Total War: WARHAMMER III

Total War: WARHAMMER III

Nuln Ironsides Reskin and Bayonets
18 Comments
jildazmoisan 24 Jan @ 11:13am 
Good morning,
Thanks for this great Mod.
I have clipping problems with models when I zoom. I tried several graphics settings, to no avail.
I don't have these phenomena with other models. Not necessarily very annoying...just for info
jildazmoisan 17 Jan @ 12:50pm 
awesome
julian.walzl93 4 Oct, 2024 @ 1:55pm 
can you do the amethys with she same rifle with bayonet?
Daverin2112 23 Sep, 2024 @ 2:15pm 
I mean, if you are playing GotE, almost may as well forget the vanilla roster, as it covers all bases at this point, lol. But yeah, I'd at least turn Ironsides into the repeater rifle unit just to feel somewhat distinct. Even if that is still field engineer's shtick.
Snek  [author] 23 Sep, 2024 @ 8:19am 
@crisord this is NOT included in Guns of the Empire and I'd almost say it conflicts. It will turn the base game Nuln Ironsides into an almost identical unit to my Ironsides. Including the same card, which can be confusing. I'll say if I personally am playing with Guns of the Empire I would not use this, and play instead with vanilla Ironsides or the mod that switches them to repeaters.
ZioCru 23 Sep, 2024 @ 6:53am 
:8bitheart:
GLaDOS_cz 22 Sep, 2024 @ 7:23am 
Thanks for the tip, Snek.
Sigmar 22 Sep, 2024 @ 12:10am 
@snek fantastic thanks!
Snek  [author] 21 Sep, 2024 @ 6:58pm 
@GlLaDOS_cs and @Fire Gaming Yes, for a more full banners mod I would recommend ZioCru's mods. Here is his banners mod. https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2881998935

The banners for this were actually derived from his banner animations.

@Sigmar my reloading animations are compatible with the Reloading mod provided Marthenil's reloading mod is loaded first. Adjust your load order to bump up Reloading and it should work.
Ace 21 Sep, 2024 @ 5:43pm 
@GLaDOS_cz actually there's a mod like that already out it's called ZC EMPIRE COMMAND GROUP
Sigmar 21 Sep, 2024 @ 11:28am 
Does this work with reload anims or is it unable to due to having its own animation set?
GLaDOS_cz 21 Sep, 2024 @ 5:58am 
It would be glorious to have only banners mod.
Fire Gaming™ 19 Sep, 2024 @ 8:11pm 
any thoughts on doing a larger mod to add banners to more units?
Daverin2112 19 Sep, 2024 @ 6:55pm 
Atm it most definitely is not, as this is basically porting over that mod's Ironside guard graphical assets onto the vanilla Ironside. I would thus consider this softly incompatible, as you'd have two units looking the same, but numerically different.

So if you want a badass elite line infantry looking just like this... then yes, this mod "is included." But if you mean this exact change, it is not and won't be.
crisord 19 Sep, 2024 @ 6:29pm 
I am subscribed to Guns of the Empire......Is this mod already included in it?
Communist1917 19 Sep, 2024 @ 1:36pm 
Can you make only a visual mod on this i really like it but i am an SFO player
Daverin2112 18 Sep, 2024 @ 5:22pm 
Only interesting rider effect is that the amethyst versions, ofc, get the same weapon stats, including bonus to small units, but still use a regular sword sidearm, and have 2 less defense.

That said, it is so simple yet so perfect. I realize the model they came up with is canon to most of the art and the minis, but your version is somehow how I always envisaged them, give or take blackened armor. And bayonets just seem appropriate.
Daverin2112 18 Sep, 2024 @ 5:09pm 
YAAAAAAAAAAAAAAAAY HE DID THE THING!!!!!!!1