Insurgency

Insurgency

Baghdad Crossing Final Workshop Version - (bridge_coop_ws)
19 Comments
大佬8000小时+ 31 May, 2024 @ 8:52am 
characters/security_light.mdl”校验和1057289979的错误顶点文件应为-954691532

“characters/security_light.mdl”校验和1057289979的错误顶点文件应为-954691532

“characters/security_light.mdl”校验和1057289979的错误顶点文件应为-954691532

“characters/security_light.mdl”校验和1057289979的错误顶点文件应为-954691532

“characters/security_light.mdl”校验和1057289979的错误顶点文件应为-954691532

“characters/security_light.mdl”校验和1057289979的错误顶点文件应为-954691532

“characters/security_light.mdl”校验和1057289979的错误顶点文件
大佬8000小时+ 31 May, 2024 @ 8:52am 
54691532
Error Vertex File for 'characters/security_light.mdl' checksum 1057289979 should be -954691532
Error Vertex File for 'characters/security_light.mdl' checksum 1057289979 should be -954691532
Error Vertex File for 'characters/security_light.mdl' checksum 1057289979 should be -954691532
Error Vertex File for 'characters/security_light.mdl' checksum 1057289979 should be -954691532
Error Vertex File for 'characters/security_light.mdl' checksum 1057289979 should be -954691532
Error Vertex File for 'characters/security_light.mdl' checksum 1057289979 should be -954691532
Error Vertex File for 'characters/security_light.mdl' checksum 1057289979 should be -954691532
Error Vertex File for 'characters/security_light.mdl' checksum 1057289979 should be -954691532
Error Vertex File for 'characters/security_light.mdl' checksum 1057289979 should be -954691532
Error Vertex File for 'characters/security_light.mdl' checksum 1057289
大佬8000小时+ 31 May, 2024 @ 8:51am 
should be -954691532
Error Vertex File for 'characters/security_light.mdl' checksum 1057289979 should be -954691532
Error Vertex File for 'characters/security_light.mdl' checksum 1057289979 should be -954691532
Error Vertex File for 'characters/security_light.mdl' checksum 1057289979 should be -954691532
Error Vertex File for 'characters/security_light.mdl' checksum 1057289979 should be -954691532
Error Vertex File for 'characters/security_light.mdl' checksum 1057289979 should be -954691532
Error Vertex File for 'characters/security_light.mdl' checksum 1057289979 should be -954691532
Error Vertex File for 'characters/security_light.mdl' checksum 1057289979 should be -954691532
Error Vertex File for 'characters/security_light.mdl' checksum 1057289979 should be -954691532
Error Vertex File for 'characters/security_light.mdl' checksum 1057289979 should be -954691532
Error Vertex File for 'characters/security_light.mdl' checksum 1057289979 should be -954691532
Mike Hawk  [author] 7 Aug, 2022 @ 3:11am 
كاطيرو 6 Aug, 2022 @ 5:11pm 
[CServerUGCManager] Queueing file 334967466 for download
[CServerUGCManager] 334967466 progress: 0.00%...
[CServerUGCManager] 334967466 progress: 0.00%...
[CServerUGCManager] Item 334967466 failed to download (eResult = 2).
[CWorkshopItem] Baghdad Crossing Final Workshop Version - (bridge_coop_ws) [334967466] failed to install.
Mike Hawk  [author] 21 Oct, 2019 @ 5:54pm 
Updated to the new format. Let me know if there are still problems
ord13 26 Sep, 2015 @ 3:29pm 
Thanx for that, it's very kind of you B-)
Mike Hawk  [author] 23 Sep, 2015 @ 6:25pm 
I'll look into it this weekend. I have dropped out of gaming but will try to get some of my projects updated
ord13 17 Sep, 2015 @ 2:37am 
Hi,

Map looks great, but possible to you to convert it to be compatible with the new Workshop format (Workshop\content\222880\ur_map_ID/maps/bsp + txt +nav.) instead of "legacy" bin format ?

On server side, there's less trouble to have only one maps directory to manage custom maps (tested with both new and old Workshop maps locations, and server doesn't load all custom maps from the subscribed_files_IDs.txt when merged on launch).

P.S : I copy-paste this message about other legacy maps on the Workshop, sorry by advance for multiple sames.
Paste 18 May, 2015 @ 5:42pm 
type this into console if anything doesn't load up the map
map workshop/334967466/bridge_coop_ws Checkpoint
A_Tang_Actual 22 Mar, 2015 @ 8:17am 
New to this, so I'm unclear as to how I can find servers running this map? When I use the Server Browser, only the standard maps ever appear for me to join.
Starfleet 7 Nov, 2014 @ 4:08pm 
Thanks. I'll give it a shot.
Mike Hawk  [author] 7 Nov, 2014 @ 4:06pm 
The first version I uploaded to Workshop got corrupted and caused those issues you are describing. I uploaded it again and it seemed it was fixed. Maybe you still have the first upload. Maybe try deleting the file in the maps/workshop folder and let it re-download.
Starfleet 6 Nov, 2014 @ 4:52pm 
I have a version of this map that I downloaded from a different site (can't recall which one right now) and that one works but has an annoying amount of lag most of the time.
Starfleet 6 Nov, 2014 @ 4:50pm 
I (and a friend) get serious texture anomalies. Just at the start, for example, the floor i is a very fine purple and black check pattern and at the top of the stairs is the word ERROR blinking in a few places. Does that need to be fixed from our end? If so, how?
Sparkie951 1 Nov, 2014 @ 10:30am 
Ok.. thanks... Now I see there is a problem between Source Mod and Insurgency that will not allow subscribed or any custom maps to go into rotation or displayed to vote on... Will have to see where that one goes.. thanks for sharing all your great maps.
Mike Hawk  [author] 1 Nov, 2014 @ 8:53am 
It is a retitled version of the final. Nothing new, just retitled to avoid map mismatch problems due to Workshop repacking the file
Sparkie951 1 Nov, 2014 @ 6:59am 
I notice yo have this labeled with _ws? Is this going to be different than the regular version?
SHOUBI 1 Nov, 2014 @ 5:53am 
gonna give it a try for sure:insfist: