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Really nice update, Keep going man.
Mortar is missing in some divisions.
Cruise Missile is being really inaccurate.
@ DDR.
It'll come, gotta fix bugs first though.
- Added command post.
- Core divisions are back
- Rebalanced AA
- Cruise Missile added to all Divisions.
- Task Forces are still present for a more competitive match.
This shit already moven to infantry-oriented gameplay
And one last thing, Arty was banned in this mod, so how about a Arty-directing officer? This would be really useful if the enemy had the high ground and gathered a lot of long range weapon like SPG plus ATGM, and AA monitoring the air space.There are a lots of Mod that had made Arty-directing officer and I think it would be most useful in here, this mod.
While most division`s IFV(I call an armored transport vehicle with at least a autocannon and BMP/D-1 an IFV) with a did not been Banned,(Although not necessary from my view, cause IFV is a big part of Urban combat in vanilla), I may list all Divisions that still exists IFV:11ACR,1AD,24INF(But how 24 gonna be played if without IFV?),2INF,2PG,5CAV,5PZ,119OTP,27GM,39GM,4MOT,6OMB and 7PZ
Again, I think IFV is a really important assest in vanilla game so I do really hope no one lose his IFV, but I still list every division that still has undeleted IFV for you to improve as what you think this mod should be like.
Having Snipers or some Spec Ops units that are in the sniper tab I feel would make the mod REALLY start to get that infantry feel w/ both low-spec and high-spec units, but they definitely need to be limited in slots so as to be valuable, which is a good idea on your part.
I don't plan on adding recon units, mainly because I want to keep the 'Unknown" factor, when clearing buildings or pushing up troops to another command zone. If I do add Recon in, it'll be 2 units MAX. Valuable units that should be kept alive
I want to do a huge modern and stat overhaul of almost all of the units but that will more than likely be a separate mod.
Anyway, do you plan to include recon units? At least the ones that are infantry and cannot be carried on IFVs? I think units with the 'False Flag', 'Shock', and 'Sniper' traits would actually be more useful in this type of game mode. Unless of course you plan to partially overhaul these units.
- Removed ALL long range AA, Ihawks, Kubs, Shilkas, Rolands etc...
- Further reduction in IFV spam
- Added "Wood Chipper" map.
Lowering their range is also a good idea.