Crusader Kings III

Crusader Kings III

[RIT]Simple Manager - Artifact (简单宝物管理)
123 Comments
我想批量收囚犯宝物,点到全收世界宝物负债很大
Ritual Article  [author] 21 Jul @ 6:31am 
@NEST-7
游戏规则里可以设置融合宝物的花费
如果想要应用在游戏存档里,可以订阅此mod:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3351194009&searchtext=%E4%BF%AE%E6%94%B9%E6%B8%B8%E6%88%8F%E8%A7%84%E5%88%99
NEST-7 21 Jul @ 4:40am 
这个不错,就是融合宝物要花钱很蛋疼,我之前存款了一千多块,融了一堆宝物之后没注意,直接负债了一千多,玩到后来才发现,还是读档了
Ritual Article  [author] 14 Jul @ 6:11am 
@烟雨悠悠
强化功能使用的是原版的宝物强化词条
非随机强化特定词条有这个计划,等未来更新
烟雨悠悠 13 Jul @ 11:08am 
能否在强化装备增加一些类似于传奇传播-影响力-这类的新版 内容.以及是否可以增加一点非随机可选定的增强.
烟雨悠悠 13 Jul @ 10:58am 
功能很强
PBMKZXY 15 Jun @ 9:58am 
@FDM AGOT has a very sensitive compatibility regarding other mods in my experience. I tried using agot submods only with a few cheat mods and all artifact showed up, and then I added Holding Manager (AGOT, the continued fork version) and suddenly all artifact lost their image. I think it doesn't really affected by mods affecting artifact and are difficult to predict what mods are affecting this behavior. Even an AGOT submods can make the artifacts lost their image, not necessarily this mod causing that issue. Although I won't say this mod would not do that to your list
Ritual Article  [author] 14 Jun @ 3:03am 
新的更新:
现在进行棋盘游戏时可以自主选择游戏类型
管理宝物互动新增了改善宝物效果选项,可以调整宝物的品质,以及花费金币随机改善宝物(如同古物研究官的任务效果)
New update:
Nowadays, when playing board games, players can choose their own game type
The interactive management of treasures has added an option to improve the effect of treasures, which can adjust the quality of treasures and randomly improve them by spending coins (similar to the task effect of antique research officers)
Ritual Article  [author] 17 May @ 3:59am 
This mod does not involve any pictures files. Please close this mod and check for other mods that may have modified the relevant content
FDM 16 May @ 9:29am 
i suspect this mod may make artifacts in agot submods like legacy of dragons or valyrian steel missing their pictures and trinkets from event such as a kid's tooth also missing, but it is still suspicion
Ritual Article  [author] 16 May @ 7:39am 
这些问题不会影响游戏,无需修复
套中人的十味药 16 May @ 6:28am 
[20:27:36][E][deferred_database_lookup.h:76]: Field 'type' not set at/near 'file: common/scripted_effects/01_mytm_manager_artifact_effects.txt line: 90 (mytm_manager_artifact_reforge_general_effect)'
[20:27:36][E][deferred_database_lookup.h:76]: Field 'type' not set at/near 'file: common/scripted_effects/01_mytm_manager_artifact_effects.txt line: 93 (mytm_manager_artifact_reforge_general_effect)'
[20:27:36][E][deferred_database_lookup.h:76]: Field 'type' not set at/near 'file: common/scripted_effects/01_mytm_manager_artifact_effects.txt line: 115 (mytm_manager_artifact_reforge_unique_list_effect)'
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Ritual Article  [author] 16 May @ 12:27am 
工坊里找找瘟疫相关的mod吧
Ritual Article  [author] 4 May @ 6:16am 
新的功能:
夺取宝物增加了新的选项:棋盘游戏
New features:
Acquiring treasures has added a new option: board game
Ritual Article  [author] 1 May @ 4:27am 
暂时没有该功能
jidoutu 30 Apr @ 8:21pm 
可不可以给宝物刷词条
Ritual Article  [author] 29 Apr @ 8:29am 
此问题不会影响游戏速度和稳定性,无需修复
Marcus 29 Apr @ 7:32am 
今天修其他mod的时候翻error.log发现了这个
[21:51:25][E][deferred_database_lookup.h:76]: Field 'type' not set at/near 'file: common/scripted_effects/01_mytm_manager_artifact_effects.txt line: 90 (mytm_manager_artifact_reforge_general_effect)'
[21:51:25][E][deferred_database_lookup.h:76]: Field 'type' not set at/near 'file: common/scripted_effects/01_mytm_manager_artifact_effects.txt line: 93 (mytm_manager_artifact_reforge_general_effect)'
[21:51:25][E][deferred_database_lookup.h:76]: Field 'type' not set at/near 'file: common/scripted_effects/01_mytm_manager_artifact_effects.txt line: 115 (mytm_manager_artifact_reforge_unique_list_effect)'
是不是少了点什么
Ritual Article  [author] 31 Mar @ 10:15pm 
@복실복실이
Thank you for your help.
You can add me as a friend to transfer files.
Alternatively, you can upload a mod yourself and I will provide a link to your mod.
복실복실이 31 Mar @ 8:49pm 
Hello, I want give you the Korean translation file, do you receive it?
仓鼠仓鼠仓 27 Mar @ 9:34pm 
非常好mod,使我的王座升格成极道帝兵,丢出去砸人连大道都要被磨灭
Ritual Article  [author] 27 Mar @ 2:44am 
感谢反馈,此问题已修正
柠檬番茄汁 27 Mar @ 12:36am 
还有个问题是未装备的宝物如果批量融合的话会把自己也融进去,导致宝物直接消失了
Ritual Article  [author] 26 Mar @ 10:52pm 
感谢反馈,此问题已修正
柠檬番茄汁 26 Mar @ 7:06pm 
融合相同类型貌似少了个王座throne插槽:steamhappy:
Ritual Article  [author] 25 Mar @ 10:48pm 
这需要针对每个史实宝物单独设置,工程量过于庞大,所以暂时不予考虑
ジレンマ 25 Mar @ 11:12am 
请问能实现史实宝物重铸吗?
就是冒险者寻宝找出来一些史实宝物会被变成随身饰品,能再重铸回宫廷台座吗(
Ritual Article  [author] 25 Mar @ 6:05am 
现在使用融合宝物,铸造不朽宝物,铸造独特宝物功能都必定会将宝物的品质提升为紫色
肥鸡爱吃炸鸡 25 Mar @ 5:51am 
为什么有的宝物融合之后,直接变紫色,而有的不会?能不能增加一个给宝物提升品质的功能。比如我有个词条不错的宝物,想直接把他变紫色。
Ritual Article  [author] 17 Mar @ 1:50am 
@被压的猴子
原版游戏目前没有快捷的方法,只能一个个的列出词条。这个工程量过于庞大,所以暂时不予考虑
Ritual Article  [author] 17 Mar @ 1:48am 
@Fermanov
可以在现有的存档上生效
Ritual Article  [author] 17 Mar @ 1:48am 
@冰可乐Official
暂时没有添加制作宝物的功能的打算,高级作弊菜单mod有这样的功能
肥鸡爱吃炸鸡 16 Mar @ 11:39pm 
是否有办法实现删除宝物某词条的功能?有时候一些宝物有个别词条不想要。而且融合的时候,太多词条导致界面太长和不美观,就很想删除一些没什么用的词条
Fermanov 16 Mar @ 8:04pm 
这个mod可以在现有的存档上生效吗,还是需要开一个新档
冰可乐Official 15 Mar @ 8:44pm 
可以增加开局获得一身装备的功能吗
Ritual Article  [author] 13 Mar @ 7:51am 
@柠檬番茄汁
该功能已新增
柠檬番茄汁 13 Mar @ 12:16am 
可以添加一个批量融合相同类型吗?比如武器融合武器,书籍融合书籍,这样词条大多数可以重叠,避免溢出屏幕了
irlVector 2 Mar @ 9:57pm 
Very good artifact manager!
Ritual Article  [author] 19 Feb @ 1:10am 
@T.M. Opera O
修改原版的宝物信息界面是一个办法,但为了这么点事影响兼容性不太值得
Mr. C.B. 18 Feb @ 11:04am 
宝物加成太多的话会溢出屏幕,您有什么建议/解决方法吗?
Ritual Article  [author] 18 Feb @ 12:20am 
@十五风谣
宝物历史没法像宝物介绍那样自定义内容,只能进行有限的修改,意义不大
十五风谣 17 Feb @ 12:21am 
可以增加修改宝物历史的功能吗?
Ritual Article  [author] 14 Feb @ 10:31pm 
新的更新:
增加了取消宝物使用要求的功能
New update:
Added the function of canceling the requirement for treasure usage
好像原来是独特宝物的还是用不了去掉使用条件,目前感觉就只有家族旗有用。
Passionfruit 12 Feb @ 11:54pm 
这个可以隔空决斗抢宝物,太牛逼了
我giao 9 Feb @ 4:13am 
@Ritual Article 感谢作者,可以了
Ritual Article  [author] 8 Feb @ 6:24pm 
@我giao
现在应该可以了
瓜哥 8 Feb @ 2:45am 
可以了,谢谢作者大大
我giao 8 Feb @ 2:28am 
@Ritual Article
点了购买宣称会扣威望或者虔诚,但是不会获得宣称,不能夺取宝物,显示互斥
Ritual Article  [author] 7 Feb @ 11:15pm 
@Shattered Tian
In theory, there is no problem