Total War: WARHAMMER III

Total War: WARHAMMER III

Chaos Marauder Expansion - UNITS only version
23 Comments
Joker 31 Jul @ 9:56pm 
@NukeEmRico! to the person who is asking for a Marauder Horse Archer: I am making a mod just for that. Once things are more settled, I will make sure the variants are connected to this mod.

@Dead Baron, hope you're okay with that.
Joker 28 Jul @ 1:16am 
credit to Reaper415 as well for helping me make that submod, as More Warband Upgrades is his mod.
Joker 28 Jul @ 1:15am 
With Dead Baron's permission, I have made a submod to allow compatibility with More Warband Upgrade for Warriors of Chaos:

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3536437330

that way, no one runs into issues when using both mods.
NukeEmRico! 30 Apr @ 5:28am 
Love the mod! Would you ever consider making a Marauder Horse Archer? I'd love to play a Hung playthrough!
KarlFooknTanner 22 Mar @ 1:10pm 
Thank you
Dead Baron  [author] 22 Mar @ 1:03pm 
I just added the missing marauder units to have the ranged buff of red lines for chaos. Khorne and undivided marauders were missing them
KarlFooknTanner 22 Mar @ 12:49pm 
Hello,

I have made some personal edits, for personal use in this mod. May we know what was changed in this update?

If it's something minor, I will just keep the older version cause I don't really wanna make those edits again.

Cheers
Dead Baron  [author] 14 Feb @ 6:16pm 
Gah that has been a pain, I'll look into it
GreyHound 14 Feb @ 6:15pm 
Looks like the Marauders added by this mod still cost x2 the usual global/local recruitment price for Khorne factions, which was removed in 6.0.
martybell34 3 Feb @ 1:55pm 
forget everything being total eejit , didnt spot i can only build in capitol doh
martybell34 3 Feb @ 1:53pm 
playing as wulfrik and it wont let me build the monogod buildings . am i missing something or do you need max loyalty to one god before you can build and recruit ?
josetrabajoarcos 23 Jan @ 9:42am 
ok, it's just the spearmen and missiles that are the units that don't appear
josetrabajoarcos 23 Jan @ 9:36am 
This mod delete some that were already there and does not add all the types of barbarians for the nurgle, khorne... and the rest of the monogod factions in custom battle
Noodliest 28 Nov, 2024 @ 5:25pm 
Anyone got SFO mod for this? =D it looks good
Dairak Logrus 15 Nov, 2024 @ 12:43am 
thx bro
Dead Baron  [author] 14 Nov, 2024 @ 6:06pm 
yes this is standalone. it uses warband system but it shouldnt break anything, only WoC get it
Dairak Logrus 14 Nov, 2024 @ 8:35am 
this version without mixer and warband system?
Prostokeereell 14 Oct, 2024 @ 2:40pm 
thanks to tariff vids i just cant hold laughter upon seeing norscans with a bow
sigvald 12 Oct, 2024 @ 4:39pm 
havinng mono trolls could also be fun ak having thee troll king get his entire troll bros ready to go. it would also help mono got getting the chance of more mono troll outsiide of undevided and nurgle troll
Dead Baron  [author] 12 Oct, 2024 @ 9:51am 
nurgle wont get the units as they are scripted, shouldnt affect other marauders
TdizzleGod 12 Oct, 2024 @ 7:29am 
is this mod savegame compatible and if there are other mods that add marauder units how will this affect those
Ben 9 Oct, 2024 @ 1:41am 
Taste the rainbow of ruin!
Thanks for the hard work.
Arwootarch 8 Oct, 2024 @ 6:41am 
Thank you so much for all the hard work you do to make this game BETTER