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In any case, you can just open up the lua included in my mod and change "local MeltdownChance = 1 / iGameSpeed" (towards the top, line 20 to be precise) to "local MeltdownChance = <the % you want here>". 0.11 would be the number to put after the = for Ultra Marathon Mode for example.
looks like nice mod.
i thought that was obvious.
What I'm trying to say is that this mod gives you yet another reason to avoid Napoleon
And, peronsally, I avoid building Nuclear Plants too, just as countries (with a few exceptions) avoid building them any more in real life (they are more a relic of the 60s). However, now there is an in-game mechanic giving you a gameplay reason not to build them, as there should be. But you still have the option, if you don't have the Aluminum or a city too close to the poles.
Also if decide to adopt improved tech on nucs do not forget that the effeciency of solar cells has been improving also thus more kw per square. The key to solar is place in orbit and perfect bamed power ... not to many clouds up there.
Also like the agenda of the mod. 3 serious Nuclear issues in 60 years 2 being human error and 1 a natural disaster makes .33%-1.5% suuuure. If any realism would be needed, it is that nuclear should be beefed up while solar should be pennies comparitively.