Team Fortress 2

Team Fortress 2

The Plague Arsonist
17 Comments
ShadowMan44 12 Jul @ 3:04pm 
Since this still has the possibility of getting in this year's Halloween update, let me give some feedback:

The masks should use some more rivets, like around the whole head rather than just the beak. The rivets look more like bolts (and they make it look more like a Robotic Boogalo version of a plague doctor mask), shrink them down and round them out just a bit more. The filter should definitely be redesigned, the square holes are too flat and could be replaced with like a small cage or vent-lines. The paint region only being the metal plate on the beak doesn't look that great, maybe change that to the eyes or change it to the rivets (if you plan on adding more of them).

Overall this is a good idea, it just needs some more work.
Zumo Nacho INC 7 Jul @ 4:32am 
I still need this in my life
Edgore CFH 12 Jun @ 12:21pm 
I've always wanted this kind of mask for the pyro, but look at the one that the medic has, your beak is waaaaayyy too high, some little changes and corrections and this would be a dope mask
NeoNetiq 25 Mar @ 1:05pm 
Love the idea, but the beak is way too high. Think it's the main thing that kills this cosmetic off for me
grandpa 25 Mar @ 2:35am 
Not bad, but I think the textures are a bit soft, softer than TF2's textures usually are
The Probl-o-matic 3000 24 Mar @ 11:18am 
cool concept, beak is slightly too high up though
LegacyBee 19 Dec, 2024 @ 5:27pm 
it looks like a mosquito but I dig it
labubu fart porn 6 Oct, 2024 @ 6:41pm 
VALVE ADD THIS TO THE GAME AND IM YOURS
Zumo Nacho INC 30 Sep, 2024 @ 3:02am 
This is so cool i love it aaaaaah
Sid 27 Sep, 2024 @ 4:51pm 
surprised this hadn't been done sooner
Conflagration 27 Sep, 2024 @ 3:20pm 
Textures seem a little flat, especially on the rebreather. Gives it a look that's a bit too cartoony. Also get rid of the paint region, there's absolutely not need for it. Otherwise, I like it.
TwoTonMoon 27 Sep, 2024 @ 12:03pm 
Pyro would never wear a mask. No.
Dirty Harry enjoyer 27 Sep, 2024 @ 11:40am 
agreed with the guy below, why would pyro wear a doctor's mask? He doesn't have any particular characteristics that could relate her to one.
Mediarch 27 Sep, 2024 @ 9:15am 
Pyro's not a doctor :denied:
Grape Juice Gaming 26 Sep, 2024 @ 9:42pm 
I get it's supposed to be a plague doctor mask, but it just looks like Pyro has a big-fat nose under his mask.
Condor 26 Sep, 2024 @ 9:56am 
Wasn't there already a workshop plague mask with the exact same name?
Ceroba 26 Sep, 2024 @ 8:25am 
This almost works as is ... just why with the Paint Region on the nose?
It feels like it would work a lot better for more paints if it were to be on either the eyes and/or the filters (side bits) of the mask.

Outside of darker paints, it just stands out in a very strange way that looks out of place for formal loadouts.

If the region has to be in that particular spot - I'd recommend either darkening some of the other paints (see the Tuxedo Royale's Stirred Style) or apply another text on top of it (see the Impact Impaler) to reduce the brightness of some of the more questionable paints.

Other than that, I like the idea of a Plague Mask on Pyro, and wouldn't mind seeing it this Scream Fortress.