RimWorld

RimWorld

[K4G] Empires of Old - The Alekeepers
37 Comments
neko587 17 Mar @ 11:09am 
200 BREWMEN PASSED BY MY SETTLEMENT

my cpu isn't made to handle the entire oktoberfest

it's likely just a bad interaction between some mods, not this mods fault

but holy shit
Krazy4Games  [author] 1 Mar @ 3:08pm 
@StockSounds Now you see the vision :P
StockSounds 1 Mar @ 3:06pm 
RimWorld is great like that, and when you look at it from the perspective of "You have befriended the religious drunks." then it does sound pretty neat.
Krazy4Games  [author] 1 Mar @ 3:05pm 
I do think that the Alekeepers are probably one of my more realistic factions though. They keep to themselves at their monasteries and practice their religion. They brew beer, occasionally trade, and fight bandits off if needed. Frankly, I think they might be the most reasonable faction in RimWorld lol
Krazy4Games  [author] 1 Mar @ 3:01pm 
@StockSounds Don't worry, I wasn't offended at all. I just think it's funny. I agree that my factions are a little weird but they're supposed to be. Most of RimWorld is pretty weird. I mean, this is the only game I know of where people are hunted by maneating chickens. That's weird but it's awesome.
StockSounds 1 Mar @ 1:04pm 
I'm sorry, I'm not complaining, it just seems so oddly specific to me.
StockSounds 1 Mar @ 1:00pm 
I mean, alright.
Krazy4Games  [author] 1 Mar @ 12:07pm 
@StockSounds The tribals survive with sharpened sticks and rocks, these guys actually have rifles and swords. They survive the same way as everyone else, by fighting back. Sometimes they win, sometimes they don't.

Also they're not a global power. Unlike most of the factions in this series, the Alekeepers are a minor faction. They're not a major fighting force, they just don't seek trouble.

:P
StockSounds 1 Mar @ 6:34am 
I mean, no, I'm wondering how they've survived this long with the threat of pirates and could have possibly became a global power.
Krazy4Games  [author] 28 Feb @ 11:07pm 
@StockSounds I don't know. Are you telling me that 3 random idiots, that each believe that eating while standing up is a crime against nature, crash landed on the most obscure planet in the galaxy with their pet chinchilla and single-handedly slayed half of the planet's population, brought a technologically-advanced royal empire to its knees, created the most powerful drug cartel in mankind's history, and defied the laws of nature to create new species of all-powerful superhumans to rule for all eternity is somehow less random than the idea of a few monks building some monasteries?

No, you're right. Some monks are obviously too big of a stretch for this game.
StockSounds 28 Feb @ 6:23am 
I'd just like to mention
Empires of Old adds the most random factions.
You're telling me that these guys took over a significant portion of the world?
Krazy4Games  [author] 2 Jan @ 11:20am 
@BluueOwl none of the mods in this series have scenarios.
BluuCrow 2 Jan @ 8:30am 
Is there a starting scenario?
Krazy4Games  [author] 3 Dec, 2024 @ 2:15pm 
@Dead Thing Isn't that just base RimWorld NPC behavior? They already spawn with food so aside from that I don't know how I could fix it.
Dead Thing 1 Dec, 2024 @ 10:18pm 
The traders from this mod and from the Starving Vagrants walk into my home and eat my food. It happened first with the Vagrants and I just brushed it off as a (very obnoxious) joke about them not having food. Then these guys did it as well. This is an old Rimworld issue, it's weird to see it still happening. I open dev mode and delete NPCs that do this with extreme prejudice. Plans to fix?
Fellow Kriegsman 12 Nov, 2024 @ 1:49pm 
keep that in, love the image of bunch of monks planting hops for you so you can enjoy the wonders of beer intoxication yourself
Krazy4Games  [author] 12 Nov, 2024 @ 12:01pm 
@Fellow Kriegsman Oops
Fellow Kriegsman 12 Nov, 2024 @ 2:47am 
Huh, they sell Hop "plants". If you buy them they just plant them on the ground. Funky.
Vexacuz 20 Oct, 2024 @ 6:45pm 
Epic.
Muscle Russell 8 Oct, 2024 @ 10:37am 
Yeah man, this is my kind of jam right here. "You make known to me the path of life; You will fill me with joy in your presence, with eternal pleasures at Your right hand." -Psalm 16:11.

God wants you to be happy and enjoy life!
Mc_Dyno 7 Oct, 2024 @ 4:03pm 
As a non-religious person, its really nice to see a wholesome religious faction that rejects hate and hierarchy, by seeking to live peaceful lives as free-folk.

Live by god, rebel against the crown.
SievertChaser 6 Oct, 2024 @ 3:25pm 
Oh, look, the denizens of the TRAPPIST system...
Krazy4Games  [author] 5 Oct, 2024 @ 11:13am 
I didn't go through every name in the list. The ones I did check seemed right.
Krazy4Games  [author] 5 Oct, 2024 @ 11:12am 
@Meakin I told ChatGPT to generate a list of Christian monk names.
Meakin 5 Oct, 2024 @ 10:26am 
What is a "real Christian name"? Biblical names seem obvious, but looking at some of the screenshots, it looks like you're just counting European names as Christian, even when their roots come before Christianity
Krazy4Games  [author] 4 Oct, 2024 @ 7:35pm 
Krazy4Games  [author] 4 Oct, 2024 @ 11:15am 
They're the only good faction on the planet lol
TurtleShroom 4 Oct, 2024 @ 9:13am 
My word, this is incredibly wholesome. It's nice to see someone depict religion as a positive force.
HIM 3 Oct, 2024 @ 8:28am 
Drinks on the house
Krazy4Games  [author] 2 Oct, 2024 @ 9:37pm 
@Lumber Jackson There is another mod planned :P
TTV_Robux_GAMIN 2 Oct, 2024 @ 8:36pm 
FINALLY HOLY SHITTTT
Lumber Jackson 2 Oct, 2024 @ 6:07pm 
You updated the original faction mods AND added more? *cough cough* Huh, I think I might be coming down with something...guess I'll have to call in sick tomorrow. Thanks!
Krazy4Games  [author] 2 Oct, 2024 @ 4:43pm 
@fallenscion The monks do make use of industrial weapons, but if you remove those from the game there shouldn’t be any issues. I may release a patch that makes them fully medieval in the near future.
fallenscion 2 Oct, 2024 @ 9:27am 
Are there any incompatibilities that might crop up adding this to a Medieval Expanded playthrough? It's super on-theme.
Sovereign 2 Oct, 2024 @ 2:31am 
very cool.
Thank you
maschinenliebe762 2 Oct, 2024 @ 1:52am 
BABE WAKE UP, NEW [K4G] Empires of Old JUST DROPPED
Elgappa 1 Oct, 2024 @ 11:04pm 
LETS GO!