visual effect from Black Mesa houndeyes. You can see an houndeye in the lab near the transit system before reaching the power.
DJ_m0m0 20 Apr @ 2:56pm 
awesome map, a bit sad that you wasted the opportunity to use houndeyes as dog rounds though