Project Zomboid

Project Zomboid

StalkerZ: Radiation and Artifacts
52 Comments
DefleroinBarfoin 11 Jun @ 4:31am 
why artifacts can be find without echo detector???
Jo 2 Mar @ 7:30am 
Is this compatible with nuclear future?
Dj / Booce 10 Jan @ 11:18am 
Will you please fix the constant spam of "LOG : General , 1736536691444> 11,319,338> GlobalModData -> received request for non-existing table, table: ToxicZone" ???
y3v  [author] 9 Jan @ 6:15am 
There is no b42 multiplayer yet to update it for b42 version
VVentos 8 Jan @ 5:12am 
B42 pls
@bu$1ve_rel@tion$hip 4 Jan @ 9:17am 
░░░░░▐▀█▀▌░░░░▀█▄░░░
░░░░░▐█▄█▌░░░░░░▀█▄░░
░░░░░░▀▄▀░░░▄▄▄▄▄▀▀░░
░░░░▄▄▄██▀▀▀▀░░░░░░░
░░░█▀▄▄▄█░▀▀░░
░░░▌░▄▄▄▐▌▀▀▀░░ THIS IS BOBYY
▄░▐░░░▄▄░█░▀▀ ░░COPY AND PASTE HIM
▀█▌░░░▄░▀█▀░▀ ░░ SO HE CAN TAKE
░░░░░░░▄▄▐▌▄▄░░░ OVER THE
░░░░░░░▀███▀█░▄░░ WORKSHOP.
░░░░░░▐▌▀▄▀▄▀▐▄░░
░░░░░░▐▀░░░░░░▐▌░░
░░░░░░█░░░░░░░░█░░░
░░░░░▐▌░░░░░░░░░█░░
Moff 4 Jan @ 7:50am 
pls b42
Ну, удачной охоты, Сталкер!
Wilku21 23 Dec, 2024 @ 10:00am 
Is this compatible with mods changing traits?
Recon224 20 Dec, 2024 @ 7:27am 
Hello, after creating the radiation zones, the server console will spam [GlobalModData -> received request for non-existing table, table: ToxicZone[/b]

It appears that you are already aware of this issue but to provide more information, it appears to happen after several restarts.
The Diddler 19 Nov, 2024 @ 5:18pm 
Is there going to be a single player version?
KnightSilver 19 Nov, 2024 @ 1:42pm 
Any idea for when the next update drops?
Th3 LuckY 0n3 16 Nov, 2024 @ 3:02pm 
@y3v is that the right click on ground menu or is that somewhere else?
y3v  [author] 12 Nov, 2024 @ 8:34am 
@Deathstar I will look into that, about the susceptible, i talked to the creator and suggested not to do that

@grif you can text Alex about that

@Rat same as for grif

@Th3 LuckY 0n3 its definitely in the admin menu, make sure its admin menu, not debug menu
Th3 LuckY 0n3 10 Nov, 2024 @ 11:57am 
So how do we put the zones? Option isn't appearing in the admin tool menu.
Rat 10 Nov, 2024 @ 11:47am 
single player pliz:respect_soldier:
grif 6 Nov, 2024 @ 7:21pm 
are there plans to make it also work in single player? like RNG/random rad zones and stuff? I really wanna try it but I just do not enjoy big multiplayer servers
Deathstar 30 Oct, 2024 @ 8:29am 
Hey, great mod so far! Couple of suggestions:
- Add the option for creating stronger or weaker zones
- Add a sandbox option to adjust the level of protection you get from wearing a mask, it looks like just wearing one gives you full immunity, which trivialises the experience
- Add a mechanic that makes your masks expire, check the Susceptible Overhaul for inspiration or make your mod compatible with it

imo, toxic zones should stay challenging even if you have basic protective gear, OR that protective gear should wear off over time. Anyways, good work thus far!
y3v  [author] 27 Oct, 2024 @ 8:15am 
Hi, the issue is being fixed in the next update
七夜向日葵 25 Oct, 2024 @ 9:27am 
That's it.

LOG : General , 1729872586318> 31,518,630> GlobalModData -> received request for non-existing table, table: ToxicZone
LOG : General , 1729872586332> 31,518,644> GlobalModData -> received request for non-existing table, table: ToxicZone
LOG : General , 1729872586337> 31,518,649> GlobalModData -> received request for non-existing table, table: ToxicZone
LOG : General , 1729872586360> 31,518,671> GlobalModData -> received request for non-existing table, table: ToxicZone
LOG : General , 1729872586371> 31,518,682> GlobalModData -> received request for non-
七夜向日葵 25 Oct, 2024 @ 9:26am 
Also, when I started the server and joined the game, the server information kept scrolling across the screen.
七夜向日葵 25 Oct, 2024 @ 9:22am 
I found an error.When planning an area, when I teleport from X1 to X2 and then to X1, the error keeps coming up.
七夜向日葵 25 Oct, 2024 @ 9:19am 
`attempted index: getWorldObjects of non-table: null
function: UpdateArtifactSpawns -- file: FindingArts.lua line # 481 | MOD: StalkerZ
function: CheckAndUpdateArtifactSpawns -- file: FindingArts.lua line # 545 | MOD: StalkerZ
function: OnTickArtifactUpdate -- file: FindingArts.lua line # 566 | MOD: StalkerZ
java.lang.RuntimeException: attempted index: getWorldObjects of non-table: null
七夜向日葵 25 Oct, 2024 @ 9:19am 
at se.krka.kahlua.vm.KahluaThread.tableget(KahluaThread.java:1689)
at se.krka.kahlua.vm.KahluaThread.luaMainloop(KahluaThread.java:641)
at se.krka.kahlua.vm.KahluaThread.call(KahluaThread.java:163)
at se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1980)
at se.krka.kahlua.vm.KahluaThread.pcallvoid(KahluaThread.java:1812)
七夜向日葵 25 Oct, 2024 @ 9:18am 
at se.krka.kahlua.integration.LuaCaller.pcallvoid(LuaCaller.java:66)
at se.krka.kahlua.integration.LuaCaller.protectedCallVoid(LuaCaller.java:139)
at zombie.Lua.Event.trigger(Event.java:64)
at zombie.Lua.LuaEventManager.triggerEvent(LuaEventManager.java:92)
at zombie.gameStates.IngameState.updateInternal(IngameState.java:1624)
at zombie.gameStates.IngameState.update(IngameState.java:1333)
at zombie.gameStates.GameStateMachine.update(GameStateMachine.java:101)
七夜向日葵 25 Oct, 2024 @ 9:18am 
at zombie.GameWindow.logic(GameWindow.java:298)
at zombie.core.profiling.AbstractPerformanceProfileProbe.invokeAndMeasure(AbstractPerformanceProfileProbe.java:71)
at zombie.GameWindow.frameStep(GameWindow.java:765)
at zombie.GameWindow.run_ez(GameWindow.java:681)
at zombie.GameWindow.mainThread(GameWindow.java:495)
at java.base/java.lang.Thread.run(Unknown Source)
`
y3v  [author] 18 Oct, 2024 @ 6:52am 
@Krosis when you enter the zone a "noise" filter is applied to your game, the more radiation the more visible its gonna be. its not just when you enter the zone, also if you get radiation from artifacts
Krosis 17 Oct, 2024 @ 7:09am 
@y3v @Alex

Hi, do the radiation zones have any visual effect when you enter? I saw that in the mod it says that the more radiation you have, an effect is applied to you, but I didn't understand if when you enter a zone you have it.
Plasma 14 Oct, 2024 @ 10:13am 
nice
IronLungs 13 Oct, 2024 @ 11:09am 
Any chance for mask durability similar to susceptible?
Hamsterminator 13 Oct, 2024 @ 8:14am 
have you guys tried making a multiplayer server but only playing by urselves
Mr. Kobaltz SOG 12 Oct, 2024 @ 8:29pm 
...agrees with the last 3 people. Damn. Guess I'll figure out a different way to do things.
Dasutin 12 Oct, 2024 @ 7:12pm 
Would be really cool if the detector and rad pills were added to the loot table. Something like the randomly spawning zones from Hazardous Zones would be really cool too, the admin having to curate zones really kills the ability for a fresh experience if you're the server owner.
Hot Trans Lady 12 Oct, 2024 @ 3:04pm 
God damn it, why does it have to be multiplayer only T_T
pointblank98 12 Oct, 2024 @ 11:07am 
Cool, another radiation mod! I can't wait to-
"multiplayer only"
sigh
The wait continues, I guess.
y3v  [author] 12 Oct, 2024 @ 4:50am 
hey @dabuniu13 contact me on discord - .y3v
hey @Susan yeah i am aware of this, we will try our best to fix it, but the zone itself should work fine. About the sandbox, yes i will try to add as much customization as possible next update
Mit 12 Oct, 2024 @ 4:45am 
Can you add a sandbox for the blood loss/seconds? and there is a small bug that when I select see on ground, the radiant area is not displayed.
dabuniu13 11 Oct, 2024 @ 8:19pm 
Hello, can I translate your mod and upload it to the creative workshop? I noticed that there is no translation file for ItemName.
ALL2 11 Oct, 2024 @ 7:45pm 
yoo w stalker mod
y3v  [author] 11 Oct, 2024 @ 4:05pm 
@Djackz yeah artifacts do spawn in the radiation zones, but don't think that you will find a lot of them as they are valuable items
y3v  [author] 11 Oct, 2024 @ 4:03pm 
@Susan i think i forgot to mention that lmao, was kinda busy i will fix it now. Basically the radiation zones spawn artifacts every X hours randomly inside the zone, you cant see them. You can either go around randomly hoping that you will find an artifact OR use an echo detector which has to be equipped primary or secondary, it will produce sound when artifact is near. Also you do gain protection from any gas mask that has Gas or PBF in its name, it will be working with any mask mod which uses the work Gas in its name and as i remember every mask from the stalker armor mod should work with it
Mit 11 Oct, 2024 @ 3:33pm 
Great, so how can artifacts be obtained?
I think if you can add a mask for use in toxic areas it would be even better,
Djackz 11 Oct, 2024 @ 2:55pm 
do the artifacts spawn or do you place them like the zones?
y3v  [author] 11 Oct, 2024 @ 2:12pm 
also @Susan this mod uses a completely different system of finding artifacts which is not based through foraging
y3v  [author] 11 Oct, 2024 @ 2:11pm 
hey, @Susan i got the permission to use the textures and models, the code is completely ours. Our mod makes a full stalker system, while soul fitcher mod adds these items as collectibles

hey, ジャッキー・ザ・トキ we do understand that some people might wanna use it for singleplayer, we might make some adjustments so that everyone can use it, it was created mainly for multiplayer and my server tho, i will try my best to suit everyone
Mit 11 Oct, 2024 @ 12:00pm 
This mod looks a lot like a soul fitcher mod is this a rework?
ジャッキー・ザ・トキ 11 Oct, 2024 @ 9:57am 
I am using the mod for singleplayer only as I rarely play mult, this is more to have better immersion as I love Stalker games & Metro games. Sandbox options for this would be great, I d be willing to contribute too
MoN0L!ght 11 Oct, 2024 @ 8:30am 
Probably won't use it but I love the idea of S.T.A.L.K.E.R. mods
Bizarro 11 Oct, 2024 @ 7:01am 
Awesome! Now make the Cordon! :D
y3v  [author] 11 Oct, 2024 @ 6:55am 
hey @ジャッキー・ザ・トキ, we will definitely add more customization soon, but the values should be well adjusted so they do not ruin pvp aspect and to balance the artifacts a bit.