Timberborn

Timberborn

Water Extention Irrigation Towers
61 Comments
KnatteAnka  [author] 14 Jul @ 2:38am 
Got a notification that it can be a conflict with Moddable weather or HydroForma Projects if verifying gamefiles does not help
KnatteAnka  [author] 14 Jul @ 2:18am 
and you have verified game files to get latest versions of all mods?
ps its timbercommon thats crashed but first time seeing this error
Panchito Mágico 12 Jul @ 9:20am 
Crash :( https://pastebin.com/DeGhSZDq
Never happened before.
Vas 17 Jun @ 12:39am 
How about making the tree boost affect the trees that have produce like pine resin? Also the possibility of making the huge tower able to also have tree boost effect?
KnatteAnka  [author] 13 Jun @ 6:34am 
Both of these is something Timbercommon need to add if possible as this mod has no custom code by it own its using code by base game and by timbercommon.
Vas 12 Jun @ 2:10pm 
Also a thought, perhaps an option on each tower to irrigate downward? So that it can irrigate to the next level of blocks below, maybe a depth option like Pumps have so we can choose the depth it irrigates downward?
Vas 12 Jun @ 2:08pm 
Do you think you can add a hook for another mod, that will allow the water towers to disable themselves during Rain? The mod that adds rain is Moddable Weather.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3493039008

And I don't mean pause the building cause that drains them of the resources, I just mean the towers will stop supplying water to the fields so that they may continue to store it.
KnatteAnka  [author] 12 Jun @ 1:49pm 
correct any mod that remove the requirement of ground does so it has nowhere to irrigate from
have added info about it in description 2
Heson Shadow 12 Jun @ 4:03am 
I have found a mod incompatibility with No Build Restriction mod. While I had that mod on the irrigation towers just wouldn't work. Could build them but they wouldn't irrigate. Luckily I don't think I've been actively using that mod and gladly traded it away to have this mod back!

Either way, figured letting you know about a mod that doesn't work with this one was a good idea
LadyAquanine735 28 May @ 5:54pm 
OMG! :O THANK YOU SO MUCH!!!!!!!!!
KnatteAnka  [author] 28 May @ 1:36pm 
its now also standalone only needs Timbercommons

U6 still needs timbercommon(modio older version)(steam is only u7 of Timbercommon) and Water extention
KnatteAnka  [author] 28 May @ 1:34pm 
Its now updated verify game files or force update of all mods in an other way to install the update
Works in both stable and experimental
KnatteAnka  [author] 24 May @ 2:36pm 
Correct not contacted and is reported
StainerLord666 24 May @ 5:12am 
Hey knatteanka, someone started to post mods on the workshop that are your creations (frog statue, extended floodgates, etc... )
As it's your work I don't judge that normal because I doubt he contacted you before.
daytonagk 17 May @ 7:53am 
thx for the updates
KnatteAnka  [author] 17 May @ 1:16am 
work on getting it(Timbercommon) fixed is started, but 3d terrain does so it need to be rewritten from ground up.
Will post message when updated and ready
LadyAquanine735 16 May @ 1:51pm 
Still keeping an eye out for the towers to be updated :)
daytonagk 10 May @ 1:57pm 
thx been struggling wsithout this mod lol
KnatteAnka  [author] 10 May @ 1:36pm 
will post a message then its updated :steamthumbsup:
daytonagk 10 May @ 12:15pm 
can we get a update when its fixed pls
KnatteAnka  [author] 10 May @ 9:34am 
When timbercommon that this uses is fixed it will return (my parts is broken in timbercommon)
LadyAquanine735 9 May @ 5:23pm 
Please bring the towers back. They've been so helpful on some of these maps.
daytonagk 8 May @ 2:07pm 
no its not
Tolqar 26 Mar @ 5:09pm 
has not been working when i tried
ZombieSlayer 21 Mar @ 10:01pm 
Is this working on U7
oh no no no 9 Feb @ 10:03am 
i second the emberpelts possibility.
KnatteAnka  [author] 9 Jan @ 10:01am 
do you use any tmpl mods? some is noted to be incompatible but do not remember which
NoOne_ReaVen 7 Jan @ 6:35pm 
I think the efficient irrigation tower is broken, its displaying NaN in the field for Range and no range is indicated, water is being consumed but there is no effect on the terrain, Im playing in german and using mods from the workshop, mostly, but I have the suspicion that it is incompatible with larger districts
Ugly Hamster 23 Dec, 2024 @ 1:17pm 
Any chance we can get a compatibility patch or implement inherent compatibility with mod factions? Would be great if it worked with Emberpelts for instance.
KnatteAnka  [author] 8 Dec, 2024 @ 10:06am 
it should show up (dirt in range) as green if it has water in the tank and is enabled
and before building give a preview of range.
if still have problem try verify game files to force mods to update
Jhitereptar 8 Dec, 2024 @ 8:32am 
wait so is this meant to make the grass grow back or just give stuff water.? Cus I was expecting the grass to grow back around it.
KnatteAnka  [author] 7 Dec, 2024 @ 4:21am 
also added an example image when the biggest tower is built.
it would irrigate the log pile but not the trees in the image as its not on the same level as the building. going outwards from pipes in the ground
KnatteAnka  [author] 7 Dec, 2024 @ 4:18am 
post it in the Mod-users and we will try to understand why its not irrigating.
your profile is private so could not find the image
Jhitereptar 6 Dec, 2024 @ 10:17am 
ohh man, I didn't realize their was a discord for this, my apologies!! I've joined it now, where would be the best place to post the image for you to receive it on there? I did share an image on my steam profile of it. Though not sure if I'm set to private or not.
KnatteAnka  [author] 6 Dec, 2024 @ 9:19am 
can you upload an image or join the timberborn discord and show how its placed.
Jhitereptar 5 Dec, 2024 @ 7:58pm 
on close inspection, it seems as if the beaver assigned to work it just wont go to work. Watched multiple days where they just wander around the town doing random stuff, never once touching the tower. But even the first powered one says the same thing and still doesn't work.
Jhitereptar 5 Dec, 2024 @ 7:48pm 
so it has to be place on grass to work? Placing them on grass didn't fix the issue. Still says, "No reachable tiles to irrigate" But there is unirrigated tiles all around it.
KnatteAnka  [author] 5 Dec, 2024 @ 7:03am 
irrigation towers can only irrigate same level and other blocks than the block its sitting on as to not cost water for blocks not irrigated.
it does not go upward or downward when irrigateing!
Jhitereptar 3 Dec, 2024 @ 3:33pm 
I'm having an issue. I have't gotten to the point of having the others unlocked. But the first irrigation tower says there are no tiles to irrigate, But it's sitting right on top of tiles that need to be irrigated.
sks_blade 11 Nov, 2024 @ 9:26am 
it works now. thanks for your fast work.
KnatteAnka  [author] 11 Nov, 2024 @ 6:46am 
update water extention an update is released to fix it sks_blade
sks_blade 9 Nov, 2024 @ 4:14pm 
since update of TimberApi 0.7.7.2 game carshes when selecting/unlocking Basic irrigation tower, the two others towers are working. I also tried to go back to version 0.7.7.0 but still same problem. I don't know why.
KnatteAnka  [author] 30 Oct, 2024 @ 10:22am 
what you could do is have water extention mod but remove the prefab collection specification to disable the buildings or edit it and add // before lines you want to disable. this is easiest from mod.io tho but can be installed with mod.io mod manager on steam
Giacomo Volpe 30 Oct, 2024 @ 3:00am 
Ah okay, thanks.
KnatteAnka  [author] 30 Oct, 2024 @ 2:31am 
no the files is in Water extention and this only enables them, this is done to lower the maintenance cost and still be able to disable them when/if Timbercommon breaks.
Giacomo Volpe 29 Oct, 2024 @ 7:48pm 
It's is possible to make this mod work without Water Extention?
Thorn 22 Oct, 2024 @ 10:35pm 
it works now, thanks knatte
KnatteAnka  [author] 22 Oct, 2024 @ 9:09pm 
Timbercommon is now updated verify gamefiles to be sure to get version 1.10.2
KnatteAnka  [author] 22 Oct, 2024 @ 8:48pm 
New Bug found if Unbuilt and built tower exist in a save and you click on towers it will crash
Delete them and save and reload to hotfix for now, Permanet fix is in the works
KnatteAnka  [author] 21 Oct, 2024 @ 1:18am 
Thorn verify that you do not have Enchanged Goods UI mod enabled as its incomaptible with Timbercommon