No More Room in Hell

No More Room in Hell

Troop's SKS Overhaul
25 Comments
Tracker 15 Jul @ 4:14pm 
This is a really good improvement to the SKS, love it!:steamthumbsup:
Māhū 5 May @ 6:41pm 
@Troop Understandable, you have bigger things than reanimating almost the entire weapon pool. But take your time, when you feel ready; I suppose or not
Troop  [author] 5 May @ 4:18pm 
M16a4 was going to be next, but swamped with IRL work atm and cant finish any projects to free up time for it.
Māhū 4 May @ 7:05pm 
Whens the next reanimation gonna happen? no pressure on things what your doing, right. Am just interested what you going to do after the this previous animation.
This gun is too original
Troop  [author] 22 Nov, 2024 @ 10:38pm 
As I said, its going to be awhile... I have obligations to 3 mod teams that take priority, usually I do these replacements as a break to avoid burnout and recharge with a personal project.
Just Some Dude 22 Nov, 2024 @ 7:04pm 
Hey Troop! Hows it going? Hows the progress on that M16 mod? No rush, just wondering.
Mudich 26 Oct, 2024 @ 12:34pm 
when will you upload the m16 mod?
Just Some Dude 25 Oct, 2024 @ 5:10pm 
I always hated the way it looked in the base game.
Just Some Dude 25 Oct, 2024 @ 5:10pm 
The M16 is actually a pretty great idea!
Troop  [author] 22 Oct, 2024 @ 5:39pm 
My plan was to do the M16 next, but honestly its likely going to be a bit before I can work on any weapon since I have a lot of other mod work backing up that I need to take care of...
Just Some Dude 22 Oct, 2024 @ 12:31pm 
Hey Troop, think you might be able to do the Winchester 1892 next? I ask because the 1892 is actually an 1873 and needs some fresh new anims
Troop  [author] 20 Oct, 2024 @ 3:57pm 
Noted... I was trying to keep an eye out for that very issue while working on this, since all the upper arms/biceps are different lengths for each character, but must have missed it on a few of the animations :steamfacepalm:
RedJester10/22 20 Oct, 2024 @ 11:08am 
The animations are good, even great. But like, on other arms (Hunter's, Bateman's, maybe etc.) while drawing the SKS and shoving, you can see that the arms are hollowed inside. Maybe you can fix it?
Sika 13 Oct, 2024 @ 8:55pm 
You did such a great job with the modeling, but the way the thumb flips around the gun during the partial reload looks SO cursed
HuskyD. 13 Oct, 2024 @ 4:43pm 
This honestly is the best SKS mod. The melee animation makes stabbing zombies so much easier to predict as well.
Kurt 9 Oct, 2024 @ 5:28am 
both of the overhauls are so fire; keep up the good work
Loona 8 Oct, 2024 @ 3:46pm 
same here
THEFIGHTERFROMAPOCALYPSE 7 Oct, 2024 @ 8:10am 
So satisfied reanimation, Can't wait for complete ver. (All weapons)
MANNtrduer 3 Oct, 2024 @ 12:38am 
Good:steamthumbsup:
M43CactusExpress 2 Oct, 2024 @ 10:53am 
The cool weapon movements are pleasing to the eye, elevating the feeling of slaughtering zombies to a higher level . well done:steamthumbsup:
Eery Jan 2 Oct, 2024 @ 8:25am 
Delicious, finally, some good ducking food
Klox99 2 Oct, 2024 @ 6:31am 
This was a pleasant surprise! Love the new anims, really well done. Magnificent work Troop! :steamthumbsup:
Porkchops4lunch 1 Oct, 2024 @ 1:33pm 
beautiful. nice work.
CheeseLobber 1 Oct, 2024 @ 11:18am 
Gotta go fast before NMRIH 2 release!

Wasn't sure you would make it after all this time,but as expected you did an
amazing job.I especially enjoy the partial reload sequence.

Great work!!