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whith this mod, Ratkin's gene is fix to baselinere
is there no other way but to give up adding Ratkin's genes?
Rather than "HAR parts", a pawn can either be Human or a HAR race. HAR races are not parts that can be customized - you either are or aren't. Biotech xenotypess, on the other hand are more customizable, due to them being more... "genetic augmentations" of an existing species, than a race themselves, in the context of Humanoid Alien Races.
That was a temporary change I included to debug my changes. I accidentally pushed it for a few hours before realizing my mistake. It should already be fixed, but you might have to resubscribe to the mod to make steam download the latest update.
I believe they were supposed to be a fast-footed species...?
I assume you're talking about the Dragonian mod that adds the race as a xenotype, and not the one by Roo. If that's the case, I can't help you. The purpose of this mod is to fix HAR races that are negatively effected by Biotech, not to fix Biotech xenotypes. (The best fix is to just disable them and play with HAR races instead imo)
If you are talking about the mod by Roo, this request is still outside of the scope of this mod, but I can try to have a look and maybe upload a separate mod that fixes it.
if not no biggy.
Shoot, I accidentally deleted your comment. Sorry! They really should have a confirmation box on that...
That's exactly the issue this mod fixes. I've just finished the Bun patch, should work. Please let me know if it doesn't.
Essentially, HAR races have a config that allows them to be immune to certain genes, and a lot of HAR races don't have it set up. Buns are not supposed to be able to also be impids, anthrosonae or any other visually distinct xenotype. I've set up the config for Buns now so that they should only spawn as baseliner, but I might have missed some things, especially if anthrosonae uses custom gene tags.
Humanoid Alien Races allows race mods to bypass the biotech forced body by way of a gene blacklist that prevents those genes from being assigned to those races. Any gene can be added to the blacklist and it really should be a thing the race's dev themselves adds, but as you can see a lot of modders don't take the time to set it up. I guess it also doesn't help if you don't have biotech.
Looks like Ponies of the Rim already found their solution.
@Aemi Daniels
I'll look in to it but that sounds more like a bodyaddon issue which would be outside of the scope of this mod. You should report that to the Kangaroo dev.