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And, what I originally came to comment about: A friend and I realized the tether system could be used to set up something similar to what Legend of Spyro: Dawn of the Dragon had. Two dragon race players can both use a wand and collar to tether to each other as a fun little gameplay challenge.
This was by no means a simple project, but the codebase it provides today (built on top of the already awesome functionality provided by MrPlague’s Authentic Races, mind you!) has let me create many varied races for everyone to enjoy. We’ll see where my inspiration takes me next…
If you can find which mod is the culprit, I *might* be able to write a patch for it, but otherwise your best bet is to disable hitbox resizing in the L'il Dragon common server config.
I've now implemented a change to slowly regenerate the breath of those with electric affinity. By default, it's quite slow, and not a substitute for proper gear, but you can configure it to be much faster!
(calamity mod)
The current server config file is getting pretty large, so this split will help with managing the config options in the future. Sorry for any trouble!
I can give it a little buff to help it out~
Specifically, the config is 'Ignore Mounting Restrictions' under the 'Mounting' section of the config.
Me and my friends are all dragons, but kind of want to also try out the riding stuff too.
The statue stuff is situational- it’s not for everyone. Outside of roleplay, it can be useful for a lazy summoner or dedicated tank in multiplayer.
And @Y.E.S, there is no way to change breath colours outside of also changing your breath type. Each breath type has its own unique projectile with its own colour and will probably stay that way.
Reading back like 20 pages worth of change notes, seems like there are quite a few new mechanics and items to try out and mess around with. Admittedly, I never have really touched or understood the statue stuff. I guess I simply prefer my dergs not petrified. x3
But the consequence is that 'full white' isn't possible.
If it looks odd, you can try enabling an alternate wing dye mode in the mod’s client settings and play around with what looks best for the dye you’re using.
You can change the keybind where you change the other game keybinds, under Settings > Controls > Keybindings. Should be one of the sections near the bottom.
Also, I haven't had any issues with the werewolf/merfolk transformations myself (I'm assuming this is about the Neptune's Shell and Moon Charm items) asides from the fact that they will hide the dragon's armour and not actually turn the dragon into a werewolf/merfolk, which is completely intentional.