Total War: WARHAMMER III

Total War: WARHAMMER III

Dawi Additional GP Units ( Vanilla 6.X.X ) ( MCT & TTC ) ( NEEDS ASSET PACK )
38 kommentarer
Tisn Tuianous 22. apr. kl. 2:09 
When I try to run it, it breaks my game.
Lelouch VI Britannia 14. apr. kl. 11:37 
if anyone sees a sfo submods for this please let me know haha
Fargus404 30. mar. kl. 13:15 
Everything works fine except for one thing you can't see the shells at all, you can fix it. I'm not the only one here.
Milano 21. mar. kl. 7:37 
does you have SFO submod
银月无心流 10. jan. kl. 4:09 
你好 大哥 可不可以给你的兵 做成每个单位X2?
Colonel Robert Fisher 25. okt. 2024 kl. 23:28 
Where do you recruit the sniper units?
leeford 17. okt. 2024 kl. 21:11 
The Dwarf Repeater flash and smoke effects are looking real fuckin good man.
_D3rpyN3wb_  [ophavsmand] 7. okt. 2024 kl. 0:55 
They're tied by animation, meaning you'll have to create your own .anim bin, set the turrets anims for that custom animation bin for a single shot per barrel
AM 7. okt. 2024 kl. 0:23 
these modifications are for personal use only btw
AM 7. okt. 2024 kl. 0:22 
hey im trying to change the M1G4 to have two shots when firing instead of the 10-20 shots i cant seem to find the relevant data to change the value, can you point me in the right direction
Gugman 4. okt. 2024 kl. 17:49 
For some reason the dwarf repeaters are invisible, do you know what might be causing this?
_D3rpyN3wb_  [ophavsmand] 3. okt. 2024 kl. 5:39 
trying to make it differentiate ironbreakers with vault sweepers:WH3_greasus_rofl:, plus they get more armor piercing with pickaxes
AM 2. okt. 2024 kl. 23:00 
a complete and utter nitpick but vaultsweepers would be armed with regular axes not pickaxes
_D3rpyN3wb_  [ophavsmand] 1. okt. 2024 kl. 7:36 
yeah I do all of the stuff here :D (except some few animation stuff and assets from Snek,GreenPhoenix, and ChaosRobie) thanks! The CHD Polearms are dated ones from 2 years ago, will recreate them someday
slash 1. okt. 2024 kl. 7:06 
Bro i dont know if you are making unit cards yourself (if so you are completely insane), but they are getting bertter and better! And this is very important because 90% of time you are looking not on models but on unit cards. Hope to see unit cards of such quality as in this mod for chd polearms.
_D3rpyN3wb_  [ophavsmand] 27. sep. 2024 kl. 15:55 
@lego116 sure go ahead :D, I encourage submods

@Its vanguardian i dont think the tank's a living creature or runebound:WH3_greasus_rofl: but yeah thnx thnx!
lego116 27. sep. 2024 kl. 9:55 
@_D3rpyN3wb_ would it be ok if I made a submod to add the ROR units as non ROR then?
Its vanguardian 27. sep. 2024 kl. 9:46 
what if.....ghost tank XD, fair enough thanks for responding keep up the amazing work legitimately the best dwarf mods ive had very well done cant wait to see any other stuff you come up with
_D3rpyN3wb_  [ophavsmand] 27. sep. 2024 kl. 9:38 
@Its vangardian yeah i dont think giving a ghost a tanks seem believable xD thats why i didn't include him in the first place haha

@lego116 not from me no

-hmmm maybe, but seems redundant 🤔 got the gunaxes already

-yep they're ironbreaker/grudgeraker elite variant with 4-shot shotguns
Its vanguardian 27. sep. 2024 kl. 8:52 
So would it be possible to give belagars Engineer ancestor (Dramar Hammerfist) the tank mount you made for master engies? he dosent have it and i dont know if its a bug or because hes special think it would be funny seeing a ghost dwarf in a tank.
lego116 27. sep. 2024 kl. 8:43 
Hello _D3rpyN3wb_ do you think you would be able to make a submod, that adds some of the ROR units as non ROR units like the hammer guard?
-Also do you think you could make a non ranger gun axe/bayonet unit? Like one that would benefit from Thunderers and Dwarf Warriors skills.

-Also how are the Repeaters different from the "Thunderers with (Grudge-rakers)"
-Are the Vault Sweepers just an elite/Ironbreaker version of the "Thunderers with (Grudge-rakers)" ?
_D3rpyN3wb_  [ophavsmand] 27. sep. 2024 kl. 7:49 
maybe, if its not too much work xd
blcrisp388 26. sep. 2024 kl. 22:24 
hey I love you mods with them being the most well made stuff I've seen, but with nanu releasing a template for the dynamic regiments of renown would you ever consider implementing that into your units it would be so awesome.
_D3rpyN3wb_  [ophavsmand] 26. sep. 2024 kl. 6:43 
@super_mario thanks man! made me blush XD
super_mario 25. sep. 2024 kl. 11:32 
I love you and all that you stand for, I just want you to know this
_D3rpyN3wb_  [ophavsmand] 22. sep. 2024 kl. 9:04 
I suspect this is caused by having effects not in Ultra? since the trails use BrutusCzx's trails mod
Fallen Jay 22. sep. 2024 kl. 8:13 
I notice that Dwarf Repeaters, Sniper Wardens and Vault Sweepers doesnt have projectile trails
Vrooktar 22. sep. 2024 kl. 6:15 
Really great additions!
G0DLIKE_ 22. sep. 2024 kl. 2:44 
Radious submod please!
_D3rpyN3wb_  [ophavsmand] 21. sep. 2024 kl. 16:25 
@Cynewulf yep :D incase it didnt work for everyone

@awpanda1 Thanks! seeing your tank mod when i came back to modding made me inspired too!

thanks everyone!
Cynewulf 21. sep. 2024 kl. 9:34 
Note: If the new units are invisible, manually delete the assets pack from your computer and re-download it. Auto-updating may not work (it did not for me).
G0DLIKE_ 21. sep. 2024 kl. 8:55 
Radious submod
RexJayden 21. sep. 2024 kl. 8:35 
Excellent! :WH3_clasp::steamthumbsup:
Azraël 21. sep. 2024 kl. 5:16 
We dwarf always need MORE !!!!
awpanda1 21. sep. 2024 kl. 3:17 
youve inspired me too update my own mods, this is simply amazing
EDMdeathmachine 21. sep. 2024 kl. 3:03 
another one!!!! thx a lot!!!
ChopChop 21. sep. 2024 kl. 2:36 
Awesome units thank you for the mod :TalismanDwarf::TalismanCrown:
[BRE] Constantin 21. sep. 2024 kl. 1:48 
the keg launchers look hilariously awesome