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did some digging and it seems when i have BaroTraumatic/Creatures mod enabled it causes this issue, removing it solves the problem.
Watering plants.
Extracted ore.
Didn't panic when they're underwater outside the boat without a underwater suit, but they're symbiotic with a husky.
Never took off the clown mask!
Played the game instead of me.
Cool job!
@Pixadon Please make sure you have Lua for Barotrauma installed, as mentioned by @ChicagoKiller.
@Mr cai I'm sorry I'm not sure what you mean. The option that mutes bots is disabled by default, so if you enabled this then make sure you disable it again if that's your issue.
@shoolgate You mean the vanilla order, right? Waypoints outside a submarine are something I haven't figured out yet but some people have suggested similar things so I'll try to look into this.
@Sharchon Unfortunately no, but that would be really useful to have. I might look into adding something if it's possible/within my ability.
@Tollonen @Kartiplus Sorry about this! I had some stuff enabled that made it so that the Crew Loadout (and options config in general) was a lot more stable for me than it was for you guys, however I've since fixed that in 1.7.1. Please let me know if you still have this issue!
I'm seeing this error in F3 debug when I load just lua and SmarterBots: CL LUA ERROR (pathname to Lua/SBAI/Client/guiUtil.lua); cannot access field SBAI_hasTag of userdata<Barotrauma.ItemPrefab>
[CL LUA ERROR] USERNAME C:\SteamLibrary\steamapps\common\Barotrauma\Lua/DefaultRegister/RegisterShared.lua:(285,18-46): [clr]: tried to register a type that doesn't exist: Barotrauma.AlObjective Decontainltem.
@MrWomanStealer <3
@落星也 Yep! That's a work in progress (even got a lot of related GUI done recently).
The latest update your referring to is for my mod (1.6.5), right? If that's the case I genuinely have no idea what's going on, since I've been running that update without any errors since it came out a few days ago. If there's a chance you could post some of the console errors in the Bug Reports discussion I'll definitely take a look. It may also not be a bad idea to reset the mod configuration as well if it could be an issue with that. You can do this by going to your Barotrauma Save folder and deleting the SBAI.json file in the ModConfigs folder. The full path for me is C:\Users\USER\AppData\Local\Daedalic Entertainment GmbH\Barotrauma\ModConfigs\SBAI.json
This mod is serverside except for the "Orders" module and the in-game configuration menu. I'd imagine the "Orders" module is what's adding it to your save (since some orders get saved) and I'm not sure if it adds it regardless of if you have that module on or not, since it does still load the custom order .xml files.
@Perkele @归不归
I wasn't able to recreate this bug at all. Please see my reply to @Perkele in the "Bug Reports" discussion.
<3
@ImpulsiveLass @LetItBe
Please make sure you've fully installed Lua for Barotrauma, there's a few more steps that need to be done that are described on their workshop page. It's a bit different than a typical workshop mod install. Also, load order generally shouldn't matter with my mod, so no need to worry about it.
@xxx_420_Bad_Boy [Wizard_Cum]
Added in 1.6.5!
@No4noi voron
Unfortunately no, my mod doesn't do this.
@Kirb Your Enthusiasm
Maybe! I was thinking of adding more "per job" adjustments in the future so "per bot" definitely isn't out of the question.