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改好了 自行更新settings.tbl
無法訂閱不是我的問題 是Steam Workshop的問題
我都是全開在測的
不是ems設定有誤 就是那個跟其他的有衝
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3350615218&tscn=1743740395
雖然不知道有沒有影響
可是我只保留那2個的時候還是可以 也許是有某個腳本的ems寫錯了
重開遊戲看看 我這邊是正常的
I see. I will try.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2400935721
If killing and respawning a new one is accepted, yes.
If not, need to use sourcemod.
There is an alternative way if you don't want a certain type of SI spawns, you can use tthe following director options:
SmokerLimit = 0
JockeyLimit = 0
BoomerLimit = 0
HunterLimit = 0
ChargerLimit = 0
TankLimit = 0 (or cm_TankLimit = 0, which has higher priority)
WitchLimit = 0 (or cm_WitchLimit = 0, which has higher priority)
Note that these break the cm_BaseSpecialLimit option, which may be used in other scripts that cause more SI to spawn.
Yes, everything is back in working order. Thank you very much!
I checked the file and found that it was the older version. I guess the file didn't upload successfully since it was uploaded during the time when the error occurred in the workshop. I have re-uploaded the file, and it should work now.
Yesterday the mod stopped converting any items. I tried reinstalling it and lib collection, but it didn't help. I also didn't install any other mods from other authors. Could you check the converter or lib collection on yours?
Yes, I did it a long time ago
Do you sub to lib collections?
No.
I tried enabling this and VSLib timer fix only, and there were no errors.
Maybe the format in your settings is incorrect somewhere.
[
"weapon_smg"
"weapon_smg_silenced"
"weapon_smg_mp5"
"weapon_shotgun_chrome"
"weapon_pumpshotgun"
]
assume you don't want "weapon_pumpshotgun", delete it.
Result:
tier1_any =
[
"weapon_smg"
"weapon_smg_silenced"
"weapon_smg_mp5"
"weapon_shotgun_chrome"
]
Delete the weapon in the codename file.
Well, code names are not only "any".
If you want to convert a gun to another gun, instead of items, you need to use another code names, such as "tier1_any" and "any_smg", or create a new one in codenames.tbl if you don't like the default ones.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2719477879
Best to check in the gun store; you'll understand what I meant.
Do you sub vslib timer fix or enable scripted mode?
Write any_all in the file, script will create rng_any_all inside.
The 2 tables are the same actually.
Set ... = ""
I found the reason, you need to enable Scripted Mode. (by scriptedmode_addon.nut)
Since I always test scripts with Admin System, so I didn't nocice that.
I'll add it in next update.
Does the bug still exist?
This kind
VSLib Timer caught exception; closing timer 4. Error was: ...
or
AN ERROR HAS OCCURED [...]
CALLSTACK
*FUNCTION [unknown()] ...
Couldn't find custom font file 'resource/marlett.ttf'
Couldn't find custom font file 'resource/linux_fonts/DejaVuSans.ttf'
Couldn't find custom font file 'resource/linux_fonts/DejaVuSans-Bold.ttf'
Couldn't find custom font file 'resource/linux_fonts/DejaVuSans-BoldOblique.ttf'
Couldn't find custom font file 'resource/linux_fonts/DejaVuSans-Oblique.ttf'
Couldn't find custom font file 'resource/linux_fonts/LiberationSans-Regular.ttf'
Couldn't find custom font file 'resource/linux_fonts/LiberationSans-Bold.ttf'
Couldn't find custom font file 'resource/linux_fonts/LiberationMono-Regular.ttf'
Steam config directory: C:\Program Files (x86)\Steam\steamapps\common\Left 4 Dead
That doesn't happen to me.
weird.
Scroll up in the console, maybe there is any error.