RimWorld

RimWorld

Kilhn Race Continued
17 Comments
Vien 'Quitonm 2 Jul @ 12:10pm 
Welp... I hope you are ready for 1.6 lol
Commander Storm  [author] 3 May @ 8:13am 
if you have a bug report please use the bug reports discussion and post a hugslog so i can try to work on it when i have time but it will most likely be a bit since i have been busy lately
DerpyCharizard 3 May @ 7:36am 
I can confirm what @Typh said, also getting that problem as well whenever Kilhns enter the map
Typh 11 Apr @ 5:22pm 
There is a glitch sadly, where these guys on map can freeze or cause particle effects to disappear.
nekokitwolf 29 Mar @ 8:51pm 
thank you for continuing this mod
Dragon | GMB 8 Nov, 2024 @ 6:23am 
Use Character Editor VeeOt_Dragon
Commander Storm  [author] 6 Nov, 2024 @ 9:04am 
imma be honest i have no idea as i am maintaing this mod after it was abandoned so im still trying to figure it out myself
Skaadi 6 Nov, 2024 @ 6:53am 
Oh no no. I do have all DLCs. I explicitely am going for something that can eat corpses automatically. Mood debuff is taken care off via ideology and genes. :)

I am trying to make a reptilian colony that eats directly from corpses. So far, this has been a bit difficult because colonists just won't touch corpses until they are at 30% malnutrition and I have yet to see a mod that changes this.

Which brings me to the question; How did you do it? I am dying to find out.
Without, you'd have to manually make them eat from corpses which is of course not really fun and quite tedious.
Commander Storm  [author] 6 Nov, 2024 @ 5:12am 
i believe they do but what you can do is go into the butcher table and allow butcher of humanlikes but if you have ideology the mood debuff will still occur because it overides the race for some reason at least when your playing with a ideoligon
Skaadi 5 Nov, 2024 @ 12:26pm 
Do they eat corpses automatically or only when malnutrition is at 30% or higher like vanilla colonists?
VeeOt_Dragon 24 Oct, 2024 @ 6:55pm 
what would you suggest that does the same sorts of things? its not just the pawn modification i like (i love that i can set a group of pawns and save them so every new colony can use the same set. not only that but you can set what you people start with and such.
Dragon | GMB 18 Oct, 2024 @ 12:06pm 
Prepare carefully is known for causing lots of bugs on alien pawns, there are other alternatives tho if you want to customize your pawns and other things before starting the game.
Commander Storm  [author] 17 Oct, 2024 @ 2:11pm 
would you be able to drop the hugslog in the bug reports and ill look at it this wekened when i have time
VeeOt_Dragon 17 Oct, 2024 @ 1:40pm 
also things like bionic eyes are not placed properly, (it sticks them in the center of the nose) not sure if these of problems with this mod or with "prepare Carefully"
VeeOt_Dragon 17 Oct, 2024 @ 1:35pm 
the only bug i seem to have is that i can't change the wing color in the "Prepare Carefully" mod or change the age out of "Child" if that is what is randomly generated.
VeeOt_Dragon 13 Oct, 2024 @ 9:33pm 
thank you oh so much
Dragon | GMB 10 Oct, 2024 @ 6:55am 
You're a hero.