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Negative proration = combo acts like you started on later hit
for those who don't know what proration is: certain buttons scale your combo harder, or pause it temporarily, if you start a combo with them.
for example, Ninja's Kick has 1 proration, meaning that if you start a combo with it your next hit will hit as if it was the third attack in a combo, dealing slightly less damage. Sweep, however, has -1 proration, meaning your second attack will hit as if it was also the first. bigger numbers amply both effects, but the vanilla cast never uses proration values lower than -1.
Basically, positive proration scales your combo harder initially, but negative proration temporarily stops scaling altogether.
combo scaling makes you deal less damage the more hits you land in combo, to mitigate the potential for Touches of Death
i want to install it but idk what it does somone please tell me
higher proration=lower combo damage.