Space Engineers

Space Engineers

Repaired original windows
29 Comments
Million 27 Sep, 2016 @ 9:50am 
''Windows''
Tiger 30 May, 2015 @ 7:17pm 
This mod is now totally obsolete, as Keen's vanilla windows allow light to pass and are totally identical to this mod... and the vanilla windows are also DX11 ready. Looks like Keen put your mod into the game; congrats Sektan.

I am deleting the screenshots I took to showcase the one bugged window. It's irrelevant now.
Fu$ion 9 Apr, 2015 @ 6:45am 
These don't appear to be oxygen friendly, using only 1x1 face and 1x1 slope :(
melgu 23 Mar, 2015 @ 9:21pm 
Any fix by now???
melgu 13 Mar, 2015 @ 9:18am 
One of the inverted windows is in the wrong way.
It's one of the 1x1 windows that are in a 45° angle. The "face" and the "inverted" one is exactly the same.
BlackRedDead 13 Mar, 2015 @ 2:20am 
and... is there a way to make it "one way" like it logicaly should due to the reflecting side? ;-)
BlackRedDead 13 Mar, 2015 @ 2:19am 
meh xP
can you make a replacement mod?
Sektan  [author] 13 Mar, 2015 @ 2:11am 
BlackRedDead: no replace, new blocks
melgu 9 Mar, 2015 @ 10:25pm 
No, it does not replace Vanilla
BlackRedDead 7 Mar, 2015 @ 10:19pm 
hmm... replace or not replace of vanilla windows? :-)
Tiger 26 Feb, 2015 @ 4:07pm 
This bug still remains. Seems like something really simple to fix. Just swap that one block's textures.
Tiger 8 Dec, 2014 @ 6:27pm 
I can see the exact same error right in your video, at 1:58.
Tiger 7 Dec, 2014 @ 8:22pm 
Another screenshot , showing all the windows alongside their vanilla counterparts. The backwards window is clearly visible.
Tiger 7 Dec, 2014 @ 8:13pm 
Also, the icon and name for the two 1x1 flat windows is reversed from vanilla.
Tiger 7 Dec, 2014 @ 7:46pm 
This screenshot illustrates the issue.
Tiger 7 Dec, 2014 @ 6:19pm 
1x1 Face Inv has the sides flipped so the reflective side is facing inward, rather than outward.

I do NOT have the other mod mentioned below, yet I have the same issue.
Fu$ion 2 Dec, 2014 @ 1:24pm 
I know its ok, it was the other window mod causing conflict :)
Sektan  [author] 1 Dec, 2014 @ 2:42pm 
Sektan  [author] 1 Dec, 2014 @ 1:40pm 
I look at it
Fu$ion 1 Dec, 2014 @ 2:31am 
Scratch that , it was the "inverted windows fix" that messed things up, do not use that with this mod :)
Fu$ion 1 Dec, 2014 @ 2:27am 
I think the 1x1 face and 1x1 inv are the same, no matter which way I place them, the tinted side of both pieces faces the same way.
Sektan  [author] 2 Nov, 2014 @ 8:44am 
Update icons
Lt_Stash 1 Nov, 2014 @ 8:44am 
add new parts
The Mind Castle 1 Nov, 2014 @ 7:41am 
Do they replace the vanilla parts, or are they new parts?
DerFedus 1 Nov, 2014 @ 5:54am 
Great Sektan! thanks man
Sebforce116 31 Oct, 2014 @ 9:53pm 
lol
the 'Dark Side' of the window(star wars)
Sektan  [author] 31 Oct, 2014 @ 1:50pm 
I'm not sure if it's possible
BeJay 30 Oct, 2014 @ 5:45pm 
Nice ;) But on the dark side of the window the shadow should be stronger, right? Dont know if the game supports this but it would be even more realistic...
MonkeyCMonkyDo 29 Oct, 2014 @ 5:37pm 
Nice Sektan