Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Lilys bretonni unit pack mod adds polearms with shields.
@nova Not at the moment, sorry
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?edit=true&id=3500194219
@Jaccez The toggle is nice but when u play bretonnia as much as i do you kind of get sick of that micro after a while lol
'upgraded lance formation' is my answer to reducing micro later in a campaign (when you start getting lots of knights) and to make the Chivalry bar mechanic just a tiny bit more exciting.
Also i just like having lance on for the visual as its one of the few things unique to bretonnia units
@Bear im sad to hear that but there is not much i can do about it. MP just doesnt like mods in general and as far as i know it likes mods with scripts the least (and in my own experience map mods too). You could maybe try with just dukes or just BB so there is fewer scripts going on.
You should now be able to confed the other lords now as Alberic however only on a new game.
I will TRY to script in the ability to confed with a ongoing campaign but not sure if its possible atm
Should now be able to convert between farms and industry the same way cathay can convert its yin & yang buildings.
Farm income climate modifier instead adds +20% bonus to farming income instead of the whole portion.
Questing vow. Pledge/Troth to Protect - have added Tomb Kings and lizardmen to the list of legendary lords you can defeat to earn the vow.
Fay enchantress can unlock unique items that can customize her spell selection.
Fay finally has the new ability 'Spiteful Glance' (from tabletop) unlocked lastly from her unique skill tree.
fixed a wrong vanilla icon fay had in her skill tree (Lady of the land)
4th Skill in lords skill tree reworked from defence buildings to reinforcement range buffs.
Toned down peasant cap bonus from main settlement chains by about 3.
T4 Barracks has some minor bonuses.
Things i forgot to mention in the previous update:
Paladins have mentor (how they still not have it after 3 years is crazy)
Apothecary has growth to adjacent provinces
Smithy factionwide armor bonus reduced to 1
Table Top caps compatibility added.
perhaps we can add some simple buffs to the t4 barracks so it isnt a paper weight if you dont use any unit mods.
I'll test that. It's just too bad since Bertrand is the most interesting/flavorful of the lot.
...
Just tested and confirm that Origo and Alberic trees are fine without Bertrand