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Oh, ok. Thanks!
If you hadn't noticed I use pretty high quality textures so either drop your settings down or stop using so many on each map.
known issue, the creator(s) of that mutator made it wrong. It doesn't have any compatibility with the settings I have on my jets, I have no custom scripts that could possibly interfere with their mutator. It's simply poor coding on their part.
you literally have a variant designed for air to air combat, use it.
No. Cold war jets. Why tf would I make a modern jet when there are already dozens of repeats of the mod? I'm putting variation in the game for some of the mods that haven't been done properly before, not mods that have been done and redone dozens of times before.
It's sure that it must take time given how well they are worked .
i think I found the source of the issue but I'm having a friend test it before I patch every single mod LOL.
I'd have to export F-4, F-100, F-104, and F-105, and their mac variants, and that's a lot of work
I just noticed it's blacked out so I found that odd so I'm reporting it .
I don't know what the cause is, maybe one of the latest updates , but I know you will find
shit i thought my friend was tweakin when he said this. Btw are you on my discord (WARBIRDS), it's easier to chat there
It's been a long time since I played with this vehicle, I just played it and I noticed that it is blackened .
I don't really know why , is it due to the update ?
Again, realism perspective. The F-4 was mainly not deployed as a dogfighter and you don't get into battle with modern jets unless you're israel. Secondly, the Su-57 hasn't even been battle-deployed yet. No, I'm not combining the variants because they all serve their own purpose. The Berserker was designed to be a flying bomb and hence fulfils that role. I don't get what you don't understand about that. If you have a problem with no missiles, then use the goddamn Phantasm. That was specifically designed to have a lower payload so it could hold missiles.
I give you people 3 damn variants for bombing, strategic, and aerial roles, so use them. Jesus christ.
@Exu great stuff lol bet your pc started screaming.
VortexSuperCHAD cooked quality Michelin-star meal
no.
From a realism perspective, the Berserker is loaded absolutely to its maximum takeoff weight. It cannot take any more
From a gameplay perspective, HELL NO. The berserker already has 5 weapons, and having this play with the game nicely is a goddamn nightmare.
Thirdly, why would you want an all-in-one. There's no fun in that.
first person HUD turning off is probably a mutator clash. This is default RF behaviour, if it's turning off then you've fucked something up with mutators
Making separate variant for every single skin would be incredibly tedious. If someone commissions me, I'll do it. Otherwise I won't because it's a huge waste of effort on my end. The skin changing, in my opinion, works fine, but then again I'm biased as the creator.
no I will not be making a low effects version because that defeats the purpose of Project WARBIRDS.
WARBIRDS is to put high quality mods on the workshop, I will not be downgrading particle effects.
For something like letms, they have dedicated scripter(s) to do this. I am no scripter, I just have these really basic scripts that allow me to achieve what I want in most cases. So, no, there's not a method for that.