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Difficulty is definitely a problem in my mods. As I added more content, players would be stronger and stronger due to the added sources of XP. So I would make harder encounters, and it led to a cycle. I’m also not the best at implementing scaling encounters. It’s complicated, requiring triggers to add or remove enemies depending on various criteria.
Thank you so very much, you are Legend !
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Disable 3350242211?
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**---- Mod '3350242211' loading [ActorTypeReaction] in Z:\Program Files (x86)\steam\steamapps\workshop\content\1224290\3350242211\qp actors.txt crashed! ----**
Error: The given key was not present in the dictionary.
*~*~* Click this window, then press Ctrl+C to copy this message!
at System.ThrowHelper.ThrowKeyNotFoundException()
at System.Collections.Generic.Dictionary`2.get_Item(TKey key)
at DataManager.createDataFromDict(String type, Dictionary`2 valuesDict)
at DataManager.readInTextFileData(String textFileData, Boolean nullifyMostRecentActor, Boolean onlyReadFirstEntry)
at DataManager.loadTextFile(String filepath, Boolean onlyReadFirstEntry)
at DataManager.loadTextFilesInFolder(String folderPath, List`1 excludeFolders)
at DataManager.refreshModData()
Thank you for all the effort and passion you pour into your mods. As a long-time gamer who’s grown tired of the soulless content in official DLCs these days, I truly appreciate both you and the game's developer for showing that originality and creativity are still alive.
Thank you, Prominence. I’m excited to experience your future content and mods, as long as you're creating them with love and enjoyment, of course!