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Another annoying thing is that the markers don't work 90% of the combat if you have any other ui mod that changes the select thing on enemys.
I found that since HP visualizer uses 10 notches for health at all times, it can actually be mildly confusing and excessive when it comes to calculating health. In situations where HP Visualizer was useful (ie in situations where you’re trying to calculate how many hits it would take to kill an enemy), imo it was much more streamlined to simply look at the 25%, 50%, 75% and 100% hp markers. Approximating how many hits an enemy requires is actually quite easy from a simple glance. HP Visualizer is redundant in most cases, and confusing in others.