Timberborn

Timberborn

OldGopher Pipe
51 Comments
Webmilio 20 Jul @ 8:30am 
@lauren.jorgensen Learn to spell, man.
coryjthomz 18 Jul @ 3:03pm 
Bugged. Preventing load
lauren.jorgensen 13 Jul @ 12:29am 
i love this mod it amazeing i meen crashing relly fun \this is sarcasim
Plokmatic Tan 9 Jul @ 12:37pm 
@makoaluveaux its based on pressure and it does like layers at a time, atleast from my experience.
Praetorian_INTP 30 Jun @ 1:11am 
a water pump w/o power needed?
adomas8.p 16 Jun @ 1:47pm 
Hi! I’ve noticed a small issue — I’m not sure if it’s related to a recent update or something else, but the mod either crashes the game or gives the “Oh no, a bug!” screen. Is there any way to fix this? I really like the mod, it’s awesome!
iki_balam 7 Jun @ 6:31pm 
@Dias no worries, life happens, grateful for your mod when you get around to it
Dias  [author] 6 Jun @ 3:08pm 
Hello everyone.
I can't update the mod at the moment.
Sorry, I'm really enjoying developing this.
And I'll update it as soon as possible.
But I've had some personal issues and can't do that right now.
Thanks for your patience.
makoaluveaux 18 May @ 8:46am 
Is it supposed to pump such an infinitesimally small amount?
Safeflavor 17 May @ 6:51am 
That is really a great mod, please update
iki_balam 8 May @ 7:46pm 
This would be the best mod for U7... if it didnt crash the game
paradies.veit 8 May @ 9:43am 
GAME CRASHES
Varlun 29 Apr @ 4:12am 
Would love an update for this. Also, what is the pressure limit of the system? Vanilla "pipes" (fully enclosed tunnels) don't have a pressure limit, but they seem finicky to use. If you have a single edge in the entire pipe, flow gets limited to 2.2 cms.
RdFrex 12 Apr @ 9:25am 
Drought Valve > this valve emits water when drougt or badwater and when not submerged.

Irrigation Valve > this valve emits water when drought or badwater when not submerged and only on very small amounts enought to prevents crops from drying.
its supposed to be used in pipes above crops with multiple pipe valves. Inspired with IRL.
sank 26 Feb @ 7:56am 
the water coming out from the pipe with pump is only 0.3 cms, is this correct? can make the pump to allow strength adjustment?
Zofiaaao 16 Feb @ 1:17pm 
Any chance for an update 7 experimental patch?
Dias  [author] 13 Jan @ 7:29am 
Hi 翻墙的小乌龟, I will update again in the next few months. :steamhappy:
翻墙的小乌龟 11 Jan @ 12:47am 
I hope author can update this MOD.
I notice that when the pump work,if just a little sewage suction pump and the a lot of sewage will gush out from the outlet of the pipeline.I use this machine made a deep pumping facilities.after the third pumping,there was about more than 70% sewage.
Happy life.
Ugly Hamster 21 Dec, 2024 @ 2:04pm 
Normal water to badwater conversion bug is still there, still same as a month ago. It's extremely easy to recreate: Force water to go through a (Pipe in Box) with a Sluice directly after and the output is 100% badwater.
Man, if we cant use Sluices as valves, can you at least create a valve or pipe open/close tool in this mod please?
scalyhat 20 Dec, 2024 @ 12:43pm 
I am also getting the badwater bug - after I pressurize a water source (i.e. it has nowhere to go) and open a pipe out of it, the pipe spews badwater. Game version 0.6.9.3-b-880551-sw, mod version 1.8.0.0
Grendel 4 Dec, 2024 @ 9:30am 
I'm still getting the badwater bug when my pipe outputs to a pressurised aqueduct :(
Mod version 1.7.5.0 Game version 0.6.9.3-b880551-sw
Dias  [author] 30 Nov, 2024 @ 4:55pm 
thanks mi-anmeldung.
now I found the misunderstanding about It in my description.
you can't connect with water tanks building.
mi-anmeldung 29 Nov, 2024 @ 11:06am 
This is a really cool mod. I tried connecting the pipes to a water tank. So far unsuccessful. How does it work? I would be grateful for any hint :-)
Dannig18 25 Nov, 2024 @ 1:43pm 
How about a upward Pump to increase the Height of pumping water?
Dias  [author] 24 Nov, 2024 @ 12:53pm 
Hi icanttinkofaname!
Some people have been telling me about this bug in more detail over the past few days.
And I was finally able to reproduce it to understand and resolve it.
I just submitted the update to fix this bug.
Have a great game!
icanttinkofaname 23 Nov, 2024 @ 4:37pm 
Water sources under pressure (i.e. those that are capped with impermeable floors) and are forced through a pipe in a levee immediately turn that good water to badwater. You can see here [imgur.com] that I have a water source capped and water is flowing fine to the left and right, however the water coming out through the pipes is badwater. Can this be fixed please? I'm using your latest version. How does your pipe system handle pressurised systems do you know? can water be pumped up any amount of blocks?
Dias  [author] 23 Nov, 2024 @ 9:46am 
Hi Drexos17 please describe your bug in the "found a bug"
And can you share a screenshot of the pipe system?
Drexos17 22 Nov, 2024 @ 1:37pm 
tried this mod. the "box with pipe" seems to convert good water to bad water and spit out bad water only. even during a good tide. i have tried deleting then rebuilding, placing pipes after the box and the bad water just travels through. its not a graphical glitch as the water coming out contaminates soil and beavers.
MuriloHT 20 Nov, 2024 @ 3:15pm 
@Dias, i recreated the system and this time it didnt change to badwater, It was changing when passing trough the box with pipe, if it happens again i let you know, thx.
Dias  [author] 19 Nov, 2024 @ 2:47am 
Hi MuriloHT please describe your bug in the "found a bug"
I think the bugs of BakAskel is fixed in the big update 1.5.0.0.
Can you share a screenshot of the system?
MuriloHT 18 Nov, 2024 @ 5:45pm 
@Dias, I have the same clean to badwater problem as @BakArkeL
Dias  [author] 18 Nov, 2024 @ 12:53pm 
Its enabled in this new update Whitewolf.
Please help sharing the mods for your friends.
Whitewolf 15 Nov, 2024 @ 10:18pm 
Could you make this work with the Emberpelts faction please...
Dias  [author] 15 Nov, 2024 @ 11:06am 
MazzoPowah I liked your idea about the power button and made It.
You will find it in the new version 1.6.0.0 and water pump now have animation depend the direction of work.
But I don't know if I will have time to filter water or connect water tanks like The_abyss said.
MazzoPowah 11 Nov, 2024 @ 10:02am 
Mod works great and the visuals are very nice, excellent work!
I was wondering, is it possible to add the ability to pause the pump, or add a filter for all fluids/water/badwater? (The same way that the vanilla mechanical pump behaves)
The_abyss 9 Nov, 2024 @ 8:46am 
how do you connect water tanks together?
Positronic_Matrix 4 Nov, 2024 @ 10:21pm 
With the release of 1.5.0.0, this mod has become one of the best mods in the workshop.

The components are intuitive to lay out and easy to integrate into power and water distribution systems. The pipe block, the water pump, and the pipe valve are of exceptional utility, allowing novel gravity-fed and pump-driven water distribution systems. The components function reliably without unexpected behavior.

This mod is a must have along with the Ladder mod and Vertical Power Shaft mod. I cannot recommend it enough.
icanttinkofaname 1 Nov, 2024 @ 4:50pm 
Working a lot better now, but if you have a sluice at the end of a pipe and close the sluice, it crashes the game. using the auto function of the sluice to close with downstream depth/badwater makes the sluice misbehave. it will say its closed but will continue to feed water.
BakArkeL 29 Oct, 2024 @ 11:07pm 
(part two)

- Pipes have some leaks appearance if the pipe is too long.

- Transform clear water in bad water. When i try to find some trick to stabilize the flux, i suddently see bad water at the output and when i go to the input to stop it i see the wole input citern of clear water was become bad water without connexion to a bad water source.

When you résolve those problems, i suggest you to add some other pipe, like a stop "vanne" to stop the water flux when we want to modifie the pipeline, and a vertical threeway pipe. And a vertical water turbine for powering génération be probably great to. ;p
BakArkeL 29 Oct, 2024 @ 11:06pm 
Hello

First, sorry for my probably error of speaking, i'm not english ^^'

I find some problems with your mod in the version 6 :

(part one)
- Problem with the water flux gestion, it cause waves (big waves, i see waves of 3 case élévation) at the input and the output of the pipe. Look like the pipe instantly téléport a cluster of water and the depop and the pop of the cluster create conflitcs with the water programing.
I'm not a coder so i don't know what is the program problem, but i think you possibly can correct it with the addition of specific input and output pipes on the basis of the new "vanne" (sorry i don't remember the english word)
Nimsaj 22 Oct, 2024 @ 11:12am 
in combination with the water extention mod i found an error and then the game chrashes.
Ugly Hamster 20 Oct, 2024 @ 10:47am 
Encountered a bug today with it. After building a pipe system (clean water reservour > sluice > box pipe>another reservour) the output was 100% bad water. Had to load a save cause it murdered my whole settlement lol.
cmb-msn 20 Oct, 2024 @ 10:38am 
Can these pipes be laid underground?
beesareonthewhatnow 19 Oct, 2024 @ 12:19pm 
Pumps would be a great idea, please add them. Water expansion isnt really my thing, but GopherHoles would be better with a pump.
Grubs 12 Oct, 2024 @ 9:55pm 
Interesting mod, but the pipes seem to cause floods by pushing a ton of water through even if its just a 1x1 pipe in a trench.

Also, the wellbeing bonuses don't make sense. I'd rather not have them.
tinnerack 12 Oct, 2024 @ 8:34pm 
can u add a pump
icanttinkofaname 11 Oct, 2024 @ 6:49pm 
Hi! Love the mod, but I'm struggling to get it to work consistently. Like @aussienads said, if two pipes are opposite each other, but not connected, it causes massive local flooding.

Also pipes have a tendency to 'leak' where water will flow out before the end of the pipe.

How is the mod supposed to work? As long as the inlet is equal or higher than the outlet the water will flow? Or do all parts of the pipe require to be equal or below inlet?

It would be great if we got all pipe types in a block too. Great for hiding pipes in walls.

Is a valve possible as well? Maybe it allows for directionality of the flow if you have multiple sources converging into a single pipe.

Either way, I've spend the last few hours playing with the mod and I love the aesthetics of them! They really fit in with the iron teeth!

There's a lot of great potential in this mod! I hope you continue to work on it!
aussienads 11 Oct, 2024 @ 1:59pm 
Hey there, seems that the intake pipe causes water level to rise at the source of the pipe causing local flooding. It pulses and shoots water upwards. Love the idea!
[HHB] Hagen 9 Oct, 2024 @ 7:35am 
thank u for this mod!
Dias  [author] 9 Oct, 2024 @ 7:27am 
Hi Oranghitam thank you for the description!
This happens sometimes after some deletion of a pipe. the pipe system stuck inoperant.
I am working to fix this bug today.