Total War: WARHAMMER III

Total War: WARHAMMER III

2 Chaosdwarf Gyrocopters
35 Comments
Vrooktar  [author] 14 Apr @ 3:23am 
@Ашэр Драксон
Not that I know of. I only do quick tests for custom battles after each update though. I don't have the time to test the full functionality through an entire campaign with every update. So if a problem occurs, just tell me and I will fix it rather quickly.
Ашэр Драксон 14 Apr @ 2:47am 
need update?
Vrooktar  [author] 14 Feb @ 4:32pm 
@Alaskan Thunder
Sorry for answering so late, but no, I don't really have much of an idea how the hellforge interface works. I used Derpy's blueprint to properly integrate my units to begin with.
Alaskan Thunder 9 Jan @ 3:35pm 
Hey Vrooktar, you might be able to figure this out. Is there anyway to add a scroll down function to the hellforge? Adding this plus derpy's an some other chaos dwarf units, borks the hellforge menu and shoves artillery and warmachines down to the way bottom and cannot be enhanced.
Vrooktar  [author] 30 Dec, 2024 @ 11:57am 
@Lee Perry
It does work fine with 6.0 as far as I can tell.
Lee Perry 25 Dec, 2024 @ 4:57pm 
6.0 pls
Vrooktar  [author] 24 Oct, 2024 @ 2:25am 
@Modern Spartan
It surely feels great to be part of a very creative community!
Modern Spartan 22 Oct, 2024 @ 1:22am 
Quite the collab you and Derpy put out! Enjoying the big leagues?!
Vrooktar  [author] 20 Oct, 2024 @ 4:53pm 
@Broly The Legendary Super Saiyan
In my opinion you should only remove your submod if you really think its unnecessary.
There is no problem in different people preferring different takes on balance.
Broly The Legendary Super Saiyan 20 Oct, 2024 @ 1:29pm 
btw if you want i can remove my submod but with the regular sfo balancing i found them underperform a little the melee gyrocopters
Vrooktar  [author] 20 Oct, 2024 @ 7:17am 
@Lil125 (not muted)
I am going through the final tests.
I think I will be able to stick to my plan of finishing today.
Lil125 (not muted) 20 Oct, 2024 @ 5:48am 
Sfo submod when !!!
Vrooktar  [author] 17 Oct, 2024 @ 12:24pm 
@Xrust☭
Ah yes, I forgot about that.
waddysjunk 17 Oct, 2024 @ 10:43am 
would like to see your collection as well
Xrust☭ 17 Oct, 2024 @ 7:01am 
@Vrooktar
Can you open a profile? To watch the work of the workshop. Or make a collection of them.:2017stickycrab:
Vrooktar  [author] 17 Oct, 2024 @ 1:34am 
@Modern Spartan
Thank you very much ^^

@Huh
Not likely. I don't want to bloat the amount of mods I commit to maintain.
But you are asking for a super simple mod. You just have to change two columns in the land_units and the main_units table. That would be a great opportunity to try it yourself.
Petarded 16 Oct, 2024 @ 10:27pm 
Could you make a double health/double unit size version, possibly?
Modern Spartan 16 Oct, 2024 @ 7:59pm 
Congratulations! You're the top of the week's popular mod list!
Vrooktar  [author] 16 Oct, 2024 @ 3:34pm 
@Broly The Legendary Super Saiyan
Because I never removed it, since they have no ranged attack to begin with xD
But probably something I should clean up when I happen to do an update.
Broly The Legendary Super Saiyan 16 Oct, 2024 @ 12:28pm 
Small question why do the melee choppers have 30 ammo
Modern Spartan 16 Oct, 2024 @ 2:34am 
@The Lich Sneeze I know right?!?! I keep wishing someone would make a K'daai Destroyer with a cannon on its back, or some kind of ranged breath attack...but alas it hasn't happened
Big Sneeze 16 Oct, 2024 @ 1:44am 
I love mechanized units so much it's unreal
Jopanis 15 Oct, 2024 @ 6:49am 
Added support for DD
Chaos Armaments for Chaos Dwarf: https://steamhost.cn/steamcommunity_com/workshop/filedetails/?id=3345009965
Modern Spartan 15 Oct, 2024 @ 4:38am 
Most cavalry is like that, able to flee from most threats. It wouldn't be too out of place

I suppose that makes sense, though in my experience so far the only time I end up having friendly fire with the lightning cannon is if things have gone VERY badly in the ground war! XD

I shall of course accept your choices whatever they are, these are your projects not mine! I can say the Thundercopter is one of my favorite units right now. Its saved almost 4 different battles for me by hitting enemies that clumped up against my lines when I was outnumbered. While I wish it could fire while chasing enemies away after a victory, its not needed to be a great unit 👍
Vrooktar  [author] 15 Oct, 2024 @ 4:19am 
@Modern Spartan
I am not quite sure.
Making the Shreddercopters quicker seems okay, but at the same time I am worried that this might leave them more capable of fleeing from engagements against strong flyers than I would want them to.
I am more sure about not wanting to give the Thundercopter fire while moving.
On one hand it is kinda part of the tradeoff for being an unusually tanky flying ranged unit, that still has acceptable mobility. But in my tests it didn't really feel so good to begin with. The problem is that you cannot properly give attack and movement orders independently from each other and you have to keep them near your units to defend them, so you kinda end up toggling fire-at-will on and off to have it shoot at enemies while moving, but only when your own units aren't in the shooting cone to not risk too much friendly fire due to the low accuracy.
Either way, no patch I am ever going to do should affect your savefile.
Have fun!
Modern Spartan 15 Oct, 2024 @ 4:00am 
@Vrooktar Any thoughts on the tweaks? I only ask because im unsure if a mod being patched will affect the save I have going 😁
diggingdwarf26 14 Oct, 2024 @ 10:03pm 
i love the designs on these, especially the shreddercopters. its a really good spin on traditional dwarf flying machines to suit the bloodhungry dawizharr
Modern Spartan 14 Oct, 2024 @ 8:14pm 
Been playing with these bad boys for a few hours now, and I can find no faults beyond the aforementioned two. Well done sir! o7
Modern Spartan 14 Oct, 2024 @ 6:33pm 
@Sin We actually discussed that. The idea was to give the Chorfs unique units, rather than being carbon copies of the Order Dwarves
Sin 14 Oct, 2024 @ 6:26pm 
Any plans to give Chorfs the same/similar designs normie dwarfs Copters have? Flamethrowers, bombs, etc
Daverin2112 14 Oct, 2024 @ 1:27pm 
Oh. Oh my.
Vrooktar  [author] 14 Oct, 2024 @ 6:08am 
@Modern Spartan
Thank you very much!
I will think about these suggestions and maybe do a few test runs.
Modern Spartan 14 Oct, 2024 @ 6:00am 
That lightning cannon might be my favorite weapon on the entire workshop! INSPIRED designs as well!

I only see two optional things I've taken note of, one for each:

The Shreddercopters I think would be best for its role with 100 speed. Fast enough to catch the much bigger Gyrobombers and big fliers, but slower than the steam gyros of dwarves or some air cavalry units. That would make them a perfect and unique air cavalry!

The Thundercopter is pretty much perfect! The ONLY thing I would request/suggest, is let it fire whilst moving. That would turn it into essentially a thunderstorm moving across the battlefield, fitting for its name :steamhappy:

That's it! Overall, you are a maestro my friend! Hopefully you get the recognition you deserve!
Vrooktar  [author] 14 Oct, 2024 @ 5:51am 
@Modern Spartan
Let me know when you notice room for improvements!
Modern Spartan 14 Oct, 2024 @ 5:38am 
Might be the fastest ive ever downloaded something XD

Time to put off sleeping for a few hours!