Kenshi
Followers can loot and more!
25 Comments
Bandit  [author] 22 Apr @ 6:51am 
Unless there were any updates to kenshi since i last played it should still work. It only works for the Wanderer and their friend start and its only the starting squad for them. You dont have to change anything though and it should just work without you doing anything. There are no toggles.
XxSmokeAmnesiaxX 17 Apr @ 2:43pm 
it doesn't work
M | Shakaama 12 Apr @ 5:28pm 
This doesn't work at all. I assume the author left off updating it or even trying to fix it, as he said it was just something for him and his friends. There is no AI toggles for it.
Bandit  [author] 22 Oct, 2024 @ 4:55pm 
This mod doesnt use any custom content because unfortunately we dont have the modding tools yet to be able to add custom ai. So it uses base game ai for all of the behaviors so its definitely limited in that way
WineRice 21 Oct, 2024 @ 3:20am 
Yes, this mod is not working properly. Sometimes they plunder, but most of the time they don't move
Ensign 19 Oct, 2024 @ 6:20pm 
I cant seem to get the looting to work. Or rescue. I figure my squad wont auto rescue if i dont have my own bed.

I dont get why they dont auto loot though. Do i also need places for my squad to deposit loot?

I have no other mods installed but this one, i defeat some dust bandits, one follower goes to loot but doesnt take anything. Everyone else just stands around.

I defeat a group of Garus, one of 6 auto loot 1 or 2 leathers, but leave all the meat and the rest of the leather behind.

They do heal and follow/guard, they do loot weapons when unarmed (annoying when im going for a martial artist). Is there something im missing when it comes to looting? Im also sick of micromanaging my squad and would like my large group of followers to auto loot after every battle. Is that not a thing?
mint 17 Oct, 2024 @ 4:37pm 
@titaniumwolf864 just import your save
Cmdr.AxleWolf 6 Oct, 2024 @ 3:53pm 
Does this mod need to be activated upon creating a new game and not during an current load?cause it doesnt seem to work on my current file.
Jormungandr 3 Oct, 2024 @ 12:01pm 
OMG, Thank you! It is super tedious stripping all the loot off the random bandits who show up.
TWrecks 2 Oct, 2024 @ 4:57am 
I'm having a bit of trouble, my group got enslaved briefly and now no matter what I do I can't get them to stop trying to treat the slavers as their group leader. Lmao. So they keep running into the prison camp when I'm not looking and getting re-enslaved.

I love the mod, I just think it'd be better if you got rid of the following part and let the orders handle it. Or give us a toggle to turn it off. Pretty please. :)
Bandit  [author] 1 Oct, 2024 @ 3:30pm 
@pog Should be compatible with everything :)
Pog 1 Oct, 2024 @ 1:19pm 
Compatible with Genesis?
Mercer 30 Sep, 2024 @ 6:46pm 
You fucking genius, love it
crux 30 Sep, 2024 @ 4:46am 
Fazilet, this is an AI package added to a starting squad template, what you are asking for is unfortunately well beyond the capabilities of the modding tools we have. Disabling the mod itself and switching it back on is the closest you'll get to a one click toggle.
PlayaCharacter 30 Sep, 2024 @ 4:42am 
@riot - Any character you put in the original Nameless_0 squad that you start with will have these goals assigned. If you do not want anyone to loot for a while, you can move everyone out of that squad and let it lie dormant, if it's empty then it won't appear in your squad lists, but it's still there as long as you don't delete it. You can also rename it to something extra creative like "looting" so that you don't forget which one it is.
Fazilet 30 Sep, 2024 @ 2:51am 
Crux you're right. but with this mod like i wanna do every one of them you saying in one button. i dont wanna micromanage all my characters to do jobs 1 by 1
crux 29 Sep, 2024 @ 9:40pm 
Don't be Unarmed and Looting Corpses and food will no doubt lead to some hilarious "commiting crime" scenarios. Have fun, lol.
crux 29 Sep, 2024 @ 9:36pm 
@Fazilet, most goals in this mod already have an on/off mode in the game. Rescue, Bodyguard, Follow and Medic are already assignable in game. Protect squad is default AI for for the player faction. Don't be unarmed and Loot corpses and Food are the only two that aren't already doing what you are asking. Looting animals meat and skins is also in game as assigned jobs.
riot 29 Sep, 2024 @ 9:28pm 
If I recruit more people, do they not have the AI included? Or is it only if I started with those scenarios and all other recruits figure it out?
Fazilet 29 Sep, 2024 @ 8:20pm 
this is very good. Can you make it like on / off mode? like when i want them to do these things in the mod they do then i press the button or smtn and they go and just wait. i go alone and i call them like you know what i mean it would be perfect for me. thanks
404observer 29 Sep, 2024 @ 1:55pm 
nice
silverteq1 29 Sep, 2024 @ 12:00pm 
i wish i knew how to mod, this would be huge if it applied to any squad/starting scenario
silverteq1 29 Sep, 2024 @ 11:55am 
awesome
Dr. Igor Dolvich 29 Sep, 2024 @ 3:29am 
Would be an interesting way to play. Might have to give it a try :2017stickycrab:

Thank you for this, surprised it wasn't attempted before lol
trAsh 26 Sep, 2024 @ 6:31pm 
Thanks for this :steamhappy: